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401. Defending the Proto-Stomp - in General Discussions [original thread]
Satisfaction. You will never feel true satisfaction. Every time you beat someone there will be that voice in the back of your head. ' Did I beat him because I played smarter than he did, or was it just my gear... just my gear.' Greatness. You wi...
- by Jebus McKing - at 2014.02.28 09:32:00
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402. Defending the Proto-Stomp - in General Discussions [original thread]
What do your victories mean? Nothing. They just make you a shell as empty as your words. Your skills will wither. At the end, after so much time and effort invested, you will stand there, alone, and be worse than you were before.
- by Jebus McKing - at 2014.02.28 01:25:00
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403. Why RE are .... - in General Discussions [original thread]
Yesterday I saw a tank kicking my team's asses and there was no dedicated AV person around. So I said to myself '**** it', ran straight at the tank, he somehow missed all of his shots (I was in a Min Scout suit with kincats), I jumped on top of hi...
- by Jebus McKing - at 2014.02.27 11:19:00
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404. Weak fights - in General Discussions [original thread]
I'm sorry that you did not have fun with us tower forgegunning earlier :(
- by Jebus McKing - at 2014.02.21 22:11:00
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405. Cloak footage [Spoilersinside] - in General Discussions [original thread]
don't even bother watching that; waste of time
- by Jebus McKing - at 2014.02.21 14:14:00
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406. Nerf Rail Tanks - in General Discussions [original thread]
When a Rail Tank is 2-shotting your dropship before you even have a chance to react it does not matter if he is in the redline or not, so moving the redline back alone will not fix the fundamental problem.
- by Jebus McKing - at 2014.02.16 16:18:00
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407. Nerf Rail Tanks - in General Discussions [original thread]
I just can not understand how this bullshit got through your internal balance tests, CCP.
- by Jebus McKing - at 2014.02.16 16:09:00
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408. Hello Small Mass of People I'm about to use as a Jury - in General Discussions [original thread]
Shiruba Ryou wrote: And are you sure their doing a second Gen thing like with the ps3? Not sure why they would. They did it with PS1 and PS2, and PS3 even got a 3rd gen. It might take a while though. You might have to wait 2-3 years. So be ca...
- by Jebus McKing - at 2014.02.15 14:29:00
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409. Why did you choose your race? - in General Discussions [original thread]
Auris Lionesse wrote: Jebus McKing wrote: Minmatar because I liked the look of this ship: https://wiki.eveonline.com/en/wiki/Wreathe Seriously? There's like 50 better looking ships, Yes, but none looks like a ******* rusty locomotive ...
- by Jebus McKing - at 2014.02.15 00:39:00
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410. Why did you choose your race? - in General Discussions [original thread]
Minmatar because I liked the look of this ship: https://wiki.eveonline.com/en/wiki/Wreathe
- by Jebus McKing - at 2014.02.15 00:04:00
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411. Hello Small Mass of People I'm about to use as a Jury - in General Discussions [original thread]
What do you need a PS4 for anyway? The console itself is expensive, games are expensive, playing online requires a PS+ subscription, and there are not many games on the console yet. Also 1st generation consoles tend to have technical issues. Why n...
- by Jebus McKing - at 2014.02.14 23:42:00
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412. its official, we need to nerf remote explosives - in General Discussions [original thread]
NK Scout wrote: Increase the time it takes to arm the remote by 1 second or 2 Fix the bug where you can detonate while bleeding out Make the explosive disapear after you bleed out Keep the sticky explosives but no longer can they be placed on f...
- by Jebus McKing - at 2014.02.13 22:59:00
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413. its official, we need to nerf remote explosives - in General Discussions [original thread]
No.
- by Jebus McKing - at 2014.02.13 22:10:00
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414. Any dev blog in the near future? - in General Discussions [original thread]
Yes.
- by Jebus McKing - at 2014.02.13 22:09:00
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415. Dampeners v Scanners - in General Discussions [original thread]
Zerus Ni'Kator wrote: What are the downsides to using a scanner ? I still think it should be as I mentioned above, 66 CPU for 2 complex dampeners 2 lost low slots which is lost HP/Speed and leads you to have to drop a sidearm/grenade/equipment...
- by Jebus McKing - at 2014.02.05 12:30:00
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416. Regarding Mass Drivers - in General Discussions [original thread]
Justin Tymes wrote: Jebus McKing wrote: Justin Tymes wrote: With Heavies with immune to it, and Assaults and Commandos resistant to it, I doubt it. So? You can still flux them and use the MD's indirect fire capabilities to finish them o...
- by Jebus McKing - at 2014.02.05 10:47:00
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417. While waiting for PvE how about a meta level capped game mode? - in General Discussions [original thread]
I think the proposal of having matches that restrict the meta level of gear is as old as DUST, and so far there is no sign of something like that coming any time soon. Also, with the proficiency skills and hp-bonus skills veteran players will sti...
- by Jebus McKing - at 2014.02.05 08:21:00
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418. Discusion: Remove Weapon Proficiency Skills - in General Discussions [original thread]
I honestly think that all bonuses which give a blunt %-increase to either damage or hp need to go. Someone with Prof V in a weapon will do almost the same damage with a standard variant as someone with a prototype variant (Prof 0) + 1x enhanced d...
- by Jebus McKing - at 2014.02.05 08:15:00
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419. Regarding Mass Drivers - in General Discussions [original thread]
Justin Tymes wrote: With Heavies with immune to it, and Assaults and Commandos resistant to it, I doubt it. So? You can still flux them and use the MD's indirect fire capabilities to finish them off, occasionally. They can't run away. I'm no...
- by Jebus McKing - at 2014.02.05 07:50:00
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420. Regarding Mass Drivers - in General Discussions [original thread]
IMO when everyone and their mothers will be switching to scout suits in 1.8 we will see a revival of Mass Drivers.
- by Jebus McKing - at 2014.02.05 07:42:00
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