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681. [Feedback] Core FPS feedback (prepare for high amounts of logic to be dropped) - in Feedback/Requests [original thread]
Mass Effect. Nice grenades. Better weapons as well. Not ME2. Why would anyone want one good grenade and two wussie wonder bread versions? Seems silly to me.
- by KalOfTheRathi - at 2013.07.08 06:14:00
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682. hmg - feedback - in Feedback/Requests [original thread]
Exactly what are you two talking about? CCP/Shanghai applied the Wang Nerf Hammer of Doom on the HMG and Heavies in general. The did a massive range Nerf some while back and it was horribly effective. This is what CCP/Shanghai wants . Somebody d...
- by KalOfTheRathi - at 2013.07.06 08:10:00
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683. [suggestion] solution to the matchmaking issue - in Feedback/Requests [original thread]
How about CCP/Shanghai simply deliver the Filters they promised for Uprising for the Battle Finder? That would solve all these problems; No vehicles, no proto, no KB/M, Advanced only, Vehicles Only, Proto Only, SP < 3M, SP > 10M. All of th...
- by KalOfTheRathi - at 2013.07.05 03:04:00
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684. [Feedback] Damage values on receiving end - in Feedback/Requests [original thread]
One of the common complaints I hear in Team and Squad voice is that XX Weapon could not have put 1000HP into me in one second. While often that is actually inaccurate when the arithmetic is followed to a reasonable conclusion it does break immersi...
- by KalOfTheRathi - at 2013.07.05 03:01:00
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685. [1.2 Feedback] Couldn't find a decent one to post in - in Feedback/Requests [original thread]
Thanks for the info on the Sniper Nerf. What I was wondering about was head shots. Previously they could take almost any suit out. I have been OHK more than once since 1.2 but only with Proto Sniper Rifles (yes, even the incredibly cheap we are go...
- by KalOfTheRathi - at 2013.07.05 02:50:00
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686. Skill Respec - in Feedback/Requests [original thread]
I was asked why I thought that Borderlands was such a better game than Dust 514. Well, the biggest reason was the Skill Tree could be reset. Cheaply, I might add. Which meant that very limited SP could be reassigned to try something else, tune yo...
- by KalOfTheRathi - at 2013.07.05 02:13:00
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687. [Request] Gunners need more information in HAVs - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Support- just simply need the same UI minitank that the driver gets (also with the small turrets shown) and the directional damage indicator that infantry get. Thanks, that is a better idea than mine.
- by KalOfTheRathi - at 2013.07.05 01:48:00
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688. [Request] Gunners need more information in HAVs - in Feedback/Requests [original thread]
Another item that would make life a little easier for a Gunner is a tank position icon. From the top turret it is nearly impossible to find the front of the tank in battle and the turret direction is nearly as bad. We lost a tank the other day be...
- by KalOfTheRathi - at 2013.07.05 00:38:00
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689. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
++1 Or allow 20M or 40K. Almost anything is better than the current system. Please remember I said Almost and then think about the miserable experience the Murder Taxis are providing game before you get Too creative.
- by KalOfTheRathi - at 2013.07.03 02:27:00
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690. MOAR melee damage. - in Feedback/Requests [original thread]
Skidd McMarx wrote: whatever just a thought. guess i won't try meleeing Good decision. Look at the basic Shield/Armor values and the various Melee HP for different suit combinations. I have One Hit Killed Scouts trying to Melee my Heavy. How? ...
- by KalOfTheRathi - at 2013.07.03 02:22:00
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691. [REQUEST] Swap the Caldari Assault bonus with the Caldari logistics bonus. - in Feedback/Requests [original thread]
One of my favorite squad mates uses flux grenades frequently. He gets kills consistently with them as well. Not every time for certain but anytime is running Assault he does. If someone is standing on or very, very close to the flux grenade when i...
- by KalOfTheRathi - at 2013.07.03 02:17:00
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692. [Request] Gunners need more information in HAVs - in Feedback/Requests [original thread]
Incoming damage has not indicator for a turret operator. With the dramatically reduced draw distance it is not uncommon to not even see the swarms trail as a Gunner. Trying to keep your Tank Driver alive is hard enough when there is nothing to tel...
- by KalOfTheRathi - at 2013.07.03 02:04:00
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693. Ideas for the Battle Finder - in Feedback/Requests [original thread]
Skipper Jones wrote: Gladiator mode was SUPPOSED to be out already... CCP! So were filters for the battle finder so you could choose to fight against pro gear or not (as an example). That date came and went. All we got was the New Berry Academy.
- by KalOfTheRathi - at 2013.06.29 00:04:00
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694. [Feedback] Distant repair module - distant shield recharger - defensive HAV - in Feedback/Requests [original thread]
No WP is tied to exploits that were repeatedly used by damaging vehicles and then repping them. Self inflicted damage and friendly fire are no different, if enabled, when it comes to total damage. So all of repair of installations and vehicles no ...
- by KalOfTheRathi - at 2013.06.29 00:00:00
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695. Dust Recruiterment - PITA - in Feedback/Requests [original thread]
Oso Peresoso wrote: ps3 has a browser? didn't even know that. Now, once you've created a dust 514 account on your PSN ID, is it even possible to "delete" that account and start over? Probably not. EVE is a locked solution until the end of tim...
- by KalOfTheRathi - at 2013.06.28 23:52:00
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696. MCC as a last stand position - in Feedback/Requests [original thread]
Particle Cannon on any HAV can put damage into the jump bay of the MCC. Forge Guns might be able to as well.
- by KalOfTheRathi - at 2013.06.28 23:48:00
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697. HP readout should update INSTANTLY - in Feedback/Requests [original thread]
Both conditions are the problem. In that the combination is deadly. A quick UI that changed the color of the deleted shields or armor would help a lot. Then the slow removal could continue. The servers need help as well but the UI just exacerbat...
- by KalOfTheRathi - at 2013.06.04 06:38:00
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698. LAV's Getting Jacked - in Feedback/Requests [original thread]
Ah, you have acquired a rare appreciation for the commonly disrespected HAV driver. It is a rare condition but it is terminal with no cure in sight. Or on this site.
- by KalOfTheRathi - at 2013.06.04 06:30:00
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699. No redline if your team has at least 1 objective - in Feedback/Requests [original thread]
Maken Tosch wrote: I thought about it. Realized it was is a bad idea. There is little chance of implementing this with the current software solution I would suspect. There is no reason to believe that dynamically adjusting Red Lines is even p...
- by KalOfTheRathi - at 2013.05.17 01:38:00
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700. New idea to stop people from stealing your vehicles - in Feedback/Requests [original thread]
This is not new in any sense of the concept. We have had so many posts regarding variations on this I am surprised the Forum software didn't flag this as a comment to some other thread from five months ago. Seriously. Not new at all. Also, no re...
- by KalOfTheRathi - at 2013.05.17 01:35:00
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