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21. [Request] Commando Suit @ CCP Wolfman - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Maybe add a Commando variant for every suit type. Light suits two sidearms PLUS a light weapon, medium suits get two light weapons, heavy suits get a light weapon AND a heavy weapon. That's right. Forge gun and swarm launche...
- by Jastad - at 2013.09.13 11:26:00
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22. [Request] Commando Suit @ CCP Wolfman - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I hate when people say scout/assault when they mean light/medium. I don't like this idea because the light frames are going to get a pilot specialization soon so lights would have 3 specializations if commando gets...
- by Jastad - at 2013.09.13 11:24:00
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23. [Request] Commando Suit @ CCP Wolfman - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Commando scout sounds beast a mass driver and a combat rifle (SOONtm) sounds orgasmic. And i think Scout class can make a useful thing of his INSANE melee dmg. be a heavy with that dmg and cant possibly use that dmg.....
- by Jastad - at 2013.09.13 07:57:00
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24. [Request] Commando Suit @ CCP Wolfman - in Feedback/Requests [original thread]
Faquira Bleuetta wrote: it should be assault OMG no, scout is what the Commando word really mean
- by Jastad - at 2013.09.12 22:21:00
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25. [Request] Commando Suit @ CCP Wolfman - in Feedback/Requests [original thread]
we heavy dont get a lot, and the commando suit was disappointing. Let give the Red/Gold paint to the sentinel and add the suit on the scout tree so we can see more variety
- by Jastad - at 2013.09.12 07:25:00
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26. [Request] Commando Suit @ CCP Wolfman - in Feedback/Requests [original thread]
uppete
- by Jastad - at 2013.09.11 23:29:00
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27. [Request] Commando Suit @ CCP Wolfman - in Feedback/Requests [original thread]
Can we change the commando suit from Heavy class to Scout class? We have the Black eagle suit that is really what commando suit would be, no need to do hard tuning. A commando on a heavy frame was dead meat in 1.3, right now it's serve only the...
- by Jastad - at 2013.09.11 20:56:00
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28. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
RINON114 wrote: I don't understand how this will make a difference, perhaps that is why it's being ignored? The counter to removing self inflicted splash damage is surely to jump yourself as you fire, the solution offered by Cross will make n...
- by Jastad - at 2013.08.10 22:35:00
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29. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
RINON114 wrote: At the moment the MD is not an area denial weapon, it's a kill everything at no matter what distance weapon. As for your post Cross, you're right about me not being specced into them but I speak after playing games with my cor...
- by Jastad - at 2013.08.10 19:25:00
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30. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Cant belive that Cross reply is being ignored. In that reply is the only solution viable to not make MD a useless weapon The only problem with the MD is the Fuking CAL.Suit (logi or ass dosent matter) and the Shoot while jumping (to avoid all spl...
- by Jastad - at 2013.08.10 19:19:00
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31. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
RINON114 wrote: But seriously though, the MD has not been the same since 1.1, it got a buff in 1.2 and now it's fotm because it's better than it should be. And to counter the point you will inevitably make saying GÇ£LOL the buff came in 1.1GÇ...
- by Jastad - at 2013.08.10 07:37:00
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32. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Aeon Amadi wrote: Considering that resistances aren't taken into account with splash damage (only direct) it's actually doing about 30% less damage to armor. When that bug gets fixed it's going to skyrocket both in power and use. Yeah thank...
- by Jastad - at 2013.08.10 07:28:00
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33. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
I think we are missing the point here. The problem is NOT the mass driver, if we must search a problem the 2 problem are: A) CLONE istantgib. B) Spash dmg calc The first one is too clear it dont need explanation, The second one is the cause of ...
- by Jastad - at 2013.08.09 23:03:00
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34. Medium Granadier Dropsuit? - in Feedback/Requests [original thread]
Bad Idea Basically the NoobTube Suit 4 fused granade and a flylock.
- by Jastad - at 2013.07.08 20:31:00
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35. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
Aizen Intiki wrote: Kekklian Noobatronic wrote: Aizen Intiki wrote: No. Just give them a damage reduction. Say, 20-30%. Then boost equipment's efficiency. Simple. Peace, Aizen Incoming or outgoing damage reduction? And are you say...
- by Jastad - at 2013.07.08 11:23:00
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36. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
Eno Raef wrote: CUT But Assault are better then LOGI. More speed, More high stat and a sidearm. As an Amarr logi i cant tell how often people understimate the sidearm slot.
- by Jastad - at 2013.07.07 12:46:00
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37. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
Eno Raef wrote: Scout isn't worth much else and the suit is miserable, why not give them a slot for remote explosives. Logis complain about possibly being made less effective at assault than an assault class while the scout and heavy have rece...
- by Jastad - at 2013.07.06 22:26:00
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38. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
Eno Raef wrote: I'm perfectly ok with assault suits having no equipment slot. I'd suggest that scouts keep their equipment slot, however. Stone age people didn't have sidearm weapons, much less fully automatic SMGs, btw. Why scout need and ...
- by Jastad - at 2013.07.06 22:04:00
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39. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
Eno Raef wrote: Cosgar wrote: ADAM-OF-EVE wrote: replace the light weapon for 1 sidearm only. now you can fit uber tank but cant be uber dps unless at close range. suit is now not an assault suit as you cant fit assault weapons. proper l...
- by Jastad - at 2013.07.06 21:26:00
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40. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: replace the light weapon for 1 sidearm only. now you can fit uber tank but cant be uber dps unless at close range. suit is now not an assault suit as you cant fit assault weapons. proper logistics players would then still be...
- by Jastad - at 2013.07.06 21:20:00
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