Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
1261. [Suggestion] Queue jumping over Free vehicles - in Feedback/Requests [original thread]
richiesutie 2 wrote: what about making it so they literally fall out the sky and there in a red zone that marks the spot on the map where it land. I like the RDV mechanic because it shows you where the enemy team is and lets you see what t...
- by Judge Rhadamanthus - at 2013.06.30 08:04:00
|
1262. How will jets actually function - in General Discussions [original thread]
Vavilia Lysenko wrote: My Crystal ball only looks 2 years into the future, so I have no idea, sry I dropped my crystal ball, it's stuck on a loop now of my future self throwing a playstation controller, what looks like some future version ...
- by Judge Rhadamanthus - at 2013.06.29 18:47:00
|
1263. [Suggestion] Queue jumping over Free vehicles - in Feedback/Requests [original thread]
we do need to remember that all vehicle users playing now started with what they could afford in ISK and skill points. We must not let us 13 million skill point and hundred million ISK rich vehicles users stop them from getting their vehicle and j...
- by Judge Rhadamanthus - at 2013.06.29 18:41:00
|
1264. [request] Spectator Mode - in Feedback/Requests [original thread]
I am against spectator mode for two main reasons : 1) Ghosting. 2) Server load. Every spectator adds to server load. Each client has to transfer packets and each packet needs to be error checked. Each spectator adds load and this limits the loa...
- by Judge Rhadamanthus - at 2013.06.29 18:34:00
|
1265. The 'QQ Flaylock is killing me threads' - in General Discussions [original thread]
Ever tried flying a drop ship then getting flaylocked. It pushes you all over worse than a forge gun. That weapon needs some attention.
- by Judge Rhadamanthus - at 2013.06.29 12:06:00
|
1266. [Suggestion] Queue jumping over Free vehicles - in Feedback/Requests [original thread]
TLDR at the end We need paid for vehicles no matter when called to jump the queue at match start even if this means canceling someones free lav. Calling in a 2 million ISK tank or a 1.5 million ISK dropship requires planning. 1) You have to mak...
- by Judge Rhadamanthus - at 2013.06.29 09:25:00
|
1267. Uncontested - in General Discussions [original thread]
Weighting the opinions of only those that meet a criteria of import that you have defined into existence excludes most members of a community of equals. You propose a clique not a community. it equates to keeping women from the vote. They never wo...
- by Judge Rhadamanthus - at 2013.06.29 08:35:00
|
1268. How to give the scout suit some love. - in General Discussions [original thread]
How to give the scout suit some love? I guess cutting a hole in the right spot would help.
- by Judge Rhadamanthus - at 2013.06.29 07:50:00
|
1269. Dropships don't give you the ISK for the RIsk - in Feedback/Requests [original thread]
Gatlock wrote: Dropships should also get more resistance to tank railguns and adv/proto forge guns. Agree. Now about the comment someone made about not tank levels of tank. See this is a tricky one. A tank is harder to hit than a dropship. ...
- by Judge Rhadamanthus - at 2013.06.29 07:48:00
|
1270. How will jets actually function - in General Discussions [original thread]
But Iadwar it changes the marketplace to have a faster tracking turret. Thats a change. It's not about fixing tanks it's about a new item that seems to lack a function. Lacks a function untill Jets are added.
- by Judge Rhadamanthus - at 2013.06.29 07:29:00
|
1271. How will jets actually function - in General Discussions [original thread]
JonnyAugust wrote: Dude, drop it. This game won't have jets for over a year and most likely two. When they are finally implemented they'll be ridiculously bugged, perform as poorly and drop ships, have convoluted controls, and will get one shot...
- by Judge Rhadamanthus - at 2013.06.29 07:22:00
|
1272. How will jets actually function - in General Discussions [original thread]
Shavan D wrote: will they have large torrents....? Depends who their ISP is I guess.
- by Judge Rhadamanthus - at 2013.06.28 16:34:00
|
1273. Forge guns and my Python - in General Discussions [original thread]
Kekklian Noobatronic wrote: First off, it's only a 1 shot if you're stupid enough to fit virtually no tank. Second, if you're flying a highly maneuverable craft in a predictable flight pattern and you get hit, it's your fault. Third, the craf...
- by Judge Rhadamanthus - at 2013.06.28 09:48:00
|
1274. Forge guns and my Python - in General Discussions [original thread]
Remember the thread title is about Pythons. Not Logis, or Gallente. The issue is also about effectiveness. You have to tank hard to survive a forge. This limits potential fittings too much. If you do anything but tank you die. We should be able to...
- by Judge Rhadamanthus - at 2013.06.28 09:44:00
|
1275. Forge guns and my Python - in General Discussions [original thread]
Baal Roo wrote: I still think dropships should get a resistance to forge guns, but take increased knockback from them. This way, they are less likely to OHK, but it also requires the pilot to have a high level of control of their craft to not g...
- by Judge Rhadamanthus - at 2013.06.28 09:28:00
|
1276. Forge guns and my Python - in General Discussions [original thread]
By Dude you mean 3 pixel tall black dot that could be a scout, heavy or pile of bricks; that if he is anywhere in the dead zone under your ship you cannot see at all due to the ship model blocking 1/3 of the screen. This tiny Dot can see and hear ...
- by Judge Rhadamanthus - at 2013.06.28 09:25:00
|
1277. Sticky:Get your name in the EVE Collector's Edition book! - in General Discussions [original thread]
1.What will be the game be like in in the future? EDITING 2.What feature am I looking forward to and why? A single universe where we are not Dust or Eve players but simply Mercenaries or Capsulers; not classified by our platforms but but our pr...
- by Judge Rhadamanthus - at 2013.06.28 08:41:00
|
1278. Pub Matches Uneven - in General Discussions [original thread]
Dust Project 514 wrote: Everything is uneven, dawg. Even the worlds smoothest round object is uneven. There is no such thing as perfectly balanced. I think what you want is for things to be less uneven. That is wrong. The universe is perfec...
- by Judge Rhadamanthus - at 2013.06.27 15:09:00
|
1279. Horrible glitch, one of the worst. - in Technical Support/Bugs [original thread]
There is a Map section to the forum. The link below is the Skirmish sub-forum. The stickies have map screenshots with grids. Give the grid reference in the bug report and post in that sub forum not here. Skirmish Map Sub Forum
- by Judge Rhadamanthus - at 2013.06.26 08:21:00
|
1280. Return missiles to almost their former glory. - in Feedback/Requests [original thread]
Agreed. From a Drop ship, which has small turrets only, the damage is not enough. With the range of swarms and Forgeguns me or my gunners often get one shot before we die to the next hit or are knocked all over the place and are unable to aim prop...
- by Judge Rhadamanthus - at 2013.06.25 07:42:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
First page | Previous page | Next page | Last page |