Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
221. How I feel about Dust 514 (not rage/troll) - in General Discussions [original thread]
freed bird wrote: keno trader wrote: It's late...feeling a bit of nostalgia @ the early days of dust. Here's a song going out to all the logibros, assaults, scouts, heavies, and all the people that make up this community. There may be bad b...
- by Jadd Hatchen - at 2014.04.23 14:17:00
|
222. running solo... - in General Discussions [original thread]
Reign Omega wrote: What's so hard about this again? Nothing if you know how the game works already. Everything if you are a complete noob to CCP games entirely.
- by Jadd Hatchen - at 2014.04.23 14:06:00
|
223. "EVE Legion" Speculorama Thunderdome - in General Discussions [original thread]
Aran Abbas wrote: So here's a thing someone discovered: http://www.trademarkia.com/eve-legion-86233018.html CCP have or are in the process of trademarking an online game called "EVE Legion" My thoughts are it could be a re-branding of Dust...
- by Jadd Hatchen - at 2014.04.23 13:19:00
|
224. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
shaman oga wrote: Every FPS share the same basic concept, shoot to the enemy and kill him, so kills and deaths are occurring very often. Generally in every FPS kills and deaths count only towards to your stats and have no impact on the way you...
- by Jadd Hatchen - at 2014.04.23 13:14:00
|
225. Add in a Negotiation Skill - in Feedback/Requests [original thread]
Dauth Jenkins wrote: A negotiation skill would be nice, but as you said, it would help vets more than noobs, further increasing the amount of risk vets have, further increasing the "protostomp" because they can lose more suits and still make a ...
- by Jadd Hatchen - at 2014.04.23 13:08:00
|
226. Tier gameplay... - in Feedback/Requests [original thread]
Soraya Xel wrote: I think equipment tiering would be a very poor design. Better matchmaking based on effectiveness in combat in general would do a lot more for balance. Gear has much less to do with winning matches than squad coordination and s...
- by Jadd Hatchen - at 2014.04.22 19:50:00
|
227. Add in a Negotiation Skill - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: I'd change Criminal Connections to 2% per level Negotiations to 2% per level and only affect corporations (no pirates) Social having no bonus of it's own would be another SP sink so why not have it boost your standing ...
- by Jadd Hatchen - at 2014.04.22 19:42:00
|
228. Add the word MERCENARY into DUST!!! - in Feedback/Requests [original thread]
Soraya Xel wrote: That doesn't even make any sense. Stop trying to tell me I am what I'm not. You are a player in the game known as DUST 514! =P
- by Jadd Hatchen - at 2014.04.22 16:27:00
|
229. Tier gameplay... - in Feedback/Requests [original thread]
Ok, so this one is not new, but I'll explain it in a way that EVE devs and players will get it... In EVE, some sites/missions are limited in what ship types are allowed to enter the site. These are usually limited by ship size so that you cannot ...
- by Jadd Hatchen - at 2014.04.22 16:26:00
|
230. Add in a Negotiation Skill - in Feedback/Requests [original thread]
Soraya Xel wrote: A social category could definitely be nice. The biggest concern I see though, is again, it being a pretty decisive widening of the gap between newbie and veteran players, as those with Negotiation 5 get more ISK in pubs and su...
- by Jadd Hatchen - at 2014.04.22 16:16:00
|
231. Add the word MERCENARY into DUST!!! - in Feedback/Requests [original thread]
Soraya Xel wrote: Jadd Hatchen wrote: Soraya Xel wrote: But again, you're focusing on something we've been shoehorned into, rather than the life we choose to lead. Yes I am, because that is and always has been the point of the game. It...
- by Jadd Hatchen - at 2014.04.22 16:05:00
|
232. Add the word MERCENARY into DUST!!! - in Feedback/Requests [original thread]
Soraya Xel wrote: But again, you're focusing on something we've been shoehorned into, rather than the life we choose to lead. Yes I am, because that is and always has been the point of the game. It's not mincreaft or painting daisies... It's...
- by Jadd Hatchen - at 2014.04.22 15:59:00
|
233. "Duty Calls" Tank turret reload button NEEDED NOW - in General Discussions [original thread]
Taylor2313 wrote: The button layout for Duty Calls needs the reload function for turrets! I'm sick of having to waste my ammo. It's a simple fix so why can't you get it over with CCP? I imagine a lot of Call of Duty people like myself use these...
- by Jadd Hatchen - at 2014.04.22 15:46:00
|
234. Add the word MERCENARY into DUST!!! - in Feedback/Requests [original thread]
Soraya Xel wrote: I would say I have never really been a mercenary in DUST. It's just something that's never occurred in my playstyle. You earn ISK or LPs from playing in matches right? Then by definition you killed or destroyed equipment fo...
- by Jadd Hatchen - at 2014.04.22 15:41:00
|
235. Add in a Negotiation Skill - in Feedback/Requests [original thread]
Hey so in EVE when a player takes on a mission/contract from an NPC, they can get varying amounts of ISK for its completion and even bonuses depending on several factors. One of those factors is a NEGOTIATION skill. this skill assumes that the amo...
- by Jadd Hatchen - at 2014.04.22 15:39:00
|
236. Add the word MERCENARY into DUST!!! - in Feedback/Requests [original thread]
Soraya Xel wrote: I agree... in part. There's a huge issue with CCP assuming DUST players are mercenaries, as a large number of them are not. Many are businessmen, faction loyalists, alliance leaders, etc. Indeed the name "mercenary" should be ...
- by Jadd Hatchen - at 2014.04.22 15:32:00
|
237. Allow Ground Pounders (GroPos) to travel the universe! - in General Discussions [original thread]
Finn Colman wrote: Gaelon Thrace wrote: Jadd Hatchen wrote: So no for example time... Let's say I have myself (1 m3) plus 100 dropsuits (100 m3 worth about 1 million ISK) and 10 tanks (100 m3 worth about 15 million ISK) that I want move...
- by Jadd Hatchen - at 2014.04.22 14:20:00
|
238. Add the word MERCENARY into DUST!!! - in Feedback/Requests [original thread]
Aero Yassavi wrote: Disagree. The original purpose of Dust was not to be mercenaries, the original purpose of Dust was to take a closer look at New Eden and this world they had created. In fact, CCP should remove all traces of the word "Mercen...
- by Jadd Hatchen - at 2014.04.22 14:17:00
|
239. Add the word MERCENARY into DUST!!! - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Who cares? We are Mercs, they are pod peeps that point and click in Spaaace. Seriously, the promo trailer shows one of the EVE pod peeps bailing on a contract with the Mercs down in the Dust being overrun because any typ...
- by Jadd Hatchen - at 2014.04.22 14:07:00
|
240. Quee Syncing ==> Platoons! - in Feedback/Requests [original thread]
Okay we all know that corps/alliances do this. They get two full squads and then sync up when they join a match. Why? To freaking practice for PC matches, that's why! So why not just make a way for two or more squads to be able to group up into a ...
- by Jadd Hatchen - at 2014.04.18 18:51:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |