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7461. [Request] Infantry active scanner improvement: HUD integration & visual feed... - in Feedback/Requests [original thread]
Anyone else think this would be useful and cool way to get visual feedback from the active scanner equipment?
- by KAGEHOSHI Horned Wolf - at 2013.01.14 02:01:00
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7462. Reduce Militia FG Range - in Feedback/Requests [original thread]
pegasis prime wrote: I normally run with the forge gun and would dissagree with reducing the range as well to be honest its a bloody rail gun its ment to be a long range fire support gun for its squad that being said the assault models with the...
- by KAGEHOSHI Horned Wolf - at 2013.01.13 14:00:00
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7463. Reduce Militia FG Range - in Feedback/Requests [original thread]
It is true that from high range or high elevation forge guns are not very noticeable, but the time it takes for a forge gun to charge and fire, a sniper could have already killed you, and you wouldn't see a sniper across the map either. For snipin...
- by KAGEHOSHI Horned Wolf - at 2013.01.13 13:46:00
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7464. Whats the Universal Sign for I NEED AMMO! - in General Discussions [original thread]
"[REQUEST] Low ammo icon, nanohive carrier symbol, and ammo requests Update: The dev team will be looking at how to implement this in future updates." https://forums.dust514.com/default.aspx?g=posts&m=410313#post410313
- by KAGEHOSHI Horned Wolf - at 2013.01.13 13:26:00
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7465. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
Forge gun can already work as a heavy sniper.
- by KAGEHOSHI Horned Wolf - at 2013.01.13 13:11:00
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7466. map display on the warbarge - in Feedback/Requests [original thread]
Anyone else want this?
- by KAGEHOSHI Horned Wolf - at 2013.01.13 12:32:00
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7467. [Suggestion] Weapon Customization - in Feedback/Requests [original thread]
I love the idea of creating our own variants with deep customization instead of just buying pre-made variants.
- by KAGEHOSHI Horned Wolf - at 2013.01.13 12:26:00
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7468. [Request] Sliding - in Feedback/Requests [original thread]
AmlSeb wrote: KAGEHOSHI Horned Wolf wrote: Still would like. From what corner of the forums have you digged out that? ^^ I keep an extensive list of favorited threads as part of my secret angenda for the game. I bump these threads peri...
- by KAGEHOSHI Horned Wolf - at 2013.01.13 10:43:00
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7469. We are Beta testers. Without any feedback from CCP. - in Feedback/Requests [original thread]
There is a weekly updates for bug reports and feedback/support. Comes every Tuesday. Feedback/Request dev feedback here https://forums.dust514.com/default.aspx?g=posts&t=34744&find=unread Bugs/tech support dev feedback https://forums....
- by KAGEHOSHI Horned Wolf - at 2013.01.13 10:23:00
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7470. [Request] Harvester: tag enemies, drain them when they die & buff self - in Feedback/Requests [original thread]
Revamped the original idea.
- by KAGEHOSHI Horned Wolf - at 2013.01.13 10:14:00
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7471. Reduce Militia FG Range - in Feedback/Requests [original thread]
DestrukterDust wrote: KAGEHOSHI Horned Wolf wrote: DestrukterDust wrote: +1 forge gun def needs some tweaks in range mostly as well as damage. Also I'm a fan of anti-vehicle weapons being strictly for vehicles, i.e forge guns should only ...
- by KAGEHOSHI Horned Wolf - at 2013.01.13 07:00:00
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7472. [Request] Those insurmountable banisters / railing - in Feedback/Requests [original thread]
I would like vaulting over certain objects a lot.
- by KAGEHOSHI Horned Wolf - at 2013.01.13 06:37:00
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7473. Reduce Militia FG Range - in Feedback/Requests [original thread]
DestrukterDust wrote: +1 forge gun def needs some tweaks in range mostly as well as damage. Also I'm a fan of anti-vehicle weapons being strictly for vehicles, i.e forge guns should only have a splash damage effect on things with a small signat...
- by KAGEHOSHI Horned Wolf - at 2013.01.13 06:35:00
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7474. THAT SUN! - in General Discussions [original thread]
I like the sun brightness, does not hinder my gameplay, and I find it beautiful. I would also like stuff like fog effects to limit vision for some maps; would make things interesting.
- by KAGEHOSHI Horned Wolf - at 2013.01.13 06:27:00
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7475. Reduce Militia FG Range - in Feedback/Requests [original thread]
Ulysses Knapse wrote: I disagree. If anything, the forge gun should have greater effective range, but less splash damage. People have to play hundreds of thousands to millions of ISK for their vehicles. A militia forge gun is super cheap, and...
- by KAGEHOSHI Horned Wolf - at 2013.01.13 06:23:00
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7476. [Feedback/Request] Overlook on Laser Rifle Skill Redundancy - in Feedback/Requests [original thread]
Good point, that is weird.
- by KAGEHOSHI Horned Wolf - at 2013.01.13 04:58:00
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7477. How do I become a Commander? - in Feedback/Requests [original thread]
Its not in the game yet, its planned though.
- by KAGEHOSHI Horned Wolf - at 2013.01.13 04:33:00
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7478. [Request] Notify players when they hit a limit - in Feedback/Requests [original thread]
They hit the daily SP cap (also seriously consider the SP rollback idea). They hit the repair tool WP cap. These things can be very confusing to new players who don't know why they suddenly stop gaining WP or SP. Players should always be informed...
- by KAGEHOSHI Horned Wolf - at 2013.01.13 04:32:00
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7479. [Request] Voice chat should be ON (not OFF) by default - in Feedback/Requests [original thread]
If this is not fixed by open beta, there will be a lot of silent battles with confused players.
- by KAGEHOSHI Horned Wolf - at 2013.01.13 04:09:00
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7480. Noob here Getting 75 sp why? - in General Discussions [original thread]
Hit the daily skill point cap. People hate the new skill SP cap. One idea proposed to improve it is for skillpoints to "roll back".
- by KAGEHOSHI Horned Wolf - at 2013.01.13 02:49:00
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