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821. 5 MINUTES!!!!!! Derpship!!! Derpship!!! Derpship!!!! - in General Discussions [original thread]
Jealous. My ISP has a fault in my area. Can use my laptop but cannot get onto PSN and only sometimes browse the web on the PS3. Perfect.
- by Judge Rhadamanthus - at 2013.12.10 12:59:00
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822. 1.7 AV range change from both sides - in General Discussions [original thread]
The main point I was making was not to complain or modify the ranges we have, but to show that the number itself does not tell you how easy it is to hit something. I think it is reasonable to expect a dropship to be able to target and dispatch AV ...
- by Judge Rhadamanthus - at 2013.12.10 09:01:00
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823. 1.7 AV range change from both sides - in General Discussions [original thread]
Foundation Seldon wrote: I continue to appreciate the content you put out, Judge. Consistently you've challenged the notions of AV and Vehicle users alike to bring to the forefront the current problems faced and the numerous considerations on...
- by Judge Rhadamanthus - at 2013.12.10 01:05:00
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824. 1.7 AV range change from both sides - in General Discussions [original thread]
Vitharr Foebane wrote: My only concern is that you talk about FG and SL while completely leaving out the Large Rail(600m range). If the vehicle rendering is fixed they will be a far larger concern than infantry AV. Also if you neuter the FG's r...
- by Judge Rhadamanthus - at 2013.12.10 01:01:00
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825. 1.7 AV range change from both sides - in General Discussions [original thread]
Anmol Singh wrote: The problem seems to be the 3rd person view on the dropship. Is there anyway you can somehow get footage of a dropship in 1st person looking at infantry at like 50m then infantry looking at infantry. Im guessing they might be...
- by Judge Rhadamanthus - at 2013.12.10 00:58:00
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826. 1.7 AV range change from both sides - in General Discussions [original thread]
Bamm make your forge happy friends watch this... PLEASE.
- by Judge Rhadamanthus - at 2013.12.10 00:44:00
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827. 1.7 AV range change from both sides - in General Discussions [original thread]
So far only the ideas in my swarm and forge fix videos. We need ways to see the threats. They can see us, which I think is right, but it is not balanced that they could be a rock or a bit of dust on the screen to us yet to them we make lots of noi...
- by Judge Rhadamanthus - at 2013.12.10 00:42:00
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828. 1.7 AV range change from both sides - in General Discussions [original thread]
Does 50 meters look the same to a vehicle as it does to an AV player? You may be surprisedGǪ.. In this short five minute video I show you why the numbers that we use to talk about range, 175 meters for swarms; or 300 meters for a forge vs a dr...
- by Judge Rhadamanthus - at 2013.12.10 00:29:00
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829. It is officially the day of 1.7 - in General Discussions [original thread]
it is. I just wish I could god damn log in to film some logi ships before they are gone.
- by Judge Rhadamanthus - at 2013.12.10 00:09:00
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830. Dropship shopping in 1.7 - SP Costs and Which one first - in General Discussions [original thread]
IM thinking of having a booster too, but the CPU use effects other modules you woul.d normally fit to an Inki, I have decided to spec both to a high level rather than one to a max level. Gives me flexibility of builds
- by Judge Rhadamanthus - at 2013.12.10 00:07:00
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831. Dropship shopping in 1.7 - SP Costs and Which one first - in General Discussions [original thread]
Sir Snugglz wrote: Armor is the last thing i'm speccing into. The way I see it, ammo cap/reload are luxury skills, focus will be shields, missiles, and PG/CPU. Then probably resistance, shield recharge, and maybe other turrent types. we'll see....
- by Judge Rhadamanthus - at 2013.12.09 23:50:00
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832. Dropship shopping in 1.7 - SP Costs and Which one first - in General Discussions [original thread]
Plenty. My post is about, from memory, 6 million. You can then up you ADS level or look at getting some armour mods. I would not max a caldari. THe gallente looks better for fitting scanners etc.. so going a bit into both gives more flexibility. I...
- by Judge Rhadamanthus - at 2013.12.09 23:31:00
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833. Dropship shopping in 1.7 - SP Costs and Which one first - in General Discussions [original thread]
Sir Snugglz wrote: Assuming I get all vehicle SP back plus what i have in reserve... I'll have 11.7 mil to play with... Hey judge, tell me what to spec into with that limit for a python. lol. This is a good place to start : Vehicle Comman...
- by Judge Rhadamanthus - at 2013.12.09 23:07:00
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834. Dropship shopping in 1.7 - SP Costs and Which one first - in General Discussions [original thread]
Operative 1171 Aajli wrote: It'd be nice to see a video on gunning with the missile launcher in an ADS for both the pilot and gunners. I have some great gunning footage. It just got pushed back a bit. Ill get to it after 1.7
- by Judge Rhadamanthus - at 2013.12.09 19:12:00
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835. I used to fly dropships.. - in General Discussions [original thread]
Flying is still fun; sure there are issues. but its a useful and enjoyable way to play the game. See a few new names here so check my channel in my SIg and see the issues and some training. 1st Airborne has some great pilots and some new ones, b...
- by Judge Rhadamanthus - at 2013.12.09 19:01:00
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836. Dropship shopping in 1.7 - SP Costs and Which one first - in General Discussions [original thread]
Foxhound Elite wrote: .. Next week on 'Dropship Dealers', Judge finds a rusty old Viper from the scrapyard and transformers her into a afterburnin' assault airdevil... Just call me Judge Xzibit.
- by Judge Rhadamanthus - at 2013.12.09 18:54:00
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837. Dropships.... - in General Discussions [original thread]
Karl Marx II wrote: Good Pilots correct the dropship to account for the force and if your (sic) losing control and end up crashing then clearly you aren't doing this. You can't expect any vehicle to get hit by missiles, rockets and explosive...
- by Judge Rhadamanthus - at 2013.12.09 18:50:00
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838. Your selfish - in General Discussions [original thread]
my selfish what?
- by Judge Rhadamanthus - at 2013.12.09 17:55:00
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839. Dropship shopping in 1.7 - SP Costs and Which one first - in General Discussions [original thread]
i think you missed my point slightly. I said that i was talking about tree maxing and not a comparisson of performance. What I was meaning was ignore the actual stats, and just look at level 5. Topping all the trees now is cheaper than topping all...
- by Judge Rhadamanthus - at 2013.12.09 17:54:00
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840. [Bug - 1.6] Dropship displays its own stats as target data - in Technical Support/Bugs [original thread]
This is a minor issue, but it does cause problems. The Assault dropship (in 1.6) will target itself and display its own stats in the target data window. this can be seen here at 2:43 (link is to the exact timecode) where my ship displays its own...
- by Judge Rhadamanthus - at 2013.12.09 12:37:00
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