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201. Please Help a Noob Dropship Pilot Out - in General Discussions [original thread]
The DS is a flying coffin. Fly cheaply as possible, do not deploy unless you can afford to lose it. To learn to fly find maps that have large areas out side of the conflict. Domination works well although many of the maps will not support testing ...
- by KalOfTheRathi - at 2014.05.02 09:07:00
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202. Two reasons why the game right now is unplayable by new players - in General Discussions [original thread]
Vect-r wrote: 1. Tanks 2. Warbarge Strike That's it? You seriously have not been paying attention. The reasons are nearly legion and you pick the two that you personally don't like right now at this moment. No doubt because you have had ...
- by KalOfTheRathi - at 2014.05.02 08:54:00
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203. Just saw a post about destroying the redline - in General Discussions [original thread]
akira 1999 wrote: --- snip good points --- and people wonder why so many just end up quitting the game. --- snip --- better yet stop complaining. Well said, Sir. Well said. Most never got to play when the rail gun tanks could kill insid...
- by KalOfTheRathi - at 2014.05.01 22:00:00
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204. Explination of how the cloak is supposed to work - in General Discussions [original thread]
How things are supposed to work and how they wind up being coded rarely match down here in the Dust. That is the only consistent element of this game, that I have found anyway.
- by KalOfTheRathi - at 2014.05.01 21:38:00
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205. Main reason why we don't have more girls in DUST 514 - in General Discussions [original thread]
Vect-r wrote: --- snip it comes down to this ---> I think we could all score on some major poon-tang. The fact that you are trying to get more women/girls/females to play Dust so you can score indicates that you have no real hope of doi...
- by KalOfTheRathi - at 2014.05.01 21:34:00
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206. get rid of the red line - in General Discussions [original thread]
Said the QQ Kitten.
- by KalOfTheRathi - at 2014.05.01 18:22:00
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207. Something bugging me.. - in General Discussions [original thread]
Nah. I finally met a few Pod Peeps and only a few of them have been worth knowing. The rest want to bomb us regardless of our location or affiliation. Just for Lulz. Or Gank us directly. Or steal our ISK or our corporations ISK. Pretty much their ...
- by KalOfTheRathi - at 2014.05.01 18:21:00
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208. Ideas for active and passive vehicle equipment - in General Discussions [original thread]
The Dev team is too small. You have some reasonable ideas but how would they balance them when they have been unable to deliver a new weapon that works correctly or isn't OP Day 1? And, a cynic (which I am) would say that is what we have now. As ...
- by KalOfTheRathi - at 2014.05.01 18:16:00
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209. FOR THE SAKE OF DUST514. - in General Discussions [original thread]
This has already been addressed with the two vehicle limit. If you only play Ambush you must be a CoD player, in New Eden you will have to HTFU.
- by KalOfTheRathi - at 2014.05.01 18:06:00
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210. Adv Scout, STD REs and Flux = 4 dead tanks - in General Discussions [original thread]
Which is why tankers think all the other AV QQ Kittens are just whining. Because we have many actual attackers that are successful, it is just those that cannot do the job that are complaining. Either that or they can do the job correctly but they...
- by KalOfTheRathi - at 2014.05.01 18:02:00
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211. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Spkr4theDead wrote: Because they fully believe it to be fair. Infantry = following the status quo. Tanker = oddball that sat in the corner in class and never talked to anyone. And because they can't destroy a tank with their AR, they feel th...
- by KalOfTheRathi - at 2014.05.01 17:17:00
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212. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Mojo XXXIII wrote: --- snip BS --- A properly balanced game and the enjoyment of ALL players >>>>>>>>>>>>>>>>>>>>>> Lore OR realism Oddly enough Mojo, that was what I was par...
- by KalOfTheRathi - at 2014.05.01 17:10:00
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213. CCP´s downfall as a company in 3 years? Discuss. - in General Discussions [original thread]
Enji Elric wrote: let us attempt this with numbers Not saying your numbers don't matter but you don't have the only numbers that do matter. How much does it take to run Dust? How much profit is CCP making from AUR and Pack sales on PSN? Is...
- by KalOfTheRathi - at 2014.05.01 12:34:00
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214. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
True Adamance wrote: In all honesty how many HAV do you think you will see if Tankers have to fully rely on another random players, or corp mate to fulfill a fundamental role? I would be the final straw for me. One reason I went back into tan...
- by KalOfTheRathi - at 2014.05.01 12:23:00
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215. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
BIind Shot wrote: 3 complex damage mods, 3 proficiency proto swarms vs 2 complex 1 enhanced heavy repair with level 3 in repair proficiency. https://www.youtube.com/watch?v=6v7AwrgVwNA&feature=youtu.be QQ Kittens make videos! Wow, I a...
- by KalOfTheRathi - at 2014.05.01 04:14:00
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216. CCP´s downfall as a company in 3 years? Discuss. - in General Discussions [original thread]
And apple will totally fail if Steve Jobs should ever die. Oh wait! Companies lose people all the time. Attitudes change, dreams get fulfilled or dashed. New directions irritate, excite or bore those already in place. So they leave. Or decide t...
- by KalOfTheRathi - at 2014.05.01 04:05:00
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217. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Clone D wrote: KalOfTheRathi wrote: ... we could give suggestions and feedback about how to change your game so you suffer, spend tons of ISK and have less fun. Because that would be fun - for us. I use a variety of dropsuits and vehicles...
- by KalOfTheRathi - at 2014.05.01 03:52:00
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218. can we get a change for turret installations - in General Discussions [original thread]
Alex playing Angry Birds would be more useful than the OP.
- by KalOfTheRathi - at 2014.04.30 19:02:00
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219. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Clone D wrote: --- snip of non-tanker QQ and the whining chorus of LAV drivers --- We just got rid of you useless Blue Berries. No sense in putting more dead weight back in. WoT has a crew, virtual BTW just computer bits. That is all we ...
- by KalOfTheRathi - at 2014.04.30 18:32:00
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220. Decrease the amount of isk basic suits cost. - in General Discussions [original thread]
Thumb Green wrote: Seems to me, the isk made at the end of the match has more to do with one's ratio of the team's total WP's. Not really. I have done charts on it with logs from before the first of the year*. And WP does make a difference b...
- by KalOfTheRathi - at 2014.04.30 06:12:00
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