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141. stabilization skill - in Feedback/Requests [original thread]
I like your idea having shields up would really reduce the effect on your aim when you receive damage from light weaponds. (not a forge gun for example) But it should be considered to have this mechanic implimented at large instead of a skill. I f...
- by Judy Maat - at 2013.05.03 14:40:00
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142. Re-installation on Uprising day... - in Technical Support/Bugs [original thread]
I will uninstall because I know that as soon as a problem will occur I will be told: "try uninstalling and re-install only the new build" so to avoid downloding twice the game [ we have download caps in Canada ] I will uninstall then re-install fr...
- by Judy Maat - at 2013.05.02 16:01:00
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143. Can't get in - in Technical Support/Bugs [original thread]
Submit a ticket wit infornmation like you Internet IP adress Region and internet service provider compare if it works when you plug the PS3 directly into your modem instead of trought your router.
- by Judy Maat - at 2013.05.02 03:11:00
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144. Uprising Expansion SP, AUR, Item & ISK FAQ - in General Discussions [original thread]
interesting enought that what you are saying here is comfirmed by CCP on the PS blog http://blog.asia.playstation.com/community/th/en/games/ps3/blog/2013/04/15/dust-514-skill-system-changes-in-uprising-update
- by Judy Maat - at 2013.04.17 16:03:00
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145. I hate RDVs - in General Discussions [original thread]
on the same note I managed to survive alone against 8 red dots climb on a roof jump in my dropship from the roof climb in the sky than BAM an rdv from nowhere hit me.. Q_Q
- by Judy Maat - at 2013.04.12 13:16:00
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146. Just when i thought nova knives sucked hardcore - in General Discussions [original thread]
lol gramar nazies.. comme too me :-P but still I agree whit you kniffe is to backstab no face to face combat. I would be mad as hell if a knife killed me face to face and I have a GUN
- by Judy Maat - at 2013.04.09 20:43:00
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147. Isk Refund Question - in General Discussions [original thread]
Let"s make things clear here You have right now stuff that require some skills to play with. Sone you can use some you can't If you respec in a way that you cant use your current stuff but use somthing else instead how is that CCP"s problem? In A...
- by Judy Maat - at 2013.04.09 20:40:00
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148. fastest LAV ever!.!.!.!.!.!.!.!.!.! - in General Discussions [original thread]
Rayan Storm wrote: HEY EVERYONE. JUST THINK FOR A SECOND OKAY? So, if the LAVs can hit mach 16 ... no no it's Mach 0.16 they sai mach .16
- by Judy Maat - at 2013.04.09 20:27:00
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149. this games horrible - in General Discussions [original thread]
"THE GAP" the holly gap between new players and no-life proto gear users Q_Q Dude you can go proto into somthing you to in a few weeks of intense play. you need to understand that after a few weeks you kind of hit the CAP on a spesific profession...
- by Judy Maat - at 2013.04.09 20:18:00
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150. Solution to balance AV against Dropships - in Feedback/Requests [original thread]
G Torq wrote: Small object going at 7km/sec would simply punch a hole in the aircraft's walls - practically no force would translate to movement of the vehicle. This is not the first time I read this one.. Are you guys fly a kind of dropship...
- by Judy Maat - at 2013.04.06 10:08:00
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151. Solution to balance AV against Dropships - in Feedback/Requests [original thread]
DJINN DaddyMan wrote: I'm ok with the idea of a push damage on Drop Ships, but don't change LAVs. Nuking an LAV is the best part to running a forge gun. Yeah Anyway there is no mechanic to flip back a car on his wells like they where in halo
- by Judy Maat - at 2013.04.06 02:06:00
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152. Solution to balance AV against Dropships - in Feedback/Requests [original thread]
TonYtigr wrote: Pretty nice idea Judy and it even make sense with laws of physics. that is exactly why I am putting this idea foward! instead of a NERF THE FORGE Q_Q.. or MAKE DROPSHIP TANK MORE.. balance is everything
- by Judy Maat - at 2013.04.06 00:51:00
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153. [Request] Squad leaders should be able to keep two orders up instead of just one - in Feedback/Requests [original thread]
I agree on the logic but wich of the 2 orders gather WP (squad leader commission) both?
- by Judy Maat - at 2013.04.06 00:16:00
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154. Solution to balance AV against Dropships - in Feedback/Requests [original thread]
Goric Rumis wrote: That's fair, but it means all the maps need to include more tall objects, which tend to become sniper towers. not only big tall structures can provide me cover.. tell me I am crazzy but to avoid swarms I fly so low tha...
- by Judy Maat - at 2013.04.06 00:12:00
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155. Solution to balance AV against Dropships - in Feedback/Requests [original thread]
Goric Rumis wrote: I know it's not particularly realistic, but balance-wise they should be able to tank as much as an HAV, since they're up in the air and don't have much opportunity to find cover , and they also require more than one perso...
- by Judy Maat - at 2013.04.06 00:01:00
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156. [Request] Live events participation mail reports - in Feedback/Requests [original thread]
a mail script would be nice :-P
- by Judy Maat - at 2013.04.05 23:42:00
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157. Corporation Suit 'Skin' Design - in Feedback/Requests [original thread]
this is not the Sims here.. anny color customization would just put more pressure on the game engine (that try to fit in a ridiculusly small PS3 machine..RAM CPU etc..) and like mentioned manny time already this would only be abused to have some s...
- by Judy Maat - at 2013.04.05 23:24:00
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158. Solution to balance AV against Dropships - in Feedback/Requests [original thread]
exactly TACTICS and SKILL to get the reward.. not just: push button ; receive bacon..
- by Judy Maat - at 2013.04.05 22:59:00
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159. Solution to balance AV against Dropships - in Feedback/Requests [original thread]
TLDR: Forge guns to apply a PUSH force to do damage so the DS take less damage from railguns/forge by being pushed away in the air and are only effectivly taken down by swarms. Hi, I am a long time DS pilot and I lived sevral good and bad DS reba...
- by Judy Maat - at 2013.04.05 22:55:00
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160. Clone costs versus equipment costs... - in General Discussions [original thread]
I asgree with CCPNullarbor on this.. making them expensive will make the battles more epic :-) <[CCP]Nullarbor> the corp battles are supposed to be more epic than instant battle <[CCP]Nullarbor> we want people earning more and spendin...
- by Judy Maat - at 2013.04.05 15:21:00
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