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1121. [Video] Punchy Commando part 2 - in General Discussions [original thread]
The punch fit is ideal on the minmando if you use assault combat rifle and kin cats to close ground on target. Think of fits not as primary but unexpected finisher.
- by Jadek Menaheim - at 2015.07.01 01:37:00
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1122. (a+ç -á° -ƒ+ä-£ -í°)a+ç FALCON PUNCH! 615hp Damage on MinScout - in General Discussions [original thread]
Devadander wrote: I just love how Ratty has evolved with the games evolution. -¦(@_@) The man has had a sense of humor for a long time.
- by Jadek Menaheim - at 2015.07.01 00:41:00
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1123. No Dust is gonna die because of Star Citizen posts for a while... - in General Discussions [original thread]
"Whu..?"
- by Jadek Menaheim - at 2015.06.30 23:58:00
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1124. [Video] Punchy Commando part 2 - in General Discussions [original thread]
Nice, but I do see you dying a lot. Waiting for slot buff and/or the limited tiericide to run these fabulous troll fits better at advanced level.
- by Jadek Menaheim - at 2015.06.30 20:23:00
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1125. [Pics] Commandos are scary as hell now - in General Discussions [original thread]
But that stamina recovery kills those fits.
- by Jadek Menaheim - at 2015.06.30 13:21:00
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1126. (a+ç -á° -ƒ+ä-£ -í°)a+ç FALCON PUNCH! 615hp Damage on MinScout - in General Discussions [original thread]
CCP Frame wrote: Jadek Menaheim wrote: Time to fist some people after the movement hotfix deploys. Reported for bumping thread! /Fist Bump
- by Jadek Menaheim - at 2015.06.30 12:22:00
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1127. (a+ç -á° -ƒ+ä-£ -í°)a+ç FALCON PUNCH! 615hp Damage on MinScout - in General Discussions [original thread]
Jack McReady wrote: you still need knifes if you dont want the heavy to turn kill you after your first punch, just saying. No. Fister philosophy = go deep or go home.
- by Jadek Menaheim - at 2015.06.30 11:36:00
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1128. Bringing the 'Bonus Room lite' to the present and future Dus... - in General Discussions [original thread]
SLENDER M4N wrote: Jadek Manaheim wrote: SLENDER M4N wrote: How do I apply? Send your app to Xer Cloud Consortium. Fast way to search is type XERCC The only critical piece of info I need is if someone referred you to join the corp. ...
- by Jadek Menaheim - at 2015.06.30 11:34:00
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1129. (a+ç -á° -ƒ+ä-£ -í°)a+ç FALCON PUNCH! 615hp Damage on MinScout - in General Discussions [original thread]
Time to fist some people after the movement hotfix deploys.
- by Jadek Menaheim - at 2015.06.30 11:08:00
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1130. hotfix warlords 1.1.3 today after downtime ! - in General Discussions [original thread]
Arirana wrote: Fantastic, and you just know a lot those assaults will give up on strafing completely and stack armor plates. My nova knives are ready. I'm ready to fist some people (a+ç -á-¦ -ƒ+ä-£ -í-¦)a+ç Fisters unite! ( -í-¦ -£-û -í-¦) ...
- by Jadek Menaheim - at 2015.06.30 11:07:00
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1131. Team Deploy: How fast could you all suicide? - in General Discussions [original thread]
@Starlight Burner Fall damage is a bit more difficult to classify as a suicide. Scouts are also pretty squishy in this department. Pull flux grenade on min scout while falling 20m. Dead. System tricked.
- by Jadek Menaheim - at 2015.06.30 09:40:00
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1132. Which is More Impressive/More Awesome? - in General Discussions [original thread]
Sniper, naturally.
- by Jadek Menaheim - at 2015.06.30 08:45:00
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1133. hotfix warlords 1.1.3 today after downtime ! - in General Discussions [original thread]
Tuesday is better than Thursday. Nice typo CCP Frame. https://forums.dust514.com/default.aspx?g=posts&m=2836400#post2836400
- by Jadek Menaheim - at 2015.06.30 08:35:00
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1134. Team Deploy: How fast could you all suicide? - in General Discussions [original thread]
Cross Atu wrote: There has also been mention of a minim WP earned threshold, with those under it not gaining a payout. This mechanic is already present in pubs so the effort to apply it to FW is very small AFAIK. Dropship squishing over 'enem...
- by Jadek Menaheim - at 2015.06.30 06:41:00
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1135. Team Deploy: How fast could you all suicide? - in General Discussions [original thread]
In consideration for currently planned 8 player squads (possible platoon deploys of 16), lets take a good look at adding code or features that track suicide/fall deaths in FW. Increasing deployment size clearly makes it easier to pull people into ...
- by Jadek Menaheim - at 2015.06.30 05:37:00
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1136. Made a breakthrough! - in General Discussions [original thread]
D4GG3R wrote: Jadek I've always liked your posts but this is by far the best thing you've posted ever....... moderately arousing 10/10 Hot damn. Thanks for the compliment.
- by Jadek Menaheim - at 2015.06.30 03:33:00
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1137. Bringing the 'Bonus Room lite' to the present and future Dus... - in General Discussions [original thread]
Jadek Manaheim wrote: Why do you give away all of our company secrets? There's a place for everyone in New Eden, even if they are trying to impersonate your identity.
- by Jadek Menaheim - at 2015.06.30 01:18:00
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1138. Team Deploy in FW could make it easier to boost LP. - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: If they're putting it in, I guess we're all boosting then ! Can't believe they didn't see it. While I'm not sure how to address the boosting, I still feel like platoon deploys should go through to FW.
- by Jadek Menaheim - at 2015.06.30 01:09:00
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1139. Made a breakthrough! - in General Discussions [original thread]
Draxus Prime wrote: Jadek never tags me in his tweets anymore ;_; Simply, going through the rotations. You are not forgotten. 140 characters can be limiting.
- by Jadek Menaheim - at 2015.06.30 00:51:00
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1140. To all FW players: stop playing FW if you want team deploy! - in General Discussions [original thread]
If you really want to hit home the point of 16v16 deploys being a going idea, here's a novel idea. Don't stop playing, grab an alt and be an absolutely terrible player. Team Deploy in FW could also make it easier to avoid awoxing/suicide squad...
- by Jadek Menaheim - at 2015.06.30 00:16:00
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