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8021. [Request] A Couple of Headshot Requests - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Hey, this thread's back... I still like the idea of a headshot indicator. And I've thought of an explanation for a different sound. SENSITIVE ELECTRONICS GO IN THE HELMET. Your head is where they attach all the camer...
- by KAGEHOSHI Horned Wolf - at 2012.12.06 07:10:00
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8022. SP cap with active booster = unhappy future customers. - in Feedback/Requests [original thread]
"Active skill boosters - SP cap limit and how it works with active skill boosters Update: There will a hotfix this month that will increase your active SP cap when using the active skill boosters." https://forums.dust514.com/default.aspx?g=posts...
- by KAGEHOSHI Horned Wolf - at 2012.12.06 05:44:00
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8023. [request] a new non explosive mass driver variant - in Feedback/Requests [original thread]
Talos Alomar wrote: It would be great to have a non-explosive mass driver round. since the rounds would likely be smaller and have less recoil due to not having as much to propel it would have a better capacity and ROF. It would be a great thin...
- by KAGEHOSHI Horned Wolf - at 2012.12.06 05:26:00
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8024. Inertial Damper height/ fall damage. - in Feedback/Requests [original thread]
Anyone else would like some tweaks with this?
- by KAGEHOSHI Horned Wolf - at 2012.12.05 23:17:00
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8025. [Request] Combat Immersion: (animations, sensory effects, & sprint accelerat... - in Feedback/Requests [original thread]
Anyone else have anything to say with regard to these immersive features?
- by KAGEHOSHI Horned Wolf - at 2012.12.05 23:16:00
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8026. Post pics of armor that would look cool in Dust - in General Discussions [original thread]
That is insanely pretty.
- by KAGEHOSHI Horned Wolf - at 2012.12.05 07:55:00
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8027. In case you missed it Tibus Heath, the Caldari Empire Leader, was shot. - in General Discussions [original thread]
Why don't national leaders get some of the clone tech and copy/paste their exact brain structure at the time of death on the clone? I'm sure they can afford it. I think i read somewhere that Amarr have restrictions on this, but not sure, and I don...
- by KAGEHOSHI Horned Wolf - at 2012.12.05 07:53:00
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8028. [Request] Combat Immersion: (animations, sensory effects, & sprint accelerat... - in Feedback/Requests [original thread]
HECATONCHIRES GYGES wrote: This is no way meant to be offensive to the OP I watched that trailer a LONG time ago and thought this game was going to be that.......it is not.Blurred vision/more crap on the screen.Run wobble?a poor way for a game ...
- by KAGEHOSHI Horned Wolf - at 2012.12.05 05:53:00
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8029. Post pics of armor that would look cool in Dust - in General Discussions [original thread]
That's quite nitpicky, i'll just relabel Giger movie art.
- by KAGEHOSHI Horned Wolf - at 2012.12.05 05:29:00
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8030. Post pics of armor that would look cool in Dust - in General Discussions [original thread]
Dust Goon wrote: Giger movie? You mean Alien Prequel. Guyver would be a better choice for Jovian stuff HR Giger is the artist that did the art and design for the Alien movies, and Prometheus.
- by KAGEHOSHI Horned Wolf - at 2012.12.05 04:15:00
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8031. Post pics of armor that would look cool in Dust - in General Discussions [original thread]
Not really a serious request thread, but sometimes i see some cool stuff like pictures of armor, and I think it would look cool in Dust. Amarr assault: shiny Amarr logi: fancy Amarr MTAC: kind of overkill Amarr assault 2: flowery Minmat...
- by KAGEHOSHI Horned Wolf - at 2012.12.05 04:10:00
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8032. [Request] Combat Immersion: (animations, sensory effects, & sprint accelerat... - in Feedback/Requests [original thread]
I still would like these immersive things.
- by KAGEHOSHI Horned Wolf - at 2012.12.05 02:24:00
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8033. {IDEA} Piloting fighters aboard carriers. - in Feedback/Requests [original thread]
Most people, including scifi people don't realize this, but dogfighting in space would be VERY different than what its like on a planet. No wings needed since you don't need to generate lift, and no need to deal with drag. This means fighters shou...
- by KAGEHOSHI Horned Wolf - at 2012.12.05 00:28:00
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8034. Bullet dodging - in Feedback/Requests [original thread]
I would very much like rolling, and sliding.
- by KAGEHOSHI Horned Wolf - at 2012.12.05 00:08:00
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8035. Diffrent Models for Guns - in Feedback/Requests [original thread]
Iron sights are coming, confirmed on twitter: https://twitter.com/CCP_CmdrWang/status/271879431184846848 Weapon customization is coming, confirmed here: https://forums.dust514.com/default.aspx?g=posts&m=315202#post315202 "[REQUEST] Weap...
- by KAGEHOSHI Horned Wolf - at 2012.12.05 00:06:00
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8036. here is the patch notes! - in General Discussions [original thread]
Saw that coming.
- by KAGEHOSHI Horned Wolf - at 2012.12.04 23:09:00
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8037. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
Hopefully this will come at a later update.
- by KAGEHOSHI Horned Wolf - at 2012.12.04 22:37:00
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8038. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Pilot commission is coming, now all dropshipers need is this.
- by KAGEHOSHI Horned Wolf - at 2012.12.04 22:35:00
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8039. How do you pass your boredom on the battle field? - in General Discussions [original thread]
When I get bored, I just play a different game. Try Dishonored, its awesome.
- by KAGEHOSHI Horned Wolf - at 2012.12.04 22:33:00
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8040. [Request] Skirmish hack speed based on objectives controlled. - in Feedback/Requests [original thread]
7 SHADOW wrote: There are modules and skills to reduce hack time. This topic was posted before. don't make duplicate topics. You are totally missing the point. I know there are hacking enhancement modules, but the point of this is to be a b...
- by KAGEHOSHI Horned Wolf - at 2012.12.04 22:30:00
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