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2261. LAV effed up? No, just NERFED... - in General Discussions [original thread]
The automatic explosion thing for LAV impacts is insane, it needs to go.
- by KAGEHOSHI Horned Wolf - at 2013.09.08 02:13:00
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2262. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
CCP Logibro wrote: Just so you guys aren't left wondering, we are aware of the numerous complaints about the strength of aim assist. No decisions have been made yet, but we are certainly going to have another look at it. Keep in mind the voca...
- by KAGEHOSHI Horned Wolf - at 2013.09.08 01:44:00
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2263. The only thing wrong with 1.4 is... - in General Discussions [original thread]
Cosgar wrote: What logistics stealth nerf? I would like to know as well
- by KAGEHOSHI Horned Wolf - at 2013.09.08 01:38:00
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2264. YAY 1.4 brought back 20 players that quit Dust 514 - in General Discussions [original thread]
This is good news. If only CCP would do proper advertising, (perhaps online) to attract new people instead of having mercs beg their friends. I don't think that TV spot ad from Fanfest 2013 ever aired. Perhaps they are waiting until the game is ...
- by KAGEHOSHI Horned Wolf - at 2013.09.07 15:17:00
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2265. If aim- assist is going to be this strong... - in General Discussions [original thread]
Aim assist (which I have no problems with) or hit detection, whichever it is doesn't really matter to me, but the 10% buff should be removed to compensate for the decrease survivability, and make strafe more effective.
- by KAGEHOSHI Horned Wolf - at 2013.09.06 06:44:00
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2266. Does anyone know when new SP actions are scheduled? - in General Discussions [original thread]
CCP Wolfman wrote: Right now we're testing WP rewards for scanning, counter hacking, dropship transport, headshots and equipment destruction. Unless something goes wrong in testing you'll get all those in 1.5 :-) mobile CRU spawns need to be ...
- by KAGEHOSHI Horned Wolf - at 2013.09.06 04:12:00
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2267. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
The special effect for active modules on Gallente dropships extend forward beyond the shape of the dropship. Might also be the case for the Caldari ones also. Sometimes the visual effect stays on after the module is deactivated.
- by KAGEHOSHI Horned Wolf - at 2013.09.06 01:46:00
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2268. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
You can no longer upgrade skills for items while you're in the Marketplace. Someone reported this in the bugs/tech support section. I hope this is a a mistake and not a design decision because this was a MAJOR convenience feature.
- by KAGEHOSHI Horned Wolf - at 2013.09.05 04:40:00
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2269. 1.6 is it time for PvE? are we ready? - in General Discussions [original thread]
Don't count on it. There is always some new priority getting in the way of anything truly exciting.
- by KAGEHOSHI Horned Wolf - at 2013.09.05 04:07:00
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2270. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
The prototype sentinel looks like a STD/ADV sentinel
- by KAGEHOSHI Horned Wolf - at 2013.09.04 20:47:00
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2271. Poll - in General Discussions [original thread]
7.5 New maps New oupost/SI Armor buff Laser buff Hit detection LAV nerf There are problems: dropship camera, joining battles, can't see HP of those you're trying to rep, but it can all be fixed.
- by KAGEHOSHI Horned Wolf - at 2013.09.04 15:26:00
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2272. (PETITION) KEEP aim assist - in General Discussions [original thread]
Signed. Its perfectly fine in my opinion, and completely normal for a console shooter. KB/M has been unshackled, and the aim assist is needed for DS3 needs to stay competitive. I bet the same people complaining about the aim assist will end up cr...
- by KAGEHOSHI Horned Wolf - at 2013.09.04 04:52:00
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2273. Love the patch - in General Discussions [original thread]
Lucrezia LeGrand wrote: I kind of liked the old aiming. I hope aim assist doesn't mean less skills to get kills. T.T You can turn it off I believe.
- by KAGEHOSHI Horned Wolf - at 2013.09.04 01:56:00
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2274. Love the patch - in General Discussions [original thread]
New maps, working aim assist, working hit detection, armor buff, laser rifle fixed. There are problems, but they can be hotfixed.
- by KAGEHOSHI Horned Wolf - at 2013.09.04 01:36:00
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2275. Well it's obvious the server didn't crash from an influx of many players - in General Discussions [original thread]
If they took Dust offline to fix things, a warning would have been welcomed.
- by KAGEHOSHI Horned Wolf - at 2013.09.04 00:25:00
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2276. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
I can't cancel matchmaking and exit the battlefinder screen. It put me in a team, but no battle is starting.
- by KAGEHOSHI Horned Wolf - at 2013.09.03 21:41:00
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2277. Deep Breaths, Folks, Deep Relaxing Breaths - in General Discussions [original thread]
The issues will get handled, and I'm enjoying this build. I have no worries, every build that brings a lot of changes have bugs for us to collectively rage about, but they eventually get fixed.
- by KAGEHOSHI Horned Wolf - at 2013.09.03 21:36:00
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2278. Why was Aim Assit put into the Game? - in General Discussions [original thread]
I have no problems with the "aimbot"
- by KAGEHOSHI Horned Wolf - at 2013.09.03 21:33:00
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2279. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
I should say that so far I have NO problem with the new "aimbot" aim assist people are complaining about.
- by KAGEHOSHI Horned Wolf - at 2013.09.03 21:28:00
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2280. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
Beren Hurin wrote: I queued for minmatar faction warfare battles. It put me in a smelly amarr battle. Should this be expected? Or is this a vote as well? I could figure out ways to throw the battle and still lose, by putting uplinks in the wron...
- by KAGEHOSHI Horned Wolf - at 2013.09.03 19:36:00
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