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        | 1001. Remain Calm and nerf speed. - in General Discussions [original thread] Darken-Sol wrote:  Make flux deactivate mods    Interesting idea, needs to have reduction to carried grenades though, so 1 instead of 3, and either a nerf in terms of radius or perhaps only removes 50% of its remaining time? I don't know, seems ...
 - by Jason Pearson - at 2013.12.12 19:44:00
 
 
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        | 1002. Remain Calm and nerf speed. - in General Discussions [original thread] chase rowland wrote:    Jason Pearson wrote:  o/  Tanks are right now, Tanks. When I say Tanks I mean the things that take damage, it's wonderful, AV isn't "much" of a problem when we're in an active state, but the way I see it is it's far to ea...
 - by Jason Pearson - at 2013.12.12 19:33:00
 
 
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        | 1003. Remain Calm and nerf speed. - in General Discussions [original thread] crazy space 1 wrote:  it's a bug...     listen here you little ****...
 - by Jason Pearson - at 2013.12.12 19:29:00
 
 
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        | 1004. Remain Calm and nerf speed. - in General Discussions [original thread] dent 308 wrote:  I want some mechanism for tackle. Could be webs, points, anything. Something we can use to restrict the vehicles movement so we can have our way with it.    Agreed, but seems a long way off, so this might work for now :)
 - by Jason Pearson - at 2013.12.12 19:28:00
 
 
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        | 1005. Remain Calm and nerf speed. - in General Discussions [original thread] o/  Tanks are right now, Tanks. When I say Tanks I mean the things that take damage, it's wonderful, AV isn't "much" of a problem when we're in an active state, but the way I see it is it's far to easy to run away once our modules are done. And be...
 - by Jason Pearson - at 2013.12.12 19:25:00
 
 
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        | 1006. To People Who are Spamming Tanks in Pubs - in General Discussions [original thread] I like those matches, enemy spams tanks, we don't., I get to lay waste to everything because "skill". :)
 - by Jason Pearson - at 2013.12.12 15:27:00
 
 
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        | 1007. Intelligence is OP - in General Discussions [original thread] Takahiro Kashuken wrote:    Jack McReady wrote:   not to mention a tank is cheaper than the proto AV suit required to even bother a tank.     Wrong   500k is not cheaper than 200k      And people laughed at Maths, MATHS TRIUMPHS ALL!
 - by Jason Pearson - at 2013.12.12 15:20:00
 
 
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        | 1008. Tank speed BS!! - in General Discussions [original thread] YES, ITS BULLSHIT ******* STOP MAKING THREADS  Militia Mod got a typo and instead of being 10% faster, makes it 100% faster, and theres about 10 threads on this already.
 - by Jason Pearson - at 2013.12.12 11:48:00
 
 
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        | 1009. Shotguns - in General Discussions [original thread] Wot.  Stahp you bad traceur.
 - by Jason Pearson - at 2013.12.12 11:44:00
 
 
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        | 1010. 11 tank-related threads on the first page - in General Discussions [original thread] Jack McReady wrote:    Spkr4theDead wrote:  As usual, infantry still complains that they can't solo tanks with their MLT Starter Fit.   Why don't you squad with a competent tanker and stop complaining?   why dont you learn to play with 1.6 tanks...
 - by Jason Pearson - at 2013.12.12 11:33:00
 
 
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        | 1011. Why doesn't CCP allow images or GIF's in posts? - in General Discussions [original thread] Because.. I'd post a pear everytime I post.
 - by Jason Pearson - at 2013.12.12 11:29:00
 
 
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        | 1012. Tanks officially god mode and cal tanks still suck. - in General Discussions [original thread] Obviously you're a **** pilot.  Officially.
 - by Jason Pearson - at 2013.12.12 10:48:00
 
 
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        | 1013. This 1.7 tank re-balancing must be a joke. - in General Discussions [original thread] Actually, it's not such a major increase, it's worthwhile sure, but for example..  You have the two skills, Core Grid Management increases the recharge rate for your active modules by 5% per level, so a little faster and Engine Core Calibration in...
 - by Jason Pearson - at 2013.12.11 07:41:00
 
 
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        | 1014. 1.6 million SP - in General Discussions [original thread] Finished my turrets and shield skills, nearly 14mil SP for the lot.. You may want to get a bit more..
 - by Jason Pearson - at 2013.12.11 06:20:00
 
 
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        | 1015. The only way to kill tanks - in General Discussions [original thread] Or two missile volleys against a Madrugar, two rail shots against a Gunnlogi.  It's really not that difficult :)
 - by Jason Pearson - at 2013.12.11 06:06:00
 
 
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        | 1016. So for 1.8.. - in General Discussions [original thread] calvin b wrote:    Jason Pearson wrote:    calvin b wrote:  I would love a respec, just saying it would be nice.     no -¼_-¼     Not to get of track but I am going to answer this answer. I have 30 Million SP and I have been grinding for a very ...
 - by Jason Pearson - at 2013.12.11 06:04:00
 
 
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        | 1017. So for 1.8.. - in General Discussions [original thread] Design a Jukebox, put it in the corner and let us listen to the EVE soundtrack (Because it's boss and I don't even play.) and then let us put trailers on the big screen.. :D
 - by Jason Pearson - at 2013.12.11 05:51:00
 
 
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        | 1018. So for 1.8.. - in General Discussions [original thread] calvin b wrote:  I would love a respec, just saying it would be nice.     no -¼_-¼
 - by Jason Pearson - at 2013.12.11 04:54:00
 
 
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        | 1019. OK this is ridiculous. - in General Discussions [original thread] OR, you could just wait for them to have reduce speed, as they need.. :)
 - by Jason Pearson - at 2013.12.11 04:45:00
 
 
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        | 1020. So for 1.8.. - in General Discussions [original thread] Can we get this back?   http://www.youtube.com/watch?v=ZoJDApTMM6g
 - by Jason Pearson - at 2013.12.11 04:43:00
 
 
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