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Jin Robot
Polar Gooks
431
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Posted - 2013.05.15 03:58:00 -
[1] - Quote
Why have a skill devoted to PG reduction when it only uses 2 or less PG to begin with?
My mind is boggled. |
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Scramble Scrub
Osmon Surveillance Caldari State
204
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Posted - 2013.05.15 03:59:00 -
[2] - Quote
Because CCP likes making redundant skills. |
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Jin Robot
Polar Gooks
431
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Posted - 2013.05.15 04:06:00 -
[3] - Quote
At max lvl using the flaylock that uses the most PG (2) it only saves you .5 PG. Thats beyond redundant and into the realm of absolutely useless. I think this game would still be cool without fluff and padding, if it serves no purpose please dont include it just to have one more skill on offer. |
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General Tiberius1
ZionTCD Unclaimed.
733
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Posted - 2013.05.15 04:07:00 -
[4] - Quote
Jin Robot wrote:At max lvl using the flaylock that uses the most PG (2) it only saves you .5 PG. Thats beyond redundant and into the realm of absolutely useless.
every weapon has it, CCP was being lazy |
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Ryanki
VENGEANCE FOR HIRE
39
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Posted - 2013.05.15 04:07:00 -
[5] - Quote
that .5 PG can be the small but significant difference between being able to fit a complex dropsuit module, and being able to fit a complex dropsuit module. |
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XxWarlordxX97
Internal Error. Negative-Feedback
1746
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Posted - 2013.05.15 04:09:00 -
[6] - Quote
Jin Robot wrote:Why have a skill devoted to PG reduction when it only uses 2 or less PG to begin with?
My mind is boggled.
I'm sorry but I have to say it,
My mind is very boggled |
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Fiddlestaxp
TeamPlayers EoN.
61
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Posted - 2013.05.15 04:09:00 -
[7] - Quote
Jin Robot wrote:Why have a skill devoted to PG reduction when it only uses 2 or less PG to begin with?
My mind is boggled.
You are right. They should increase the PG costs of the flaylock so that the skill is more useful. I think 4 is a reasonable number so that rank 5 fitting optimization skill gives exactly -1PG requirment. |
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Vallud Eadesso
Subdreddit Test Alliance Please Ignore
103
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Posted - 2013.05.15 04:09:00 -
[8] - Quote
Jin Robot wrote:Why have a skill devoted to PG reduction when it only uses 2 or less PG to begin with?
My mind is boggled.
Because its current PG usage is likely a bug? |
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Jin Robot
Polar Gooks
431
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Posted - 2013.05.15 04:11:00 -
[9] - Quote
Ryanki wrote:that .5 PG can be the small but significant difference between being able to fit a complex dropsuit module, and being able to fit a complex dropsuit module. Hahaha, thats a great mindset, I am going to start saving all the half pennies I find from now on. |
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Val'herik Dorn
SyNergy Gaming EoN.
544
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Posted - 2013.05.15 04:13:00 -
[10] - Quote
In my experience those numbers round up so you at max skills would use 1 pg for the flaylock.
I have had several fits where a one pg weapon would have fit very nicely... scouts rejoice a weapon that fits your pg cpu needs! |
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Tidaen
Nova Corps Marines Ishuk-Raata Enforcement Directive
68
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Posted - 2013.05.15 04:25:00 -
[11] - Quote
I don't know if the current fitting requirements are intended or not, but it is a god-send for my scout suit. |
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
191
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Posted - 2013.05.15 04:26:00 -
[12] - Quote
General Tiberius1 wrote:Jin Robot wrote:At max lvl using the flaylock that uses the most PG (2) it only saves you .5 PG. Thats beyond redundant and into the realm of absolutely useless. every weapon has it, CCP was being lazy
Not true. The Plasma Cannon fitting is CPU. |
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crazy space 1
Krullefor Organization Minmatar Republic
1141
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Posted - 2013.05.15 04:40:00 -
[13] - Quote
Every weapon should have it's own thought out skills......
CCP... you disappoint me.
It should instead get a bonus to explosion radius per level.
