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501. Apologies to those asking for a RE nerf - in General Discussions [original thread]
Mortishai Belmont wrote: CCP Rattati wrote: Throwing distance is difficult to reduce if we don't want to mess up scouts throwing remotes on tanks. If it were that easy, we would have put zero throw distance a long time ago. I am still collec...
- by John Psi - at 2015.03.04 18:34:00
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502. Apologies to those asking for a RE nerf - in General Discussions [original thread]
Dear Rattati, just look at the animation that accompanies the use of nanite injector - to raise teammate medic crouches down on one knee. I believe that the installation of the equipment, doing over 1k damage, must be accompanied by a similar anim...
- by John Psi - at 2015.03.04 14:04:00
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503. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
The-Errorist wrote: Based on the data, the assaults who get the most kills in PC use mostly assault variants; what's stopping the Amarr assault from using an aSCR? Based on common sense Assault - universal basic infantry unit, everything el...
- by John Psi - at 2015.03.03 14:41:00
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504. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Haerr wrote: CCP Rattati wrote: The HMG K/S is also too high, which is why we are acting on it, if it wasn't, we wouldn't. What are the Scout Suits K/S? 10/10! PC is SKIRMISH ! Heavyes not needed nerf DPS, maybe he need to deprive ...
- by John Psi - at 2015.03.03 13:21:00
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505. Announcement:Changes to Planetary Conquest Map Rotation - in General Discussions [original thread]
Sry, what is "Planetary Conquest Map Rotation"? I thought that each pc district have fixed infrastructure (can be changed for 100kk isk).
- by John Psi - at 2015.03.03 08:36:00
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506. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
DeathwindRising wrote: It is black and white. You run max hp sentinels or re scouts to kill sentinels. The combo of both are used to give heavies working passive scans. Python missiles kill everything. Gunnlogi rail kills drop ships from redl...
- by John Psi - at 2015.03.03 06:45:00
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507. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Highly specialized weapons and suits still are abused. Scout, whose task should be to EWAR and covert penetration (uplinks for team), has the means of attack. ...we can not blame the players - they simply choose what works best.
- by John Psi - at 2015.03.03 06:13:00
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508. (Serious Question) Should Dust be disconnected from TQ? - in General Discussions [original thread]
Mate, dust battleservers - different servers, not a tq...
- by John Psi - at 2015.03.03 01:37:00
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509. Just for lulz (DUST Worldmap) - in General Discussions [original thread]
Okay, Boulder Rim now spotted from new map (giant structure).
- by John Psi - at 2015.03.02 20:19:00
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510. Warbarge subsystems - in General Discussions [original thread]
I need Taco Shop module.
- by John Psi - at 2015.03.02 16:54:00
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511. Legion Talk - in General Discussions [original thread]
Proto Annihilator wrote: BLOOD Ruler wrote: When Legion Comes...Who's going to make a Corp called "Legion",with a toon called Beezlebub. The "Lord of Flies", he is called. Got this when I remember someone typed "We are Legion". This was a...
- by John Psi - at 2015.03.02 04:27:00
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512. Just for lulz (DUST Worldmap) - in General Discussions [original thread]
Aero Yassavi wrote: Was just about to post what Aeon did. Cropped it a little differently so you can see more how it overlaps, but not perfectly to scale. http://i.imgur.com/Xy1iLAR.png U steal my job, m8! ))) Added to first post =)
- by John Psi - at 2015.03.01 23:49:00
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513. Just for lulz (DUST Worldmap) - in General Discussions [original thread]
PLAYSTTION wrote: the road at the bottom may connect to manus peaks road on the left Nice try, but no )) I found Skim Junction by looking from the Line Harvest to the west (left map side). Pay attention to M-0 onto Line Harvest - road f...
- by John Psi - at 2015.03.01 15:55:00
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514. Just for lulz (DUST Worldmap) - in General Discussions [original thread]
PLAYSTTION wrote: funny how all the matched maps have the same colours in their official overviews.... *Hint* Okay, any idea about Line Harvest location? ;)
- by John Psi - at 2015.03.01 03:47:00
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515. Just for lulz (DUST Worldmap) - in General Discussions [original thread]
KILLERVAMP 1213 wrote: Wow, I've always had a feeling that the maps had some connection. I'm glad you took the time to map it all together! I really don't want dust to die I think it was a great idea but it seems no support is being put behind ...
- by John Psi - at 2015.03.01 02:47:00
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516. Just for lulz (DUST Worldmap) - in General Discussions [original thread]
Iron Delta spotted again, this time - from Ashland map =) So, we have three maps in one area.
- by John Psi - at 2015.03.01 00:27:00
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517. Just for lulz (DUST Worldmap) - in General Discussions [original thread]
Small update =) Clarified by Dropship observation from Spine Crescent map.
- by John Psi - at 2015.02.28 20:24:00
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518. PC in Null - in General Discussions [original thread]
diablo gamekeeper wrote: Dust should get a system in Null to fight in. 10/10
- by John Psi - at 2015.02.28 17:17:00
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519. ccp answer time time on a ticket - in General Discussions [original thread]
...at this moment my petition, filed at 20.02.2015, not answered ((( Sadly...
- by John Psi - at 2015.02.28 12:47:00
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520. Remote Explosive Spam current state - in General Discussions [original thread]
check my sig, dear op...
- by John Psi - at 2015.02.28 03:04:00
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