Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
3401. Tank Fits - in Rookie Training Grounds [original thread]
0 Try Harder wrote: +1 to Joseph Joseph Ridgeson wrote: Damage Control Unit is extra resistances on a 30 second active / 30 seconds cooldown time. I agree with everything you said except the DCU :P. The mod stacking penalties give you re...
- by Joseph Ridgeson - at 2013.04.03 11:35:00
|
3402. {Request} Please look into Shield Tanks - in Feedback/Requests [original thread]
And, of course, thank you for your response. Be well.
- by Joseph Ridgeson - at 2013.03.31 23:47:00
|
3403. {Request} Please look into Shield Tanks - in Feedback/Requests [original thread]
BOZ MR wrote: Why don't you add how much mobility you have with gunloggi over madrugar? Or the Homing Ability of AV nades? Or the Militia swarms that deals 1K damage to armor even with hardners? Or the ability of swarms to turn around and fo...
- by Joseph Ridgeson - at 2013.03.31 23:46:00
|
3404. {Request} Please look into Shield Tanks - in Feedback/Requests [original thread]
I was just looking at flat numbers. Yes, the Gunnlogi can turn much better than the Madrugar. There is still a problem in the fact that the Gunnlogi is incredibly fragile compared to the Madruggar. I have found it not to be a fair trade in losing...
- by Joseph Ridgeson - at 2013.03.31 23:11:00
|
3405. Tank Fits - in Rookie Training Grounds [original thread]
The Shield Resistance Amplifiers are pretty much useless in a Madrugar. With level 4 Shield Control, the Madrugar has 1,079 Shields. Just doing the dirty (and inaccurate) calculation of two Shield Resistance Amps amounts to an extra 215 Shield. Oh...
- by Joseph Ridgeson - at 2013.03.31 19:47:00
|
3406. {Request} Please look into Shield Tanks - in Feedback/Requests [original thread]
First off, seriously? The Caldari, the people that name their ships after birds/animals (Raven, Eagle, Badger) or mythological beings (Phoenix, Leviathan, Tengu) named their Militia, Standard, and Advanced HAV's after an ancient dagger, viking swo...
- by Joseph Ridgeson - at 2013.03.31 19:30:00
|
3407. difference between the madrugar and the surya pg and cpu - in Feedback/Requests [original thread]
In EVE, there is a class of ships called Marauders. To even learn the skill, it requires Weapons Upgrades (about 12 days), Advanced Weapons Upgrades (hmmm, 36 days), Energy Grid Upgrades (12 days) 5 AND Battleship (56 days) of a certain race all a...
- by Joseph Ridgeson - at 2013.03.29 23:15:00
|
3408. difference between the madrugar and the surya pg and cpu - in Feedback/Requests [original thread]
Skills can never be linear like that though. A Duvolle can't do three times the damage of a GEK because it requires three times the Skill Points. That would completely and totally make being even a difference of 1 million skill points insurmountab...
- by Joseph Ridgeson - at 2013.03.29 22:27:00
|
3409. Moving characters to new accounts? - in Technical Support/Bugs [original thread]
That would probably be a thing to specifically e-mail CCP about mate. Be well.
- by Joseph Ridgeson - at 2013.03.25 03:42:00
|
3410. Bunny hoping allow BFG users to move with charged weapon. - in Technical Support/Bugs [original thread]
Ohhhhhhh, BREACH FORGE GUN! I honestly read BFG as, well, something different... Be well.
- by Joseph Ridgeson - at 2013.03.25 03:41:00
|
3411. Mercenary Pack price discrepancy - in General Discussions [original thread]
Australia gamers are just royally boned for all times sadly. I hate seeing fellow gamers bay 80+ for games that Americans and most of Europe pay 60 for. Pay 60 Euro for a game that goes for 60 USD is one thing but when it is literally just inflate...
- by Joseph Ridgeson - at 2013.03.25 01:59:00
|
3412. Looking Nova Knives advice - in Rookie Training Grounds [original thread]
Nova Knives are just so lame right now. As the above person mentioned, your melee swing probably does more damage than a Nova Knife. The Knife is also loud when it fires, warning people around your opponent that something is going down. I would ju...
- by Joseph Ridgeson - at 2013.03.24 21:21:00
|
3413. [Suggestion]- Bonus SP for players starting late - in Feedback/Requests [original thread]
I could see them increasing the free SP you start with every now and than. It is 24,000 Passive Points a day, amounts to 8,760,000 points a year. If CCP were were to increase the SP you start with by 500,000 every year, it amounts to 5.7% of the ...
- by Joseph Ridgeson - at 2013.03.24 21:16:00
|
3414. Few questions plz - in Rookie Training Grounds [original thread]
Use Militia Gear. Seriously, Militia Gear is an awesome way to figure out what you want to do. Aside from the Lazer, Mass Driver, and Heayv Machine Gun, there is Militia Gear for everything else (fairly certain, that is). Put points into Logisti...
- by Joseph Ridgeson - at 2013.03.24 19:21:00
|
3415. Best Spawn Ever - in General Discussions [original thread]
I once spawned in a default location only to instantly have a friendly Tank land on my head.
- by Joseph Ridgeson - at 2013.03.23 21:34:00
|
3416. Where to dump sp? - in Rookie Training Grounds [original thread]
Putting points into Dropsuits is a particularly safe action. When all factions have all four suits to themselves, there will be a mass refund. There are a few skills that will ALWAYS be useful, no matter what: Circuitry: 5% CPU per level? Great....
- by Joseph Ridgeson - at 2013.03.23 21:16:00
|
3417. Soft SP Cap modification idea; Bare with me. - in Feedback/Requests [original thread]
Kadeim wrote: Rather than having a cap on SP as you currently have, why not make it so that a complete newbie gets the rates you have now, and rather than a "Cap" after so much time (or points) of play, the higher you get on your levels, the le...
- by Joseph Ridgeson - at 2013.03.18 00:27:00
|
3418. What do you guys use: Locus, flux, or AV grenades? - in General Discussions [original thread]
I have never liked Flux grenades. Sure it obliterates shields but so does an Assault Rifle. I would much rather use a cooked Locus to take out shields AND some armor before attacking than just taking out shield. Plus, I have gotten way too many sk...
- by Joseph Ridgeson - at 2013.03.17 22:24:00
|
3419. have a total SP cap instead of weekly caps. - in Feedback/Requests [original thread]
I do not believe a "total cap" was part of the options. I am... unsure on how I feel about this. Now one hand it would be nice to have newer players be capable of "someday" catching up to older vets and it would be nice to not lose out if you do ...
- by Joseph Ridgeson - at 2013.03.17 21:53:00
|
3420. [Request] "Useless" skills - in Feedback/Requests [original thread]
The Robot Devil wrote: This would just make it even harder for new people to get into the game. Everyone wants faster SP to get into better get so they get it. The best get better because they are good without SP and better gear and everyone cr...
- by Joseph Ridgeson - at 2013.03.17 20:53:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |