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661. [Feedback] Treat DUST players at least as good as EVE players. - in Feedback/Requests [original thread]
Sorry, the hammering is they are swapping the attributes for Caldari Assault and Logistic suits. The problem is the Logi Proto cost ~2M more, last I checked, and now the suit is not as useful to those that just followed what CCP/Shanghai designed...
- by KalOfTheRathi - at 2013.07.19 12:18:00
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662. [Feedback] Treat DUST players at least as good as EVE players. - in Feedback/Requests [original thread]
They do this now for EVE players. They should do it every single time they adjust the tree, regardless of how much they adjust it. The logistics suit require ~2M more SP to skill to Proto. Now the suit is less useful and the Assault might actuall...
- by KalOfTheRathi - at 2013.07.19 12:13:00
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663. Now that free LAVs are gone.. - in Feedback/Requests [original thread]
Remember when you cannot deploy a vehicle because too many free LAVs were inbound? Or when they all decide to employ the aforementioned LAV obstacle array in front of a Letter Objective? How about when Chromosome failed consistently when there a...
- by KalOfTheRathi - at 2013.07.19 12:03:00
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664. [Feedback] Treat DUST players at least as good as EVE players. - in Feedback/Requests [original thread]
CCP is the driving force behind this game. Recognize that whenever the EVE Skill Tree gets modified the players affected are returned their ISK and SP. For the Caldari Logi Suit hammering they just received returning the SP that has since been in...
- by KalOfTheRathi - at 2013.07.19 11:58:00
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665. Griefing - in Feedback/Requests [original thread]
start button -> then select Leave Battle -> X -> Yes in answer. You non-friend will still be in combat and you will not be with them. Winning doesn't matter in DUST, nor does staying around for grief dealers.
- by KalOfTheRathi - at 2013.07.19 03:36:00
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666. [Request/Feedback] Remove WP Req. for Orbital Strikes - in Feedback/Requests [original thread]
EVE Troll alert!
- by KalOfTheRathi - at 2013.07.14 02:26:00
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667. Hip fire/aim assist is broken. - in Feedback/Requests [original thread]
Lowkiie wrote: -- snip jerkiness -- ASSISTS WITH AIMING, I'm very familiar with it. -- more Kitten hat snipping -- Now don't you feel silly. Very horrible couple of posts, Lowkile aka HighBile. Must be something you ate. Or something that ate...
- by KalOfTheRathi - at 2013.07.14 02:25:00
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668. why are the ccp devs ignoring the complaints about the skillpoints? - in Feedback/Requests [original thread]
CCP doesn't care. Why would you even think they did? The current plan is multiple years (7+) to max out a Merc. The Beta level of SP was so we would test out all the shiny toys. Beta is gone. The current situation is exactly what CCP wants. This ...
- by KalOfTheRathi - at 2013.07.13 11:55:00
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669. Hip fire/aim assist is broken. - in Feedback/Requests [original thread]
Kiiran-B wrote: I was pretty good at hipfire before. Meh I just couldn't adjust :). Thanks for the input mate :). You should note they changed the Kitten out of everything with Uprising. Then they broke it, then they patched it, then they m...
- by KalOfTheRathi - at 2013.07.13 11:27:00
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670. CCP. A better way of ranking players. - in Feedback/Requests [original thread]
We should be able to see these type of stats when the API goes public. Just ignore CCP/Shanghai's version until the API is released and third parties provide a proper solution. As to why, search for missing Kills, missing WP and see how long WP,...
- by KalOfTheRathi - at 2013.07.13 02:46:00
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671. Being shot around corners? - in Feedback/Requests [original thread]
Delta 749 wrote: Pretty sure its due to lag, I have a much easier time hitting running heavies than running scouts even though people have been saying all classes hit boxes increase while we sprint Finally! Somebody actually makes sense in th...
- by KalOfTheRathi - at 2013.07.13 02:40:00
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672. Tracking Progress of Mordu's Challenge - in Feedback/Requests [original thread]
My guess would be the age old pen and paper solution. Granted it is lacking compared to computers but it doesn't require diverting developer resources. /Joke
- by KalOfTheRathi - at 2013.07.11 22:51:00
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673. ******* fix the lav ccp!! - in Feedback/Requests [original thread]
What, you don't like the Murder Taxi Game by CCP/Shanghai? They certainly do. It is their mostest favorite game ever! Better than the unicorns and whatever else that make no sense.
- by KalOfTheRathi - at 2013.07.10 06:26:00
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674. The problem with proto stomps arnt the protos, its the people who give up - in Feedback/Requests [original thread]
Chances Ghost wrote: a corp run by a scammer and a meth addict :P Seems like a clear violation of terms of service.
- by KalOfTheRathi - at 2013.07.09 11:35:00
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675. 3x all HP - in Feedback/Requests [original thread]
Nah. Remember they added the 10% damage to all weapons because they removed ammunition from the game. Hives were cut in half and Mercs were having to run out of fire fights to find ammo. Very boring in an FPS. The reason stated for the 10% was it...
- by KalOfTheRathi - at 2013.07.09 11:33:00
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676. uplinks and death - in Feedback/Requests [original thread]
Anything showing up or not showing up is supposedly tied to how much information the TacNet has regarding said battlefield. If an Uplink has been seen by a Squad mate then it is visible. Same is true for other deployables and Mercs for that matte...
- by KalOfTheRathi - at 2013.07.09 11:29:00
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677. [Feedback/Request] The respawn in ambush has been reset to a broken version. - in Feedback/Requests [original thread]
@Sana Rayya, yes and no. What used to happen not all that long ago was when triangle was pressed to Auto Deploy it would drop you in a very limited area on all maps. Once the Reds figured out where that was spawn camping was the order of the day....
- by KalOfTheRathi - at 2013.07.09 11:15:00
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678. Add coordinades to the overwiew map - in Feedback/Requests [original thread]
This has been requested many times and, I thought, had been accepted as a good idea. Maybe this time it will stick.
- by KalOfTheRathi - at 2013.07.08 11:01:00
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679. [Feedback/Request] The respawn in ambush has been reset to a broken version. - in Feedback/Requests [original thread]
When the Reds are spawn camping some drop link why is the respawn auto deploy choosing the spawn camped version? The spawn method used to be horribly broken, then it was replaced with something better. The best part was auto deploy would place yo...
- by KalOfTheRathi - at 2013.07.08 11:00:00
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680. [Request] Give majority damage kill credit - in Feedback/Requests [original thread]
Sounds nice. Ain't gonna happen. This is the way it is. To all the poor down trodden Forge Gunners. Make sure you reload early . Damage the target, reload and have enough rounds to finish the job. Much more consistent kills and WP.
- by KalOfTheRathi - at 2013.07.08 06:18:00
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