Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
1261. Imperial Spartan Templar - in General Discussions [original thread]
Not enough reps, 2 options: 1. Switch to a repair nanohive and change one of the plates to reactive. 2. Switch one plate to a repair module.
- by KAGEHOSHI Horned Wolf - at 2014.04.23 01:52:00
|
1262. Heavies are a complex issue, don't balance recklessly - in General Discussions [original thread]
Zahle Undt wrote: What!? Incremental, sensical change, followed by the gathering of data to see its effect!? Are you mad!? CCP is allergic to such, they prefer to monkey with a whole bunch of **** at once and in wildly different directions. H...
- by KAGEHOSHI Horned Wolf - at 2014.04.22 23:39:00
|
1263. Heavies are a complex issue, don't balance recklessly - in General Discussions [original thread]
There is a perception that heavies are OP, and to me it feels true that they are too strong. Some have called for nerfs against heavy/sentines suitd, but I believe the issue is a complex one, and that heavies may quickly end up underpowered if t...
- by KAGEHOSHI Horned Wolf - at 2014.04.22 22:05:00
|
1264. Post 1.8, does the Assault Rifle need a buff? - in General Discussions [original thread]
Yes, the AR and all its variants are awful KAGEHOSHI Horned Wolf wrote: In 1.8 creates new set of rifle balance issues with the damage per second of rifles of the same type (particularly the assault type). It is necessary that everyone under...
- by KAGEHOSHI Horned Wolf - at 2014.04.22 20:18:00
|
1265. SP requirement to enter Faction Warfare - in Feedback/Requests [original thread]
pew pew
- by KAGEHOSHI Horned Wolf - at 2014.04.22 17:15:00
|
1266. Does anyone else dislike the Gallente medium helmet? - in General Discussions [original thread]
Gallente mediums look bad in general; from the back they look very organic, which I like, but the front just looks rigid and plain. Not a fan of the helmet either.
- by KAGEHOSHI Horned Wolf - at 2014.04.21 23:35:00
|
1267. Cyrius Li Moody Ion Pistol review - in General Discussions [original thread]
Dexter307 wrote: The ion pistol should have the highest dps of the pistols For single shots either remove the firecap or increase the damage to 65 at standard For the charged shot either remove overheating or increase damage to 500 I would li...
- by KAGEHOSHI Horned Wolf - at 2014.04.21 21:25:00
|
1268. do some weapons have speed penalties? - in General Discussions [original thread]
Sidearms make you run faster.
- by KAGEHOSHI Horned Wolf - at 2014.04.21 13:55:00
|
1269. If Assault suit HP was the average between Sentinel and Scout - in General Discussions [original thread]
Cat Merc wrote: KAGEHOSHI Horned Wolf wrote: I would rather do it with giving mediums more slots, especially at lower tiers. It would allow for higher HP ceiling, but also would allow more versatility and customization beyond just HP-tanking...
- by KAGEHOSHI Horned Wolf - at 2014.04.21 13:10:00
|
1270. If Assault suit HP was the average between Sentinel and Scout - in General Discussions [original thread]
I would rather do it with giving mediums more slots, especially at lower tiers. It would allow for higher HP ceiling, but also would allow more versatility and customization beyond just HP-tanking. Assaults should have 8 module slots at prototype...
- by KAGEHOSHI Horned Wolf - at 2014.04.21 12:54:00
|
1271. [Request] Remove slow-down effect from weapon hits - in Feedback/Requests [original thread]
akira 1999 wrote: well seeing a scout can move at full sprint jump turn and shoot you in the head, sorry no hit slow down is fine the way it is. or better yet it should go from hit slow down to hit knock you down hard and wind you, that way a...
- by KAGEHOSHI Horned Wolf - at 2014.04.21 12:21:00
|
1272. CCP What is your formula for ISK? - in General Discussions [original thread]
Smooth Assassin wrote: Meta level: If you kill proto gears and tanks you'd get more isk than killing MLTs. I'm pretty sure what you personally kill/destroy has no effect on your personal payout, but the value of what your team collectively de...
- by KAGEHOSHI Horned Wolf - at 2014.04.20 21:14:00
|
1273. [Feedback/Request] Basic frames & specializations: differentation & cost - in Feedback/Requests [original thread]
Godin Thekiller wrote: Or you could tiercide suits, and give them all custom layouts and bonuses to do a specific role....... My proposal does not contradict tiercide, in fact it would work with tiercide. All basic frames get both militia and...
- by KAGEHOSHI Horned Wolf - at 2014.04.20 18:06:00
|
1274. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
Denn Maell wrote: One of the things that really shocked me when I realized it was the price difference for frames/their role-specialized counterparts. If the frames received no skills, no really defining features whatsoever why have they always...
- by KAGEHOSHI Horned Wolf - at 2014.04.20 17:51:00
|
1275. [Request] Remove slow-down effect from weapon hits - in Feedback/Requests [original thread]
Get rid of it!
- by KAGEHOSHI Horned Wolf - at 2014.04.20 17:24:00
|
1276. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
More input welcome
- by KAGEHOSHI Horned Wolf - at 2014.04.20 03:51:00
|
1277. [Feedback/Request] Flaylock & Ion pistol fixes (some SCP stuff a... - in Feedback/Requests [original thread]
What the ion pistol charge shot was a shotgun instead of just one shot? it would completely justify making it use up more than one round, and the shotgun spread would make it more reliable.
- by KAGEHOSHI Horned Wolf - at 2014.04.20 00:17:00
|
1278. [Request] Revising projective damage profile - in Feedback/Requests [original thread]
Do it!
- by KAGEHOSHI Horned Wolf - at 2014.04.20 00:16:00
|
1279. [Request] Disable friendly vehicle on vehicle damamage - in Feedback/Requests [original thread]
Still hate it
- by KAGEHOSHI Horned Wolf - at 2014.04.20 00:15:00
|
1280. [Request] Remove slow-down effect from weapon hits - in Feedback/Requests [original thread]
There is an effect that reduces your speed when you are hit by a weapon. No one wanted it, and no one likes it. It nullifies the mobility advantage of many suits, and it creates balance issues with many weapons; basically each round hitting slows ...
- by KAGEHOSHI Horned Wolf - at 2014.04.19 19:49:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |