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21. [REQUEST] Larger amounts of soldiers fighting 32v32, 40v40, 100v100 - in Feedback/Requests [original thread]
Lillica Deathdealer wrote: Fairly certain sometime back they said the goal is 100 player games after a year. I'm not sure if that was derailed and pushed back by uprising, but know that for 100 player games the earliest you'll probably get it i...
- by Jebediah Mayhew - at 2013.08.21 17:44:00
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22. [REQUEST] Larger amounts of soldiers fighting 32v32, 40v40, 100v100 - in Feedback/Requests [original thread]
Draco Cerberus wrote: Jebediah Mayhew wrote: I want it and I'm unapologetic. But dont get me wrong. I like the maps we got right now and 16v16 is cool. But when I look at the trailers or imagine New Eden I imagine swarms of people working fo...
- by Jebediah Mayhew - at 2013.08.21 17:38:00
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23. [REQUEST] Larger amounts of soldiers fighting 32v32, 40v40, 100v100 - in Feedback/Requests [original thread]
I want it and I'm unapologetic. But dont get me wrong. I like the maps we got right now and 16v16 is cool. But when I look at the trailers or imagine New Eden I imagine swarms of people working for corporations. I imagine huge charges and rockets ...
- by Jebediah Mayhew - at 2013.08.21 16:48:00
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24. thank you - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: I concur with that. At the end of the day it is a free game and you clearly don't have to pay to win. The potential is there and with some patience and yes, some attention from the Devs, this will be a pretty solid long t...
- by Jebediah Mayhew - at 2013.08.21 15:51:00
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25. Map Grids - in Feedback/Requests [original thread]
Yah, shouting out map point 3A would be great.
- by Jebediah Mayhew - at 2013.08.21 15:49:00
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26. [Request/Feedback/Suggestion] DUST Maps Lack a Great Amount of Creativity and St... - in Feedback/Requests [original thread]
I love all these ideas. My constant fear is that Dust will become like WoW in the sense that it will be just huge stat changes every patch instead of adding to the world. I see the value of stat changes, but this is the sort of that interests me ...
- by Jebediah Mayhew - at 2013.08.21 15:48:00
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27. (REQ) Free Roaming... not a priority - in Feedback/Requests [original thread]
Minor Treat wrote: I was thinking how cool would it be to have some kind of Free Roaming system in place. You see as of right now we are limited to just our little fitting room, our HQ (or i like to call it a Locker Room). Which seems to me has...
- by Jebediah Mayhew - at 2013.08.21 15:26:00
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28. [Feedback] New Eden is the life of Dust. - in Feedback/Requests [original thread]
Tallen Ellecon wrote: Queue music before you start reading. There are some things that are overlooked too often when making a game. The concept art and music are one of the few places that have the purity and essence of a game. So lets talk ...
- by Jebediah Mayhew - at 2013.08.21 04:08:00
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29. la la la just waiting for a dev blog :\ - in Feedback/Requests [original thread]
BL4CKST4R wrote: Lillica Deathdealer wrote: yup. Almost as much as I hate ARs. Almost as much as I hate blind ignorance. Almost as much as I hate eggplant.
- by Jebediah Mayhew - at 2013.08.20 21:58:00
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30. Equipment proficiency skills: The Logi skill Tree - in Feedback/Requests [original thread]
I approve of these things
- by Jebediah Mayhew - at 2013.08.20 17:18:00
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31. Can someone explain to me why are there vehicles in team deathmatch( ambush) - in Feedback/Requests [original thread]
If yall want some no vehicle maps let's get inside a space station or HQ. Running and gunning down the halls. Just that sounds more like breaching a building, not an ambush.
- by Jebediah Mayhew - at 2013.08.20 14:45:00
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32. Can someone explain to me why are there vehicles in team deathmatch( ambush) - in Feedback/Requests [original thread]
I think it makes total sense. And in fact, ambush is where I see the most use of vehicles. It's supposed to feel like a very quick escalation. That's what an ambush is. An oh **** moment before all hell breaks loose. Imagine it, your patrol's is...
- by Jebediah Mayhew - at 2013.08.20 05:20:00
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33. New Logi Bonuses - in Feedback/Requests [original thread]
SponkSponkSponk wrote: The idea is to give bonuses to the equipment rather than restrict them. I suspect the manufacturer of the equipment is an indicator of which racial suit will get bonuses to it: Drop Uplinks: Allotek (Gallente), Impe...
- by Jebediah Mayhew - at 2013.08.20 04:53:00
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34. [Request] Merc Quarters in Planetary Bases and Stargate Travel - in Feedback/Requests [original thread]
I SUPPORT THIS!
- by Jebediah Mayhew - at 2013.08.19 20:02:00
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35. New maps - in Feedback/Requests [original thread]
1+
- by Jebediah Mayhew - at 2013.08.18 17:26:00
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36. Plants! - in Feedback/Requests [original thread]
I've been thinking while I was just playing now. Most of the halo games start off with a level in the woods and jungles, probably I think because it really does get people interested and excited. At least it does for me anyhow.
- by Jebediah Mayhew - at 2013.08.18 16:13:00
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37. Faces - in Feedback/Requests [original thread]
Azri Sarum wrote: I would be absolutely shocked if they could get the character face/body generator used in EVE to run on the PS3. It barely runs on the PC as is. It creates some super awesome avatars, but its a CPU / Memory hog. My guess is t...
- by Jebediah Mayhew - at 2013.08.18 15:58:00
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38. Fighting inside a fallen ship. - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: There's all kinds of cool stuff we could be doing. I may or may not be on track by what you meant by that post. If it was negative in nature....I can respect that. CCP doesn't have all the time and money in...
- by Jebediah Mayhew - at 2013.08.18 15:54:00
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39. Fighting inside a fallen ship. - in Feedback/Requests [original thread]
Corp battle where if a giant ship, like a dreadnought or mother ship, gets blown up over the planet you fight it out inside the ship looking for tech. You can sell the tech to EVE corps to take time off researching tech by reverse engineering. K...
- by Jebediah Mayhew - at 2013.08.18 06:37:00
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40. new equipment ideas - in Feedback/Requests [original thread]
Teleporters like engies from TF2. Turrets for that matter.
- by Jebediah Mayhew - at 2013.08.18 06:29:00
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