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761. The Melee Glitch and What Other Companies Did. - in General Discussions [original thread]
It has been fixed. We get to wait until it is released to see how effective it is.
- by KalOfTheRathi - at 2013.08.28 00:06:00
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762. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
Sgt Buttscratch wrote: -- snip first and last -- Standard 2/5 ADV 2/6 Pro 3/6 Sorry, no sixes allowed. The standard GUI only allows five. I would seriously doubt they would be willing to modify that base understanding. As a programmer I would...
- by KalOfTheRathi - at 2013.08.28 00:05:00
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763. how does the local chat channel work - in General Discussions [original thread]
What ^ said. What really matters is it won't turn off! Or quit blinking when the blinking idiots get into some misogynistic flame war or something equally stupid.
- by KalOfTheRathi - at 2013.08.27 23:57:00
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764. Vehicles Need Capacitors! - in General Discussions [original thread]
Daalzebul Del'Armgo wrote: Please just take out all vehicles and redo them with capacitors and it will solve your problems ccp. With capacitors in vehicles and having everything draw off caps even turrets. you would get a better balance from ...
- by KalOfTheRathi - at 2013.08.27 23:55:00
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765. Petition to ban all players who exploit the melee glitch in competitive play. - in General Discussions [original thread]
General John Ripper wrote: Because players with actual skill can take out LLAVS and most corps need people that care more about defending and capturing objectives than improving their kdr. -- snip, quite a bit actually -- NOW, Stay on topic o...
- by KalOfTheRathi - at 2013.08.26 22:31:00
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766. Have you guys noticed.. - in General Discussions [original thread]
Operative 1171 Aajli wrote: CommanderBolt wrote: That a surprising amount of people like to stand still when they see forge balls-o-death flying all over the shop Hint : Keep moving Usually I get shot by a forge gun while moving or in th...
- by KalOfTheRathi - at 2013.08.26 21:53:00
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767. Need a dev response regarding 1.5 :l - in General Discussions [original thread]
Nova Knife wrote: They gave us a post something like this internally, it didnt go into the nitty gritty of each vehicle, just highlighted their intended direction of vehicles in general and their views on modules & armor vs shield. It made ...
- by KalOfTheRathi - at 2013.08.26 21:47:00
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768. Need a dev response regarding 1.5 :l - in General Discussions [original thread]
Nguruthos IX wrote: -- snip -- WHICH I HOPE INCLUDES CLOAKING FOR DROPSHIPS You are simply doing it wrong. When I man a Rail Gun Turret (Installation or Tank) DS cloak all the time. They routinely disappear as they fly circles above a secti...
- by KalOfTheRathi - at 2013.08.26 21:41:00
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769. Petition to ban all players who exploit the melee glitch in competitive play. - in General Discussions [original thread]
General John Ripper wrote: -- details snipped -- If you were any good and played pc you would know this. -- snip momma says -- Nope, I don't play PC. When PC started the lag made it not worth playing. I don't trust CCP/Shanghai enough to tru...
- by KalOfTheRathi - at 2013.08.26 06:59:00
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770. Petition to ban all players who exploit the melee glitch in competitive play. - in General Discussions [original thread]
Mary Sedillo wrote: Lazy Scumbag wrote: What's your take on murdrr taxis, OP? Couldn't help but notice... Murder taxi's don't tend to work in PCs. Mostly a cheap public tactic for ******* around. Why don't they work in PC? CCP/Shanghai ...
- by KalOfTheRathi - at 2013.08.26 06:25:00
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771. Petition to ban all players who exploit the melee glitch in competitive play. - in General Discussions [original thread]
Exmaple Core wrote: KalOfTheRathi wrote: Exmaple Core wrote: you guys are getting smacked around by a girl!!! I thought you quit DUST? Why are you back, COD too hard? i never said i quit dust without sarcasm. But nah cod is pretty ea...
- by KalOfTheRathi - at 2013.08.26 06:23:00
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772. Petition to ban all players who exploit the melee glitch in competitive play. - in General Discussions [original thread]
Criteria Shipment wrote: General John Ripper wrote: SponkSponkSponk wrote: Can we have some bans for the invisible player bug, too? Is that bug still repeatable or is it the random invisibility bug? I thought they fixed it where you can...
- by KalOfTheRathi - at 2013.08.26 06:21:00
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773. Petition to ban all players who exploit the melee glitch in competitive play. - in General Discussions [original thread]
Exmaple Core wrote: you guys are getting smacked around by a girl!!! I thought you quit DUST? Why are you back, COD too hard?
- by KalOfTheRathi - at 2013.08.26 06:18:00
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774. Dear CCP: 1.5 is pointless, please scrap and rebuild - in General Discussions [original thread]
Vrain Matari wrote: -- snip lots of preamble -- But how much room does CCP have to move? The maps are big and many peeps were unhappy with the quality of the graphics before Uprising. There are still tweaks and optimizations left for CCP to be...
- by KalOfTheRathi - at 2013.08.26 02:35:00
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775. Request to remove Manus peak, alter it or allow us to choose what map to play - in General Discussions [original thread]
Six freaking matches in a row with Manus Peak. Random numbers and CCP/Shanghai have yet to meet apparently. Oh Kitten, Maths and CCP/Shanghai have yet to meet ... accurately.
- by KalOfTheRathi - at 2013.08.25 00:06:00
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776. Why do you guys hate respecs? - in General Discussions [original thread]
Don't get confused by two very different reactions to respec. First is the previously mentioned FOTM that is evident in many FPS games. The real reason is CCP/Shanghai is marching to the CCP drumbeat and EVE does not have it, thus DUST will not. ...
- by KalOfTheRathi - at 2013.08.25 00:03:00
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777. Who Else is Dirt Poor? - in General Discussions [original thread]
140M+ and 50M+ between my characters. Unless I get ticked off I make a 1M+ ISK every day I play either of them. Although when practicing tanks or trying new armor/repair/hardener/turret combinations running solo I tend to lose enough tanks to soa...
- by KalOfTheRathi - at 2013.08.24 23:58:00
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778. Invisible forgegunners... - in General Discussions [original thread]
Anmol Singh wrote: Big miku wrote: You got hit by a breach forge gun well beyond your draw distance it was hitting me every 2 seconds doing about 1800 dmg each time... Proto Assault Forge Guns will do that. Check the base damages, add 9%...
- by KalOfTheRathi - at 2013.08.24 23:53:00
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779. Invisible forgegunners... - in General Discussions [original thread]
This would probably better in Technical Support/Bugs or even Feedback. However this is a known side affect of CCP/Shanghai increasing the very pretty art assets. With the grass growing as you walk along, so life like, sufficient GPU power was n...
- by KalOfTheRathi - at 2013.08.24 03:03:00
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780. Vehicle turrets. - in General Discussions [original thread]
Jade Dragonis wrote: What skills are there to improve aiming and such? If any? Well, you generated some flak but no real information. Here is my advice. I prefer to tank with Rail Guns. Like all DUST target systems there is a Pip (white dot...
- by KalOfTheRathi - at 2013.08.23 11:39:00
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