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3661. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
Common sense
- by KAGEHOSHI Horned Wolf - at 2013.10.31 17:42:00
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3662. Assault rifle rename - in General Discussions [original thread]
Should happen
- by KAGEHOSHI Horned Wolf - at 2013.10.31 17:41:00
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3663. [request/feedback] STRAFFING. - in Feedback/Requests [original thread]
I support strafing. I would explain why the OP is wrong, but going to sleep now.
- by KAGEHOSHI Horned Wolf - at 2013.10.31 06:00:00
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3664. [Request] A relatively easy way to set Dust apart from other shooters - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Still want What he said
- by KAGEHOSHI Horned Wolf - at 2013.10.31 05:13:00
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3665. Racial background vids in Playstation Home - in Feedback/Requests [original thread]
They're there actually, though kind of hard to notice at first glance (meaning many won't see). Press triangle in the race selection part.
- by KAGEHOSHI Horned Wolf - at 2013.10.31 03:59:00
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3666. This game needs Antimatter Cannons - in General Discussions [original thread]
Soulja Ghostface wrote: English please. BTW. same concept what kageoshi is reffering to would break the game. Like I already said to the OP. This would be even worse than nukes, IDK why he wants it. KAGEHOSHI Horned Wolf wrote: A nuclear ...
- by KAGEHOSHI Horned Wolf - at 2013.10.31 01:33:00
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3667. This game needs Antimatter Cannons - in General Discussions [original thread]
Soulja Ghostface wrote: Soulja facepalms himself and tells the mongering immortals that forge guns are the anti MATTER ial weapon right now Its anti-material, not "matterial". Anti-matter is a different kind of matter that has opposite char...
- by KAGEHOSHI Horned Wolf - at 2013.10.31 01:22:00
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3668. This game needs Antimatter Cannons - in General Discussions [original thread]
Oswald Rehnquist wrote: Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended ...
- by KAGEHOSHI Horned Wolf - at 2013.10.31 01:08:00
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3669. What's 0.01 of an isk called? - in General Discussions [original thread]
Poverty
- by KAGEHOSHI Horned Wolf - at 2013.10.31 01:03:00
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3670. This game needs Antimatter Cannons - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Arkena Wyrnspire wrote: Fizzer94 wrote: Sarcastic Dreamkiller wrote: Fizzer94 wrote: Plasma Cannon. but Antimatter is more destructive and devastating. Antimatter would explode with enough force ...
- by KAGEHOSHI Horned Wolf - at 2013.10.31 01:01:00
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3671. This game needs Antimatter Cannons - in General Discussions [original thread]
A nuclear weapon converts only a tiny fraction of the matter into energy, while anti-matter converts 100% of matter to energy. I think people seriously underestimate how destructive it is. You can destroy a city with less than a gram. The only way...
- by KAGEHOSHI Horned Wolf - at 2013.10.31 00:42:00
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3672. Divide PC by server region - in General Discussions [original thread]
Single shard universe
- by KAGEHOSHI Horned Wolf - at 2013.10.30 22:05:00
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3673. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
crazy space 1 wrote: Dust already had this game mode it was removed because the people in charge of Dust were idiots. Skirmish 1.0 was the best game mode Dust514 had to offer. What I described is not Skirmish 1.0. What I described has no mov...
- by KAGEHOSHI Horned Wolf - at 2013.10.30 22:00:00
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3674. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
Xocoyol Zaraoul wrote: The proposed game mode is likely easily doable (relatively compared to current gamemodes), but Skirmish 1.0 is not coming back. With Dev technical talks (Thank you for responding to my questions in depth!), I've found ou...
- by KAGEHOSHI Horned Wolf - at 2013.10.30 21:49:00
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3675. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
Space Marine One wrote: KAGEHOSHI Horned Wolf wrote: A simple attack/defend mode. What Section 8: Prejudice (S8:P) did was just to copy and tweak their conquest mode (basically Skirmish). Same objective locations, the only difference is tha...
- by KAGEHOSHI Horned Wolf - at 2013.10.30 21:34:00
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3676. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
low genius wrote: section 8 was a pretty mediocre cross-console title. not sure why you're having fond memories of it. That's my point, despite its mediocrity, it managed to do something so simple and basic (have at least 1 attack/defend mo...
- by KAGEHOSHI Horned Wolf - at 2013.10.30 20:44:00
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3677. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
Alaika Arbosa wrote: IIRC, the excuse was that "it made things too one-sided and unfair". Still makes me laugh that they're worried about fairness there, but anywhere else in the game, all is fair. I'm not even talking about the original Ski...
- by KAGEHOSHI Horned Wolf - at 2013.10.30 20:30:00
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3678. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
Vyzion Eyri wrote: Could be the old 'player base too small to divide any further' conundrum. I really doubt it, it would be soooooooooooooooooooooooo so so stupid if that was their logic. The player base is small partially because of the lack...
- by KAGEHOSHI Horned Wolf - at 2013.10.30 20:11:00
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3679. Have they made enforcers have more CPU/PG than Tech 1 HAV's yet? - in General Discussions [original thread]
Specialized vehicles should be sidegrades, not upgrades. Gain something to fill a specific role better, but lose something else to balance it. The prices should close to the basic vehicles though.
- by KAGEHOSHI Horned Wolf - at 2013.10.30 20:02:00
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3680. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
Still bothers me, want answers :(
- by KAGEHOSHI Horned Wolf - at 2013.10.30 19:54:00
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