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61. Who is your rival??? - in General Discussions [original thread]
On my new scout suit? Corners.
- by Jotun Hiem - at 2013.05.10 05:52:00
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62. Remember Monoclegate in EVE? CCP seems to have forgotten that lesson in Uprising. - in General Discussions [original thread]
NOT slap26 wrote: good post +1 it shows how slimy CCP really is It's from two years ago. It was old news before I'd even heard of EVE.
- by Jotun Hiem - at 2013.05.10 03:19:00
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63. the skill tree is excellent...why the QQ? - in General Discussions [original thread]
The recent fixes to several of the vehicle skills earlier actually ate a lot of people's SP. I'd say that would warrant a reset/refund.
- by Jotun Hiem - at 2013.05.10 03:17:00
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64. Remember Monoclegate in EVE? CCP seems to have forgotten that lesson in Uprising. - in General Discussions [original thread]
Congratulations, you posted two year old news. Cookie?
- by Jotun Hiem - at 2013.05.10 02:28:00
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65. What defines a Vet? - in General Discussions [original thread]
Paper Cutter wrote: I've been digging ditches and laying pipe for over fifteen years. Does that make me a vet, or just a dumbass who should have finished college? Well, it makes you a veteran in that job, so yeah. I'd define a vet as anyo...
- by Jotun Hiem - at 2013.05.09 22:23:00
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66. Why can't you guys adapt? - in General Discussions [original thread]
Wat?
- by Jotun Hiem - at 2013.05.09 01:39:00
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67. Why can't you lot adapt? - in General Discussions [original thread]
Some things do need to be looked at. Mostly the TAC-AR and the HMG (which are on the opposite ends of 'broken'). I wouldn't be opposed to the LR getting a little bit of love either, but I'm not sure about the specifics of that weapon. Tanks ar...
- by Jotun Hiem - at 2013.05.09 01:38:00
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68. Perspective of a New Player - in General Discussions [original thread]
Mobius Wyvern wrote: But see, I have a Director in my Corp who went 12/0 with an HMG just last night, and the game before that he did even better. I've gone 20/0 with the Forge Gun before. That doesn't make it a viable anti-infantry platform....
- by Jotun Hiem - at 2013.05.09 01:33:00
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69. Perspective of a New Player - in General Discussions [original thread]
The build isn't as broken as a lot of people like to claim, but I will say that there are some pretty glaring issues. Notably the HMG is horrible. I sat on the edge of a proto's HMG in my mini light frame and tanked it until my AR killed the poo...
- by Jotun Hiem - at 2013.05.09 01:23:00
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70. Another option for our Heavys - in General Discussions [original thread]
The range and damage are both issues. I got into a battle against one of the dedicated heavies in my corp. He was running a full proto fit complete with HMG while I was testing out a new Minmatar Light Frame / Scanner fit. The only tank on this ...
- by Jotun Hiem - at 2013.05.09 00:32:00
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71. After some Research, 5000 players isn't too bad - in General Discussions [original thread]
~5,000 consistent really is pretty decent, especially when you consider how little advertisement there's been. I'm not sure what numbers people were expecting with the game just now coming out of Beta (prematurely or otherwise).
- by Jotun Hiem - at 2013.05.09 00:25:00
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72. Old players: would you quit if everyone's Sp was reset back to 500K? - in General Discussions [original thread]
Probably not. I found a scout fit that I'm enjoying well enough with minimal SP investment, so I'd have something to fall back on.
- by Jotun Hiem - at 2013.05.09 00:17:00
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73. A possible problem with CCP? - in General Discussions [original thread]
When did the AR get nerfed and when did scouts start dominating?
- by Jotun Hiem - at 2013.05.08 07:38:00
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74. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
Why would you want to nerf Logistics? The entire point is that they have a ton of slot and equipment options. They also don't function well as a slayer type class when compared to Assault or Scout because of the lack of a sidearm, which is a v...
- by Jotun Hiem - at 2013.05.08 06:39:00
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75. I like the nerf to lasers - in General Discussions [original thread]
The issue is that the iron sights cover up the beam, which makes it a little difficult to adjust your aim. Other than that I don't really know enough about LRs to comment.
- by Jotun Hiem - at 2013.05.08 06:31:00
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76. Uprising Dropship Review - in General Discussions [original thread]
Well written. +1
- by Jotun Hiem - at 2013.05.08 01:01:00
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77. Heavy Only Mods - in General Discussions [original thread]
S0LlD SNAKE wrote: Adapt or Die Not sure that applies when parts of the role are legitimately broken... S'like getting pissed at tankers for not putting out their best gear, they can't get at it.
- by Jotun Hiem - at 2013.05.08 00:59:00
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78. CCP is pushing CQC Hard! Did it work? - in General Discussions [original thread]
It would be nice if the HMG wasn't terrible. Even in close range fights, I'll find myself getting outranged and out DPSed by ARs. I had a random guy with a Tac-AR walk up to me earlier. I unloaded into him with my MH-82. He just put a burst in...
- by Jotun Hiem - at 2013.05.07 21:42:00
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79. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
I really like this idea. +1
- by Jotun Hiem - at 2013.05.07 21:39:00
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80. Wait so this build is that bad? - in General Discussions [original thread]
The problem is that several playstyles got severely gimped. The Tac-AR will output more DPS in close quarters than the HMG can possibly dole out, and the HMG is just a terrible weapon in general at the moment. Which sucks, because it was one o...
- by Jotun Hiem - at 2013.05.07 21:00:00
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