Pages: [1] 2 3 |
1. LMAO - in Feedback/Requests [original thread]
Sleek grenades need two things. 3 carry capacity and a variant at all tiers. If it had proto with the same stats oh hell yeah. Airburst those damn rooftop campers. Cloak scout somewhere near ? Drop a few sleeks on either side of you and run like ...
- by Jakkal Shoobah - at 2015.10.09 14:55:00
|
2. [BEGGING] Remove passive time in battle pay - in Feedback/Requests [original thread]
I can see where you are coming from . I think something should be done about afkers , but the payouts are working ok in my experience for a player willing to contribute within reason without being near friendly or enemy red lines. Bad match where...
- by Jakkal Shoobah - at 2015.10.07 20:37:00
|
3. [SUGGESTION] Assault/Commando Bonus and Slot Changes - in Feedback/Requests [original thread]
Commandos were put in the correct spot on the ehp speed curve if I remember. They also had 4 slots. Before tiericide a basic assault or logo had as many slots as a proto commando. Assaults should be even but I think we should see how the hotfix p...
- by Jakkal Shoobah - at 2015.10.01 20:46:00
|
4. Commando Bonus Revision - in Feedback/Requests [original thread]
I can appreciate how you try to make the commandos a suppressive suit by reducing the weakness a bit and capitalizing on the strengths. In my opinion , the damage bonus in combination with the reload bonus allows commandos to perform the suppressi...
- by Jakkal Shoobah - at 2015.10.01 14:52:00
|
5. ROF bonus for Gallante Commando aswell please! - in Feedback/Requests [original thread]
Galmando doesn't need a rof bonus because it already has a flat 10% damage bonus. If you think the AR is underperforming on the galmando you need to be more aware, more mobile, and abuse cover much more often. The AR is ******* beast on a galman...
- by Jakkal Shoobah - at 2015.09.29 01:18:00
|
6. Some thoughts on the new GalAssault bonus. - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Anmol Singh wrote: ScR sucks on anything but Am Assault. False. It's simply amazing on an AmAssault. Sincerely, A non-AmAssault ScR user. I used to run scrambler exclusively on my gal logi. It had 600armor with...
- by Jakkal Shoobah - at 2015.09.27 04:11:00
|
7. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Its totally fair to lose it to one guy if you let him . In fact its stupid to lose it to one guy. I get mad at myself for being stupid enough to do so
- by Jakkal Shoobah - at 2015.09.24 20:04:00
|
8. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Soraya Xel wrote: Jakkal Shoobah wrote: Soraya Xel wrote: At 150m lockon, it is functionally impossible to kill a dropship that isn't AFK. Its easy to watch ANy pilot die to two well Cooardinated Av attacks. You shouldn't expect to re...
- by Jakkal Shoobah - at 2015.09.24 19:57:00
|
9. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Soraya Xel wrote: At 150m lockon, it is functionally impossible to kill a dropship that isn't AFK. Its easy to watch ANy pilot die to two well Cooardinated Av attacks. You shouldn't expect to rek the ds as fast as infantry just because you ...
- by Jakkal Shoobah - at 2015.09.24 19:45:00
|
10. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Please don't **** this up dust community. That is all.
- by Jakkal Shoobah - at 2015.09.24 19:32:00
|
11. Can We Add A Little Flavor To The Kubo's Ion Pistol? - in Feedback/Requests [original thread]
Look at the official officer sidearms and dropsuits announcement. You'll find it there
- by Jakkal Shoobah - at 2015.09.20 18:45:00
|
12. Can We Add A Little Flavor To The Kubo's Ion Pistol? - in Feedback/Requests [original thread]
What if they removed the extra range to increase the base damage ? My officer ion pistol should fulfill the same role as a high alpha finished or starter. The extra range is nice , but a damage increase would make it perform much its role much bet...
- by Jakkal Shoobah - at 2015.09.20 18:04:00
|
13. Can We Add A Little Flavor To The Kubo's Ion Pistol? - in Feedback/Requests [original thread]
It also has extra range. The cooldowns allows you to spam and charge shot back and forth quite easily. With 3 sidearm damage mods it gets close to duvolle tactical AR damage. One charge shot does 7 times multiplier. Its quite. Deadly. Still not as...
- by Jakkal Shoobah - at 2015.09.20 18:00:00
|
14. To Rattati: revamping active scanners - in Feedback/Requests [original thread]
I like the idea. I think it would make scanners quite enjoyable . As long as they remain as easy to swap from as a rep tool. None of that long delay cloak stuff. I think not holding a gun is vulnerable enough.
- by Jakkal Shoobah - at 2015.09.01 07:57:00
|
15. [IDEA] Proficency - in Feedback/Requests [original thread]
Is that how Prof was in chromosome. ? Please enlighten me because I have no clue.
- by Jakkal Shoobah - at 2015.07.08 22:30:00
|
16. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
I like the OP. Even thou guy this is a radical suggestion I like it. I've always thought assaults should get a module bonus. This change would completely alter the way matches are played. On the bonuses to assaults. I could see the damage and def...
- by Jakkal Shoobah - at 2015.07.08 20:51:00
|
17. [IDEA] Proficency - in Feedback/Requests [original thread]
Anyone who plays this game will agree that guns hurt. They kill quite quick which makes sense. Lots of things help you kill faster. Damage mods and warbarge and proficiency all increase damage. The first two damage bonuses are pretty unique and ...
- by Jakkal Shoobah - at 2015.07.08 20:21:00
|
18. Im no tanker or aver but what if - in Feedback/Requests [original thread]
I can imagine the rails and missles being extremely deadly if they were controlled by Ai. I think the solo tanks can't fit small turrets anymore. Could the ai thing be a module instead ? Just like mobile crus ?
- by Jakkal Shoobah - at 2015.06.16 18:07:00
|
19. Im no tanker or aver but what if - in Feedback/Requests [original thread]
Installations. The true hand of god in New Eden. A stray bullet from my AR can cause any installation to target me ruthlessly with extremely efficient Ai aiming( besides rails). Large installations always return fire. What if small turrets, only ...
- by Jakkal Shoobah - at 2015.06.16 17:11:00
|
20. Extend the Objective Bonus to both teams - in Feedback/Requests [original thread]
I am Jakkal and I wholeheartedly agree with this. In fact, when they first released the objective defense, I had assumed there would be an opposite aptyl named objective offense. I guess I misunderstood. The same way there is a hack and a counte...
- by Jakkal Shoobah - at 2015.03.11 23:00:00
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |