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61. CCP: Overview Map release? - in General Discussions [original thread]
So, yeah this is very nerdy of me to ask for, but is there anyway we could get a release of the overview maps? Here's why I'm asking: When telling a story to corpmates about a battle or something that happened in game I'm tired of having to expl...
- by Jay Westen - at 2013.07.10 16:33:00
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62. Attention developers! - in General Discussions [original thread]
In Soviet Russia, Posts write you!
- by Jay Westen - at 2013.07.02 22:38:00
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63. To the people going 0-10 in Ambush - in General Discussions [original thread]
Justin Tymes wrote: I'm not saying leave, I'm saying go to the edge of the map. I don't see how this is not beneficial to everyone on the team. They're called 'bullet sponges.' imagine all those bullets required to kill them 10 times are fly...
- by Jay Westen - at 2013.07.01 04:07:00
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64. What joke fits do you tend to run for the lolz? - in General Discussions [original thread]
Zedra Faiolin wrote: Dragonfly scout suit No mods used. BPO sidearm **not used** but it is "necessary" some kind of AV grenades. Try to get kills against infantry by suicide bombing, over-cooking the av grenades. It tends to confuse people i...
- by Jay Westen - at 2013.07.01 03:57:00
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65. Here's my problem with DUST 514 - in General Discussions [original thread]
JonnyAugust wrote: Wow, another neckbeard sayig how he doesnt have problems with a poorly programmed FPS, big suprise here. When you don't participate in the a major component of this game and you play spreadsheets in space, your opinion matter...
- by Jay Westen - at 2013.06.28 20:23:00
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66. The constant crying is getting old. - in General Discussions [original thread]
JonnyAugust wrote: You're 3 posts and 0 likes sum you up pretty easy. You must be an alt of the OP so you can make yourself feel better. Actually no, was on the wrong character apparently.
- by Jay Westen - at 2013.06.28 20:17:00
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67. Whats your most embarrassing death and most hilarious kill? - in General Discussions [original thread]
Lets get a little contest going. Between now and the time 1.2 comes out vote through likes for your favorite epic/embarrassing kill story. When 1.2 is released with the isk transfer I'll send the winner some isk (Over a mill, I'll come up with a n...
- by Jay Westen - at 2013.06.28 19:48:00
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68. This game is not a tactical shooter - in General Discussions [original thread]
Delta 749 wrote: Now I see the whole "I like this cause its tactical and you need to think" idea tossed around fairly often but it just does not match up with the game. Bunny hopping, spraying fire wildly, massive health bars, and the whole LA...
- by Jay Westen - at 2013.06.28 19:41:00
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69. Just A thought - in General Discussions [original thread]
I was reading something a while ago, apparently with sky-fire cannons (the weapon we're suppose to use to fire back at EvE ships.) there is an issue on how exactly to trigger a response in EvE from an action in Dust to spawn the animation and aimi...
- by Jay Westen - at 2013.06.27 06:47:00
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70. Whats your most embarrassing death and most hilarious kill? - in General Discussions [original thread]
noobsniper the 2nd wrote: funny kill straight up stabing a heavy to death while walking in a circle around him he couldn't turn fast enough lol I've done this on a character I have built around the proto nova knifes, there is absolutely noth...
- by Jay Westen - at 2013.06.27 06:31:00
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71. Whats your most embarrassing death and most hilarious kill? - in General Discussions [original thread]
Kind of wish we had a gallery to record some of these, these would be pretty funny to watch.
- by Jay Westen - at 2013.06.27 06:18:00
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72. Whats your most embarrassing death and most hilarious kill? - in General Discussions [original thread]
So as the title says what is your most embarrassing death / most hilarious kill. (probably should have posted in my Dust Sorry.) For me the most embarrassing death was when I was running assault and got in a fire fight with a scout with a sub-mac...
- by Jay Westen - at 2013.06.27 06:09:00
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73. Think tactically; not mechanically. - in General Discussions [original thread]
Thats the problem, hence part of the reason I keep pulling a Jesus on this thread and pulling it back after about 3 days.
- by Jay Westen - at 2013.06.27 06:04:00
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74. This game requires no talent. - in General Discussions [original thread]
soulreaper73 wrote: To brighten up your day of course. That and to see if the game will ever improve again. I did play at one time chief. Long time closed beta tester. Lots of us are on break. You should try it. It works great. I, too,...
- by Jay Westen - at 2013.06.25 21:25:00
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75. This game requires no talent. - in General Discussions [original thread]
soulreaper73 wrote: Jay Westen wrote: soulreaper73 wrote: ... quite a bit of the folks qqing about dust are in top tier corps that straight out murder folks. take jumpman for example, he hates this game and jump is a straight out murde...
- by Jay Westen - at 2013.06.25 17:35:00
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76. This game requires no talent. - in General Discussions [original thread]
soulreaper73 wrote: ... quite a bit of the folks qqing about dust are in top tier corps that straight out murder folks. take jumpman for example, he hates this game and jump is a straight out murder machine on every game he plays. Then...
- by Jay Westen - at 2013.06.25 14:18:00
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77. This game requires no talent. - in General Discussions [original thread]
This post was quite entertaining. Asher Night wrote: How was I outskilled by some scrub chucking an instant exploding grenade? How was I outskilled by some scrub on top of a building so high he takes up two pixels on my screen and only knows...
- by Jay Westen - at 2013.06.25 14:01:00
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78. Think tactically; not mechanically. - in General Discussions [original thread]
Cere Harkens wrote: Maybe those other games are more of a zerg warfare run & gun style or something, but many people are not playing Dust as intended. There's the golden egg right there. "Zerg Warfare Run and Gun." mentality of other s...
- by Jay Westen - at 2013.06.24 22:27:00
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79. Think tactically; not mechanically. - in General Discussions [original thread]
Matticus Monk wrote: All good points.... I'm not big on using different suits though. Well, unless you count "Scout w/ shotgun & regular grenades", "scout w/ Flux and AR", "Scout w/ Swarm and AV nades". Even with one build, even the same ...
- by Jay Westen - at 2013.06.24 21:55:00
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80. Think tactically; not mechanically. - in General Discussions [original thread]
Scheneighnay McBob wrote: You're missing the obvious- when there's a nest of reds on high ground you can't phase with your AR, STOP CHARGING IN WITH THE AR Stand back and snipe their asses EXACTLY!!! Thank you. Sorry, I missed the blatant ...
- by Jay Westen - at 2013.06.24 21:41:00
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