Why is it the AR gets an extra bonus skill but no other weapon does??? |
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
191
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Posted - 2013.05.15 04:41:00 -
[14] - Quote
crazy space 1 wrote:Every weapon should have it's own thought out skills......
CCP... you disappoint me.
It should instead get a bonus to explosion radius per level.
Why is it the AR gets an extra bonus skill but no other weapon does???
They actually say this on the bug list under "Fixed""
Quote: "Flaylock pistols and Plasma cannons require 0 PG [by design]"
So, neither are intended to take any PG, and the fact it even goes up to 2 is likely a mistake, which makes the skill completely wrong (design-wise). |
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Shady IceCream Truck
Krullefor Organization Minmatar Republic
4
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Posted - 2013.05.15 04:42:00 -
[15] - Quote
Ryanki wrote:that .5 PG can be the small but significant difference between being able to fit a complex dropsuit module, and being able to fit a complex dropsuit module.
BS.. |
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Val'herik Dorn
SyNergy Gaming EoN.
546
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Posted - 2013.05.15 04:43:00 -
[16] - Quote
crazy space 1 wrote:Every weapon should have it's own thought out skills......
CCP... you disappoint me.
It should instead get a bonus to explosion radius per level.
Why is it the AR gets an extra bonus skill but no other weapon does???
So the ar in ar514 remains supreme duh...
Like ccp would let the ar horde down by making it harder for them to aim...
Forsake your silly ideas about about variation on the battlefield.... /sarcasm |
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crazy space 1
Krullefor Organization Minmatar Republic
1141
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Posted - 2013.05.15 05:05:00 -
[17] - Quote
Zeylon Rho wrote:crazy space 1 wrote:Every weapon should have it's own thought out skills......
CCP... you disappoint me.
It should instead get a bonus to explosion radius per level.
Why is it the AR gets an extra bonus skill but no other weapon does??? They actually say this on the bug list under "Fixed"" Quote: "Flaylock pistols and Plasma cannons require 0 PG [by design]"
So, neither are intended to take any PG, and the fact it even goes up to 2 is likely a mistake, which makes the skill completely wrong (design-wise).
woah |
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Joseph Ridgeson
WarRavens
135
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Posted - 2013.05.15 05:10:00 -
[18] - Quote
crazy space 1 wrote:Zeylon Rho wrote:crazy space 1 wrote:Every weapon should have it's own thought out skills......
CCP... you disappoint me.
It should instead get a bonus to explosion radius per level.
Why is it the AR gets an extra bonus skill but no other weapon does??? They actually say this on the bug list under "Fixed"" Quote: "Flaylock pistols and Plasma cannons require 0 PG [by design]"
So, neither are intended to take any PG, and the fact it even goes up to 2 is likely a mistake, which makes the skill completely wrong (design-wise). woah
Now that Vehicle Engineering has stepped down as the "Lord Wrongly-Written Skill", I see a young protege has risen to take his place! |
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Mithridates VI
IMPSwarm Negative-Feedback
1430
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Posted - 2013.05.15 05:14:00 -
[19] - Quote
Shady IceCream Truck wrote:Ryanki wrote:that .5 PG can be the small but significant difference between being able to fit a complex dropsuit module, and being able to fit a complex dropsuit module. BS.. Did you even read that post? |
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Delta 749
Maverick Security Consulting
91
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Posted - 2013.05.15 05:24:00 -
[20] - Quote
Jin Robot wrote:At max lvl using the flaylock that uses the most PG (2) it only saves you .5 PG. Thats beyond redundant and into the realm of absolutely useless. I think this game would still be cool without fluff and padding, if it serves no purpose please dont include it just to have one more skill on offer.
That would make the EVE fans cry though, they need to have big fat spreadsheets to be happy redundancy and poor design be damned |
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arimal lavaren
L.O.T.I.S. RISE of LEGION
266
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Posted - 2013.05.15 05:27:00 -
[21] - Quote
I don't have enough face to palm with. This is just silly. |
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Jin Robot
Polar Gooks
434
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Posted - 2013.05.15 12:13:00 -
[22] - Quote
I must be the red headed step child of DUST, I have had my questions edited by CCP, but never, ever have I had them answered. Is this not a valid question? |
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