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6961. [Request] Kills, assists, teamwork, & rewards - in Feedback/Requests [original thread]
This is especially important for vehicle destructions. If you do 99% of the damage to the vehicle, and it gets destroyed by someone shooting with an AR, or by burning armor, you're basically screwed over.
- by KAGEHOSHI Horned Wolf - at 2013.02.05 23:01:00
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6962. which way are we headed - in Feedback/Requests [original thread]
You could turn up your brightness.
- by KAGEHOSHI Horned Wolf - at 2013.02.05 21:13:00
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6963. [Request] Destruction and kill credit for burning vehicles - in Feedback/Requests [original thread]
I shot this HAV until its armor was burning, and just one tiny hit was all it would take it to destroy it. While I was reloading to deliver the finishing forge gun shot, it got destroyed because of burning armor. I only got assists for the destruc...
- by KAGEHOSHI Horned Wolf - at 2013.02.05 21:00:00
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6964. [Feedback] Melee animation - in Feedback/Requests [original thread]
Melee without special equipment like Nova Knives (which has superheated plasma edge) doesn't make sense anyway, but I want it to at least look good. It might make since if its shield on shield collision damage with the dropsuits, but that would da...
- by KAGEHOSHI Horned Wolf - at 2013.02.05 20:02:00
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6965. [Feedback] Melee animation - in Feedback/Requests [original thread]
Yes, the scrambler pistol is the exception (why I said "most guns")
- by KAGEHOSHI Horned Wolf - at 2013.02.05 19:49:00
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6966. [Feedback] Melee animation - in Feedback/Requests [original thread]
Minor thing. With most guns, it looks like you're elbowing instead of hitting someone with a gun. I find it kind of silly as a result. Its a minor detail, but it could use some work. The melee animation needs to look like you're actually smacking...
- by KAGEHOSHI Horned Wolf - at 2013.02.05 19:23:00
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6967. Why is there no Dual Weild? - in Feedback/Requests [original thread]
I personally don't care as long as its balanced.
- by KAGEHOSHI Horned Wolf - at 2013.02.05 07:24:00
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6968. French Fries? - in The Locker Room [original thread]
+1 Made me smile. And not racist, its just a pun that works because of the French origin of the players and the fries (supposedly). Its not saying anything negative or hurtful about the French. People need to understand between a racist joke, and...
- by KAGEHOSHI Horned Wolf - at 2013.02.05 07:00:00
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6969. We don't really have to be human... - in General Discussions [original thread]
usrevenge2 wrote: I would like to be a giant enemy crab. Why not Zoidberg?
- by KAGEHOSHI Horned Wolf - at 2013.02.05 06:41:00
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6970. Heavy Changes, Now With VOTING! - in Feedback/Requests [original thread]
copy/paste KAGEHOSHI Horned Wolf wrote: I hate people asking for a heavy nerf. I don't usually take this crap personally, but its like you people want to ruin the game for anyone who doesn't use the same dropsuit or weapon as you. I especially...
- by KAGEHOSHI Horned Wolf - at 2013.02.05 06:26:00
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6971. [REQUEST] [__Giving crossbows a place in DUST__] - in Feedback/Requests [original thread]
A crossbow by definition uses string to launch projectiles. There are so many more efficient, faster, more powerful methods of launching projectiles. Even the most primitive race uses actual guns, while others magnetically propel their rounds, a c...
- by KAGEHOSHI Horned Wolf - at 2013.02.05 06:09:00
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6972. [REQUEST] Assaults should get 2 light weapon slots. - in Feedback/Requests [original thread]
Then... logistics should have sidearms scouts should get more HP heavies should get an equipment slot If assault gets this huge buff/variant, other suits need a buff/variants to balance it out. I think it might happen since I saw an assault sui...
- by KAGEHOSHI Horned Wolf - at 2013.02.05 04:43:00
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6973. Changes to the Burst AR are inbound. - in General Discussions [original thread]
Tried to get on IRC right now to see if there's any more interesting chatter like this, did "/msg NickServ IDENTIFY ****", and I can't get in the Dust beta channel. It says I need an invite though I already had one and been there before... weird
- by KAGEHOSHI Horned Wolf - at 2013.02.05 04:18:00
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6974. Changes to the Burst AR are inbound. - in General Discussions [original thread]
Thanks for the info.
- by KAGEHOSHI Horned Wolf - at 2013.02.05 04:07:00
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6975. Inertia Dampener AOE Attack - in Feedback/Requests [original thread]
"FEEDBACK/SUGGESTION] Making Inertia Dampeners tactical Update: Great idea. The dev team will put this on to their backlog and plan for its implementation in future updates." https://forums.dust514.com/default.aspx?g=posts&m=471627#post471627...
- by KAGEHOSHI Horned Wolf - at 2013.02.05 00:14:00
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6976. [Suggestion] (Optional) Hacking Minigame - in Feedback/Requests [original thread]
To the OP, i recommend you put the word "optional" in the title.
- by KAGEHOSHI Horned Wolf - at 2013.02.04 17:58:00
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6977. [Suggestion] (Optional) Hacking Minigame - in Feedback/Requests [original thread]
This idea deserves to be tested IMO, hacking is a very passive and boring process. This would really help differentiate Dust's gameplay from other shooters. That being said, I might end up hating it, but I want to try it.
- by KAGEHOSHI Horned Wolf - at 2013.02.04 16:19:00
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6978. [Suggestion] (Optional) Hacking Minigame - in Feedback/Requests [original thread]
I did love the hacking minigames in Mass Effect 2, I'm definitely open to this.
- by KAGEHOSHI Horned Wolf - at 2013.02.04 14:52:00
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6979. [Request] Add Skirmish "one and only" back (1-objective) - in Feedback/Requests [original thread]
Captain R Murphy wrote: One vs One sounds small but intense but how about squad battles? Please read the original post. Its not 1 vs 1, its still the regular Skirmish player count with only 1 objective.
- by KAGEHOSHI Horned Wolf - at 2013.02.04 07:11:00
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6980. [Request] Ammo types - in Feedback/Requests [original thread]
"[SUGGESTION] Ammo types treated as weapon customization modules Update: The design team will discuss ways of implementing this." https://forums.dust514.com/default.aspx?g=posts&m=483244#post483244
- by KAGEHOSHI Horned Wolf - at 2013.02.04 05:20:00
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