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1141. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
CCP Logibro wrote: KAGEHOSHI Horned Wolf wrote: CCP Z wrote: KAGEHOSHI Horned Wolf wrote: Feedback on Progression I like a lot the sidegrades idea and that is something that our Design Team is currently looking at (more or less mo...
- by KAGEHOSHI Horned Wolf - at 2014.05.17 10:35:00
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1142. Like podside? fundraisers and isk? READ THIS! - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Raise those funds! Or else!
- by KAGEHOSHI Horned Wolf - at 2014.05.17 06:16:00
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1143. Like podside? fundraisers and isk? READ THIS! - in General Discussions [original thread]
Raise those funds!
- by KAGEHOSHI Horned Wolf - at 2014.05.17 05:41:00
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1144. Game modes as a priority - in General Discussions [original thread]
Joel II X wrote: I want a Capture the Flag and a Hunter game-mode (one dude has plenty of perks, but is against everyone else. He who kills the hunter, becomes it). EDIT: I loved Operations mode in Killzone 3, so maybe something like that, too...
- by KAGEHOSHI Horned Wolf - at 2014.05.17 03:43:00
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1145. Game modes as a priority - in General Discussions [original thread]
Alaika Arbosa wrote: KAGEHOSHI Horned Wolf wrote: Godin Thekiller wrote: KAGEHOSHI Horned Wolf wrote: Godin Thekiller wrote: Then people could specialize as a pure sport player, a different style than being in the field tbh. That...
- by KAGEHOSHI Horned Wolf - at 2014.05.17 02:26:00
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1146. Like podside? fundraisers and isk? READ THIS! - in General Discussions [original thread]
BUMP
- by KAGEHOSHI Horned Wolf - at 2014.05.17 01:59:00
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1147. Game modes as a priority - in General Discussions [original thread]
Godin Thekiller wrote: KAGEHOSHI Horned Wolf wrote: Godin Thekiller wrote: Alaika Arbosa wrote: I could back the existence of "game modes" if they were restricted to Arena style battles on Arena style maps. Add betting and spectator m...
- by KAGEHOSHI Horned Wolf - at 2014.05.17 01:38:00
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1148. Game modes as a priority - in General Discussions [original thread]
Godin Thekiller wrote: Alaika Arbosa wrote: I could back the existence of "game modes" if they were restricted to Arena style battles on Arena style maps. Add betting and spectator mode and I'd even +1 the idea. Then people could special...
- by KAGEHOSHI Horned Wolf - at 2014.05.17 00:56:00
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1149. Sticky:[Feedback] Tackling Turrets - in Feedback/Requests [original thread]
Small blasters need more dispersion, its really hard to hi targets with small blasters because the dispersion is so low, and it requires too much precision.
- by KAGEHOSHI Horned Wolf - at 2014.05.16 23:35:00
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1150. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Reactives and ferroscales are awful. There have been many threads on the subject ( 1 ) ( 2 ). They either need a buff, OR a decrease in PG/CPU. Cat Merc wrote: Reactive armor plates and Ferroscale armor plates have enough downsides without proh...
- by KAGEHOSHI Horned Wolf - at 2014.05.16 22:32:00
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1151. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
I wrote this thread on rife balance a long while ago, I feel it somewhat relevant now. Categorical balance by firing type. Will copy paste: For background, I think it is necessary that everyone understands what is meant by type , & CCP's...
- by KAGEHOSHI Horned Wolf - at 2014.05.16 22:22:00
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1152. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
The 4 racial assault rifles are meant to be the races' main general purpose rifles. This mean restricting one to too narrow a niche does not make sense. Before the 1.8 damage and proficiency, the scrambler rifle felt right; it was versatile enough...
- by KAGEHOSHI Horned Wolf - at 2014.05.16 22:14:00
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1153. Sticky:[Feedback] Tackling Turrets - in Feedback/Requests [original thread]
Vehicle large blaster turrets are fundamentally a problem. A large turret designed for anti-infantry (large blasters) is inherently a problem because it goes far beyond the fire power of infantry weapons, yet is designed to kill infantry. Only sm...
- by KAGEHOSHI Horned Wolf - at 2014.05.16 21:20:00
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1154. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
CCP Z wrote: KAGEHOSHI Horned Wolf wrote: Feedback on Progression I like a lot the sidegrades idea and that is something that our Design Team is currently looking at (more or less modules, different weapon types, different abilities lik...
- by KAGEHOSHI Horned Wolf - at 2014.05.16 10:07:00
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1155. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: To CCP Z: [Progression] I would prefer if dropsuit progression wasn't so centered around upgrades but sidegrades, so you would unlock suits that gain a big strength, but at the cost of a weakness. Examples: I...
- by KAGEHOSHI Horned Wolf - at 2014.05.16 09:28:00
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1156. Horrific lag all day - in Technical Support/Bugs [original thread]
Enemies constantly teleporting around, it happened in very game mode over the course of hours
- by KAGEHOSHI Horned Wolf - at 2014.05.16 04:37:00
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1157. Game modes as a priority - in General Discussions [original thread]
Godin Thekiller wrote: KAGEHOSHI Horned Wolf wrote: I was talking about the timers to end the battle, NOT the "when you can attack" timers. In an open world mode, battle should end when one team can no longer spawn, or they retreat because ...
- by KAGEHOSHI Horned Wolf - at 2014.05.16 03:37:00
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1158. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
To CCP Z: [Progression] I would prefer if dropsuit progression wasn't so centered around upgrades but sidegrades, so you would unlock suits that gain a big strength, but at the cost of a weakness. Examples: Instead of unlocking even better ...
- by KAGEHOSHI Horned Wolf - at 2014.05.16 03:34:00
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1159. Game modes as a priority - in General Discussions [original thread]
Ayures II wrote: KAGEHOSHI Horned Wolf wrote: The "battles won they are decidedly won" philosophy can apply for faction warfare and planetary conquest, but I don't see why it would have to apply to every single thing. The only other thin...
- by KAGEHOSHI Horned Wolf - at 2014.05.16 03:30:00
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1160. Game modes as a priority - in General Discussions [original thread]
Godin Thekiller wrote: KAGEHOSHI Horned Wolf wrote: Godin Thekiller wrote: KAGEHOSHI Horned Wolf wrote: Godin Thekiller wrote: I'd rather we go away from the lobby shooter, and start being more open (which we were promised). Arenas ...
- by KAGEHOSHI Horned Wolf - at 2014.05.16 03:27:00
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