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1. Neocom timeout - in Feedback/Requests [original thread]
Ok, so you don't want to get rid of the Neocom timer, even though it doesn't stop AFK'g, could you at least add a little more time (preferably a minimum of another minute) as currently there are times where it is too quick. There have been time w...
- by Kadeim - at 2013.11.08 22:06:00
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2. Sniper Rifles - in Feedback/Requests [original thread]
The heavy's are fine! Yes it take a lot to down them, but so what, that's what they were built for in this game. They travel so slow that if you can't down them with one clip then your not a very good sniper. I like using the Thale! Why? Because ...
- by Kadeim - at 2013.11.08 20:59:00
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3. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
CCP LogicLoop wrote: It can be done. Use tactics, use strategy, coordinate with your team / squad, and find good locations. Strategy, tactics, teamwork. Then how about removing the message in the Battle Finder that states: "PUBLIC CONTRA...
- by Kadeim - at 2013.09.17 17:09:00
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4. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
True Adamance wrote: UP AND WAIT UNTIL YOU GET MORE MAPS THAT DO SUPPORT SNIPERS. Yeah, right! Its people like you that make the game no longer fun. I've seen your other posts and see that you like bragging yourself up while telling others t...
- by Kadeim - at 2013.09.06 05:41:00
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5. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
Your new maps are totally sniper unfriendly. No high points, most facilities have fences on the roof and around the building. So snipers have to find a spot where they can watch for targets, because a sniper rifle is absolutely no good as an assau...
- by Kadeim - at 2013.09.06 05:15:00
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6. Change the sniper rifle - in Feedback/Requests [original thread]
KaTaLy5t-87 wrote: +1 I've played quite a few FPS online games and out of them all I think Dust is the easiest game to snipe in because once you are crouched there is no scope sway. I think that being crouched should reduce scope sway but not ...
- by Kadeim - at 2013.07.16 16:09:00
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7. Enforcer tanks and dropships - in Feedback/Requests [original thread]
Ld Collins wrote: DAMIOS82 wrote: i do believe there should be a jammer module, that could counter act the swarmlaunchers lock on mechanism or delay it for so much time, as for av and forge gun, i believe the first one or two hits should hav...
- by Kadeim - at 2013.07.09 02:23:00
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8. Change to the "Like" - in Feedback/Requests [original thread]
calisk galern wrote: or limit it to 3 likes per hour. That doesn't make sense to me!?! Maybe make sure that someone can't use any of their other characters to add another like to the same comment.
- by Kadeim - at 2013.07.08 17:29:00
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9. Change to the "Like" - in Feedback/Requests [original thread]
How about adding a "Dislike" to the forums comments so that you can either agree with the "Like" or disagree with a "Dislike" without having to add a comment. I know that this has been suggested before, but I think it is well worth bring it up a-...
- by Kadeim - at 2013.07.08 17:13:00
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10. Sniper graphic - in Feedback/Requests [original thread]
Once the current graphic glitch of the sniper rifle (scope) is fixed, it would be nice if the "Dot" does not turn red unless you have a clear shot. As of right now, even if they are behind a wall and you point the sniper scope towards their head, ...
- by Kadeim - at 2013.07.06 17:23:00
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11. Corp storage of items ... for member use/trade - in Feedback/Requests [original thread]
I believe that in the future you plan on adding the ability for users to trade/sell items. I was wondering what it would take for you to implement a way for members of a corporation to be able to have a way to offload, and pick up, items from a c...
- by Kadeim - at 2013.06.28 22:04:00
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12. Sniper Request / Complaint - in Feedback/Requests [original thread]
Chinduko wrote: CCP caters to snipers. They gave snipers wide open maps, brought the redline closer to the action on Manus Peaks and Ashland which allows you to hide behind the redline while having clearer shots. You were also given very clear ...
- by Kadeim - at 2013.06.20 05:13:00
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13. omega booster? - in Feedback/Requests [original thread]
What happened to the "omega booster"? I went away for a job, and was going to get it, but now it's gone. Generally once something has been placed on the market they remain (though the price may change) yet this disappeared on me. Could we get th...
- by Kadeim - at 2013.06.12 04:02:00
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14. Leaderboard bug? - in Feedback/Requests [original thread]
Why does the Contact List in the NAVCOM show names that I do not know or even heard of listed, and there are no names that are actually in my contact list, where if I go to the Leaderboard console everything is correct? Can we get this fixed?
- by Kadeim - at 2013.06.12 03:53:00
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15. Sniper Request / Complaint - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: As a 24/7 sniper, of the list i only agree with the rangefinder. 1. The scopes are good as is, the one dot provides excellent accuracy while maintaining good visibility 1a. Active scanners would promote more mountain/clif...
- by Kadeim - at 2013.05.30 20:16:00
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16. Sniper Request / Complaint - in Feedback/Requests [original thread]
You do not seem to care about snipers. The entire game seems geared more for Assault and Heavy Mobile Equipment. While these are important for battles, a sniper is also important (even though many hate us). Here is my list of requests/wants: 1...
- by Kadeim - at 2013.05.30 18:09:00
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17. Turret Operations/Pilot - in Feedback/Requests [original thread]
Maybe there should be different type turrets for the dropships and the tanks. I can see needing to train in turret operations for tanks (or at least certain type of turrets,) but but as I said about pilots and turret training. For instance, I am u...
- by Kadeim - at 2013.04.10 00:13:00
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18. Turret Operations/Pilot - in Feedback/Requests [original thread]
Why shouldn't a pilot be able to purchase and mount proto turrets on their ships? They are not going to be operating them, and if they have a turret operator that can operate them, yet is not a pilot, he should be able to use them. A pilot is not ...
- by Kadeim - at 2013.04.09 05:33:00
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19. [Suggestion]- Bonus SP for players starting late - in Feedback/Requests [original thread]
Being a newbie myself, just started using with my ps3 - and not knowing that it was almost a month previously that they where offering this, I can understand both sides of the issue. What I think would be a possible solution, is to have a "beginne...
- by Kadeim - at 2013.03.24 04:29:00
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20. Soft SP Cap modification idea; Bare with me. - in Feedback/Requests [original thread]
Rather than having a cap on SP as you currently have, why not make it so that a complete newbie gets the rates you have now, and rather than a "Cap" after so much time (or points) of play, the higher you get on your levels, the less SP you get. J...
- by Kadeim - at 2013.03.17 20:20:00
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