Pages: 1 2 3 4 5 6 7 [8] 9 10 |
141. Weapon varients that suck, or serve no purpose. - in Feedback/Requests [original thread]
My specialist shotgun drop uplink and remote explosive fitting disagrees. But you do bring up some points that a re worth some merit.
- by Jackof All-Trades - at 2013.02.03 06:28:00
|
142. REQUEST: More Aerial Vehicles - in Feedback/Requests [original thread]
I think it's because they're having enough trouble with Dropships as it is and don't want to unbalance the game and just throw anything they please in there.
- by Jackof All-Trades - at 2013.02.03 06:26:00
|
143. [Request] Increase in Scan Profile when charging (and a possible system for snip... - in Feedback/Requests [original thread]
mollerz wrote: I would think that a sniper rifle would have some heavy duty EM shielding allowing a sniper to do his job and stay hidden. But I think you are onto something with the forge gun. Maybe higher level snipers have better shielding...
- by Jackof All-Trades - at 2013.02.03 06:00:00
|
144. [Request] Please nerf the new AV, and buff my HAV. - in Feedback/Requests [original thread]
Fair enough, but be careful - New Eden's rough. How glorious it would be if everyone spoke in poems like we. Now I gotta pee. (haha, see?) Oh Lord what's wrong with me.
- by Jackof All-Trades - at 2013.02.03 03:10:00
|
145. (Fling yourself across the sky!!) Equipment idea "Inertial Capacitor" - in Feedback/Requests [original thread]
Just make it lore friendly. Inertia is the ease at which force can accelerate a mass. So how would inertia manipulation propel you?
- by Jackof All-Trades - at 2013.02.03 03:05:00
|
146. Crossbows - in Feedback/Requests [original thread]
We have space crossbows already, they're called railguns.
- by Jackof All-Trades - at 2013.02.03 03:04:00
|
147. [Request] Please nerf the new AV, and buff my HAV. - in Feedback/Requests [original thread]
All my friends from high and low, I just want to say what a good show. For never in my lives have I seen, such numerous mercenaries lack such demean. Seriously guys, I'm really proud. I want this thread to gain its rightful crowd. So despite the ...
- by Jackof All-Trades - at 2013.02.03 02:36:00
|
148. [FEEDBACK] Orbital Bombardment Events; what's working and what isn't - in Feedback/Requests [original thread]
I think CCP needs to invent special jump drives or some kind of interstellar drive for Mercs. The current cyno system won't work well for Mercenaries not supported EVE side. And Kain, you the man.
- by Jackof All-Trades - at 2013.02.02 23:42:00
|
149. [Request] Increase in Scan Profile when charging (and a possible system for snip... - in Feedback/Requests [original thread]
You know, the more I think about it, the more I don't like that idea. But I do feel like changing it. Awkward last minute change, but the beacon won't be exact, and will depend on the dropsuit's scan radius to work out the accuracy of where it cam...
- by Jackof All-Trades - at 2013.02.02 22:38:00
|
150. [Request] Switching Weapons/Equipment - in Feedback/Requests [original thread]
Garrett Blacknova wrote: No it isn't. And no it isn't. If I want to set a defend order on a squadmate at anything resembling a decent speed, I HAVE to line up aiming slightly down and to the left, because when highlighting the "Defend" order, ...
- by Jackof All-Trades - at 2013.02.02 12:25:00
|
151. Comprehensive Equipment Feedback - in Feedback/Requests [original thread]
Devs might overlook it, but I sure as hell find it useful.
- by Jackof All-Trades - at 2013.02.02 12:18:00
|
152. [Request] Corp Logs and New Recruit Status - in Feedback/Requests [original thread]
I feel honoured to be giving you your first like. Definitely needs to be implemented, and I'm sure CCP has it on their minds already, being the Great Gods of New Eden that they are.
- by Jackof All-Trades - at 2013.02.02 12:15:00
|
153. PSVita - in Feedback/Requests [original thread]
Gexleo 'Boomin'Kroe wrote: Rather than making a new thread. I used search and couldn't dig up too much info. Is there any knowledge if they will let us Beta the neocom app with the beta on PS3? It only makes sense so we can debug them both. Per...
- by Jackof All-Trades - at 2013.02.02 12:14:00
|
154. Forum Access from Dust - in Feedback/Requests [original thread]
Coding would be hard. Well, it would be easy, but it'll be crap if they make it easy. If they make it good, it'll take some innovation and coding, and I would much prefer them to focus on the game first. Plus, unless you have a keyboard (in whic...
- by Jackof All-Trades - at 2013.02.02 12:13:00
|
155. [Request] Cinematic MCC crash & destruction in first person - in Feedback/Requests [original thread]
Citrutex wrote: The current explosion leaves something to be desired, it doesn't need to be super fancy, but it does need to be at least as epic as this. My thoughts exactly.
- by Jackof All-Trades - at 2013.02.02 12:06:00
|
156. [Request] Increase in Scan Profile when charging (and a possible system for snip... - in Feedback/Requests [original thread]
Sorry if I didn't make it clearer - when you fire the rifle, you light up like a beacon. Or rather, where they think you are does. You could be gone for all they know (probably use a different icon). It's the Forge Gunner that gets a higher profil...
- by Jackof All-Trades - at 2013.02.02 12:04:00
|
157. Even civilians in New Eden don't get fall damage! (Link provided) - in Feedback/Requests [original thread]
DeathStalker Synchro wrote: I always figured it was due to the shields. Think about it shield detect and deflect anything incoming that can harm the wearer. So basically they would respond to fall damage. Same as when vehicle rams something. It...
- by Jackof All-Trades - at 2013.02.02 11:16:00
|
158. Even civilians in New Eden don't get fall damage! (Link provided) - in Feedback/Requests [original thread]
Cross Atu wrote: I love doing this too, especially with Nova Knives the trick I've found is to either fire off a shot/shots while falling before hitting X and costing to a landing. If you're not high enough to use the damper then just start s...
- by Jackof All-Trades - at 2013.02.02 11:13:00
|
159. Even civilians in New Eden don't get fall damage! (Link provided) - in Feedback/Requests [original thread]
CCP Eterne wrote: Gravboots do not function under heavy loads, such as those induced by wearing armored dropsuits or eating a whole lot of fatty foods. Oh alright, you got me there :p so much for my push for no fall damage. Better start my d...
- by Jackof All-Trades - at 2013.02.02 11:10:00
|
160. [Requests] new dropshipand lav - in Feedback/Requests [original thread]
SOONGäó
- by Jackof All-Trades - at 2013.02.02 10:56:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 |
First page | Previous page | Next page | Last page |