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321. Force Launcher - New Minmatar Light AV weapon - in Feedback/Requests [original thread]
Tom, that video was beautiful.
- by Jadu Wen - at 2013.10.30 22:00:00
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322. Force Launcher - New Minmatar Light AV weapon - in Feedback/Requests [original thread]
I could see this being used in an interesting way to deter dropships and LAVs by severely jostling them off kilter. I wonder how you'd go about balancing a gun like this. Initially, I would say this needs an audible charge up time that serves as...
- by Jadu Wen - at 2013.10.30 15:42:00
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323. [Feedback] The problem with defend orders - in Feedback/Requests [original thread]
Very good suggestion. You have my +1.
- by Jadu Wen - at 2013.10.30 15:30:00
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324. Keep players in control during MCC death - in Feedback/Requests [original thread]
Galvan Nized wrote: My question is what ultimately ends the match? If you must wipe out survivors what happens when there is one just hiding in his red line that you cannot reach? Are the losers retreating, if so where are they retreating? Wha...
- by Jadu Wen - at 2013.10.30 15:29:00
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325. Nerfed Proto Swarm Launchers are WORSE than current Standard Swarm Launchers. - in General Discussions [original thread]
What people don't seem to realize is that swarm launchers make lovely direction arrows for snipers. If you're going to run vehicles have a buddy hold lookout. Problems solved.
- by Jadu Wen - at 2013.10.30 14:52:00
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326. HMG dispersion - in General Discussions [original thread]
Powerh8er wrote: Its not even as accurate as a blackpowder flintlock rifle. At least it dont take as long to reload.... Wait. Let me take some time to do my taxes............done. Now, just a few more seconds left on that reload.
- by Jadu Wen - at 2013.10.30 14:04:00
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327. I was thinking about racial heavies.... - in General Discussions [original thread]
Chunky Munkey wrote: Minmatar: 4h 2l *drools again* Sentinel: 3h 3l Bring on the glorious complex damage mods with a HMG in hand!
- by Jadu Wen - at 2013.10.30 14:02:00
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328. 1.6 patch notes quiery - in General Discussions [original thread]
CHIPMINT BUTTERCUP wrote: Its happening in 1.7 you Silly B*tch. Funny how b*tch is not allowed in forum but allowed in your name, lol. Yeah, how'd that fly?
- by Jadu Wen - at 2013.10.30 13:37:00
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329. Logibro's 1.7..... hang on a sec - in General Discussions [original thread]
WASTED MERC wrote: So all proto rep tools are getting a increase of 70hp/sec? thats makes the heal everyone six kin pretty fkin awesome and the shadow a heavy core focus :) Glad I got rep tool to proto now Spider repping for the win!
- by Jadu Wen - at 2013.10.30 13:35:00
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330. favorite signature - in General Discussions [original thread]
Disturbingly Bored wrote: I'm a fan of Wen's, but I agree, Cosgar probably wins. I finally stopped tweaking mine yesterday, and I submit it for your collective judgement. I would almost recommend stealing Jadek's contribution of... -Ä+Éßù...
- by Jadu Wen - at 2013.10.30 13:32:00
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331. Logibro's 1.7..... hang on a sec - in General Discussions [original thread]
CHIPMINT BUTTERCUP wrote: 1.6 is a prep patch for all things 1.7 so yeah. 1.6 rep tool rule #1: Pick a fatty and stick to em like glue with your tool. 1.6 fatties are going to be all Rambo with the new buff they are getting. I wonderi...
- by Jadu Wen - at 2013.10.30 13:25:00
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332. HMG dispersion - in General Discussions [original thread]
Remember crouching improves the HMG with a night and day difference in accuracy. The problem is you're going to be a big fat sitting duck in that position. Risk vs. Reward.
- by Jadu Wen - at 2013.10.30 13:22:00
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333. favorite signature - in General Discussions [original thread]
MySpaceTom wrote: 4920616d204a6164656b204d656e616865696d277320526167696e672042696c652044756374 Wait..WHAT?! You clever Scumbag. GG.
- by Jadu Wen - at 2013.10.30 13:06:00
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334. Logibro's 1.7..... hang on a sec - in General Discussions [original thread]
Regardless of whether we have visible health bars, just hug your heavy and everything will be okay.
- by Jadu Wen - at 2013.10.30 12:38:00
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335. favorite signature - in General Discussions [original thread]
Jadek Menaheim wrote: Kasote Denzara wrote: Jadek Menaheim wrote: Yep. No freebies on that point. You're going to have find out for youself. Bear in mind, that little text character eats up almost all of the character limit. Anything bey...
- by Jadu Wen - at 2013.10.30 12:17:00
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336. Forum Signatures - in Technical Support/Bugs [original thread]
Jadek, I would be mighty careful how you invoke Zalgo. That forum sig is just pushing the boundaries, and what you did with the post's body text distortion is obviously a violation of forum rule 29. Don't do that any more Please. CCP Eterne wro...
- by Jadu Wen - at 2013.10.30 12:11:00
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337. PS4 Controllers are out! - in Technical Support/Bugs [original thread]
As much as I want to pull the trigger on a purchase, I'm concerned about hardware malfunctions that may crop up on a next gen product. Stuff happens.
- by Jadu Wen - at 2013.10.30 11:48:00
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338. favorite signature - in General Discussions [original thread]
Spkr4theDead wrote: fawkuima juggalo wrote: To celebrate the introduction of signatures let me get a list of your favorites, least favorites, funniest, and down right stupid sign offs.... to start you off - Recruiting dusties in the funni...
- by Jadu Wen - at 2013.10.30 04:22:00
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339. Keep players in control during MCC death - in Feedback/Requests [original thread]
That would certainly start to shift the game perception of DUST being a pure lobby shooter if you allowed players to experience a greater degree of battle persistence. It might be interesting to also see an extraction pod deployed from the warbarg...
- by Jadu Wen - at 2013.10.30 03:59:00
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340. Basic Auto Detonator and Pilot Suits - in Feedback/Requests [original thread]
Samuel Zelik wrote: They're essentially suicide REs... I wouldn't mind them so long as they're a piece of equipment instead of a module or built-in specifically for Pilots; wouldn't need the enter vehicle to activate nerf either. Could see some...
- by Jadu Wen - at 2013.10.30 03:54:00
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