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501. Inhibitor rifle - in General Discussions [original thread]
ChribbaX wrote: We need webbers so we can slow down escaping tanks and LAVs! Yeah, I swear the first thing I thought when I saw this thread was a web
- by Jackof All-Trades - at 2013.09.25 11:34:00
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502. CCP and birds - in General Discussions [original thread]
This should be in locker room, buuuttt.... "The nerf hammer, the nerf hammer!"
- by Jackof All-Trades - at 2013.09.25 11:32:00
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503. The Minmatar Scout vs. Gallente Scout (1.4 Overall Scout build) - in General Discussions [original thread]
Cody Sietz wrote: Gallente isn't a bad suit, it's just tough with the lack of highs and the low PG. If the proto got a 2 base PG buff I think it would perform better. The way I look at it is: Minmatar=Ninja assassin. Get in, kill, get out. G...
- by Jackof All-Trades - at 2013.09.25 11:27:00
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504. Split screen? - in General Discussions [original thread]
Somehow? Please?
- by Jackof All-Trades - at 2013.09.21 01:05:00
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505. What's your Dream DUST Map? - in General Discussions [original thread]
Open world.
- by Jackof All-Trades - at 2013.09.18 10:55:00
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506. Speaking of PVE - in General Discussions [original thread]
Fight Sansha incursions. Space zombies.
- by Jackof All-Trades - at 2013.09.16 05:35:00
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507. Looking for Fun on Saturday? - in General Discussions [original thread]
Was just watching the video! Looks freaking awesome, man! But nah.
- by Jackof All-Trades - at 2013.09.16 05:29:00
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508. How devastating a forge gun can be.... against infantry. - in General Discussions [original thread]
I thought that was an orbital strike.
- by Jackof All-Trades - at 2013.08.27 10:45:00
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509. The Scout Chronicles - in General Discussions [original thread]
Every single time you do a running kill though this should be in locker room
- by Jackof All-Trades - at 2013.08.27 10:37:00
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510. Causes of death - 10 matches - in General Discussions [original thread]
Assault Rifles all the time
- by Jackof All-Trades - at 2013.08.03 23:09:00
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511. nerf toxin smg - in General Discussions [original thread]
Heligg wrote: Anita Hardone wrote: It is true. They do need nerfd since im seeing Toxin used alot more than other side arms. I think some are even using it as a primary. http://www.youtube.com/watch?v=xu2V0IHd6cs Prototype.
- by Jackof All-Trades - at 2013.08.02 08:25:00
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512. DUST 514 looking good - in General Discussions [original thread]
da GAND wrote: I didn't see that in the trailer, I only saw the commando suit in it, but i'll take a look at it again In the kill feed.
- by Jackof All-Trades - at 2013.07.24 01:07:00
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513. DUST 514 looking good - in General Discussions [original thread]
da GAND wrote: any links to that gallery? http://flewda.cghub.com/images/ It's a debatable source. Either way, I wouldn't source your claims on it.
- by Jackof All-Trades - at 2013.07.21 04:50:00
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514. DUST 514 looking good - in General Discussions [original thread]
Mobius Wyvern wrote: da GAND wrote: Mobius Wyvern wrote: da GAND wrote: Shion Typhon wrote: Well, after yet another match of LAV + Flaylock spam by stacked proto teams amid various game bugs and other assorted fail I realised I can'...
- by Jackof All-Trades - at 2013.07.19 07:14:00
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515. DUST 514 looking good - in General Discussions [original thread]
Shion Typhon wrote: Well, after yet another match of LAV + Flaylock spam by stacked proto teams amid various game bugs and other assorted fail I realised I can't play more than 2 matches in a row without quitting out in rage and wishing explosi...
- by Jackof All-Trades - at 2013.07.18 11:21:00
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516. DUST 514 looking good - in General Discussions [original thread]
I'm glad to see some agree.
- by Jackof All-Trades - at 2013.07.18 07:41:00
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517. New Weapon Models (Pics) - in General Discussions [original thread]
Yup, seen these. Fan art, but very well done. The visuals are based off CCP's pictures too, so I don't see why they shouldn't be accepted as being valid.
- by Jackof All-Trades - at 2013.07.18 06:24:00
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518. The "OP shadow" effect - in General Discussions [original thread]
Nah, they've always sucked.
- by Jackof All-Trades - at 2013.07.18 06:00:00
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519. Reasonable Forge gun fix - in General Discussions [original thread]
GǪ this is what I suggested ages back. Allow forge guns in all their magnetic glory to be able to be picked up by drop ships. I had a thread about this, somewhereGǪ
- by Jackof All-Trades - at 2013.07.18 03:13:00
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520. What happened to Shotguns, CCP? (Uprising 1.2) - in General Discussions [original thread]
This needs more coverage. The shotgun is ridiculous - the only use for it is flanking people. You can do that with nova knives. That's how silly it is. In a CQC environment, it isn't hard for the assault rifle to almost always win. What? Give us ...
- by Jackof All-Trades - at 2013.07.18 02:56:00
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