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601. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
In the sight of general confusion among Dust players on what falls into which category (https://forums.dust514.com/default.aspx?g=posts&t=77287&find=unread ), and the fact that certain Drop suit path bonuses involve these. I would personal...
- by KING CHECKMATE - at 2013.05.15 01:27:00
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602. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
I will laugh, maybe. till then, i want my re spec while CCP is changing stuff regulary.
- by KING CHECKMATE - at 2013.05.14 04:42:00
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603. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
Vallud Eadesso wrote: theyseemetrollin wrote: just let us pay 200k isk for the initial respec and then double the cost everytime we want to do it again More like 200Mil and then we're in the ballpark of reasonable for the first time and t...
- by KING CHECKMATE - at 2013.05.14 04:24:00
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604. [Request] Weapon Ammo, Charge, and Heat Displayed on the Aiming Reticle - in Feedback/Requests [original thread]
medomai grey wrote: With Uprising, the charge gauge was moved to the bottom right with the ammo and heat gauge. Using the forge gun in this build, I have found it cumbersome to having to divert my attention from what I was aiming at to the char...
- by KING CHECKMATE - at 2013.05.14 04:22:00
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605. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
Rowley Pup wrote: KING CHECKMATE wrote: @ Rowley Pup , MAG was pretty unforgiving and still had a re spec option for several reasons.I played Mag since beta by the name of AceOfJokers666 so i know MAG pretty well... In a game like DUST514 w...
- by KING CHECKMATE - at 2013.05.14 04:10:00
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606. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
Vallud Eadesso wrote: Perhaps you're not playing EVE but you're playing a game made by CCP who want EVE and Dust to slowly become one game. That means sharing the same rules, and those rules say "Spec wrong? Tough luck." I mean, yeah, i'd LOVE...
- by KING CHECKMATE - at 2013.05.14 04:09:00
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607. DROPSUIT BONUSES ARE WRONG - in Feedback/Requests [original thread]
I like MOST of your ideas . ''Minmatar assault bonus: 5% to sidearm clip sise per lvl... I dont really se the point, make that bonus count for the main weapon, or both ;('' Running around with decent shielding + a Shotgun + a 100 bullet SMG migh...
- by KING CHECKMATE - at 2013.05.14 03:37:00
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608. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
Vallud Eadesso wrote: I don't think I agree with this, honestly. EVE players have to stick with their choices. They only get refunds when a skill is removed from the game. Every choice you make, you live with and put up with. The long and shor...
- by KING CHECKMATE - at 2013.05.14 03:29:00
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609. CCP, please consider removing KDR as a statistic. - in Feedback/Requests [original thread]
between snipers and tankers,etc... maybe they should add the weapon/vehicle they get 50% + of their kills... This plus a WP per minute/game would determine the overall effectiveness of a player. this way you know a man with 3 K-D SMG and 2000 WP...
- by KING CHECKMATE - at 2013.05.14 03:25:00
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610. CCP, please consider removing KDR as a statistic. - in Feedback/Requests [original thread]
Rowley Pup wrote: KING CHECKMATE wrote: i agree, but there is no such thing as a FPS without K-D ratio statistics. Of course a player that is always on the front-line will have a worst K- ratio than a Tanker or a sniper, but thats just the ...
- by KING CHECKMATE - at 2013.05.14 03:21:00
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611. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Actually this isn't a bad idea. Consider the following. We, experienced players have been through x-teen million resets and respecs. We have had the opportunity to play around with things and see what fits. This has given...
- by KING CHECKMATE - at 2013.05.14 03:15:00
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612. CCP, please consider removing KDR as a statistic. - in Feedback/Requests [original thread]
i agree, but there is no such thing as a FPS without K-D ratio statistics. Of course a player that is always on the front-line will have a worst K- ratio than a Tanker or a sniper, but thats just the way it is.
- by KING CHECKMATE - at 2013.05.14 03:10:00
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613. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
Azri Sarum wrote: I really don't think this has a place in DUST. It violates the basic principals of the skill system. Your choices are supposed to have consequences. They are supposed to define you. Being able to reset that, even infrequently...
- by KING CHECKMATE - at 2013.05.14 02:43:00
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614. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: While i like the idea of respec, it defeats the purpose of "living with your mistakes". However, if CCP DOES intend to implement a respec option, i think the best route would be similar to that in MAG. In mag u get respec p...
- by KING CHECKMATE - at 2013.05.14 02:29:00
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615. [Request] Un-nerfing of Heavy weapons and MORE - in Feedback/Requests [original thread]
Rachoi wrote: ....uh... 350 armor? jeebus its amazing that guy was moving at all. i'm Gallente and i only reach 362 with one basic plate set on it.... as for the issues with that... like i said, keep a buddy close, being able to solo things...
- by KING CHECKMATE - at 2013.05.14 02:20:00
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616. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
Full Metal Kitten wrote: I think when a player graduates from the upcoming Academy battle mode they should get a respec option as a reward. This encourages them to experiment and allows one to determine their preferred role without gimping spec...
- by KING CHECKMATE - at 2013.05.14 02:12:00
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617. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
I think it would be fair for players to be able to RE SPEC their skill trees. This way players can test weapons and drop suits and if they change their mind or did a mistake they can always redo it. Wanna hear a win - win situation? CCP, give ...
- by KING CHECKMATE - at 2013.05.14 01:58:00
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618. [Request] Un-nerfing of Heavy weapons and MORE - in Feedback/Requests [original thread]
Rachoi wrote: okay, i see the point, but that's another situation where a teammate might have been an asset. Caldari suits are abysmal when it comes to armor, so their shield regen is the best thing the have going for them. and i'm not blaming ...
- by KING CHECKMATE - at 2013.05.14 01:28:00
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619. TAC RIFLES!!! REGUEST!!! - in Feedback/Requests [original thread]
AS ALWAYS. The TAC AR is FINE. It just needs a CQC NERF. It has more range than regular AR.It hits harder.It can shoot faster.Ok i can deal with these. BUT: Its way too good up close....
- by KING CHECKMATE - at 2013.05.14 01:11:00
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620. [Request] Un-nerfing of Heavy weapons and MORE - in Feedback/Requests [original thread]
Rachoi wrote: i'll agree on that, its rather silly that you cant take down Caldari alone... so then dont go alone. work with your team then, since your hmg will soon not have a wall the bullets hit and then dissappear, i would not worry too muc...
- by KING CHECKMATE - at 2013.05.14 00:51:00
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