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21. Destructive Beam - in Rookie Training Grounds [original thread]
1ANONLYRIDER wrote: [quote=Altina McAlterson]Orbital Strike. But you can also get your own if you yourself accumulate 2500 you can call one in ( squad leader or not it all about the war points and helping the team ) AND p.s the 25 points you g...
- by Jack Sharkey42 - at 2013.02.20 21:27:00
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22. Swarm Launcher vs. Forge Gun - in Rookie Training Grounds [original thread]
Now I'm sure this comparison has been made before, but I'm curious as to how this scales once you get more advanced in the skills and get the better weapons. I put a few pros/cons below but I'd love to hear more from all of you! What do you think ...
- by Jack Sharkey42 - at 2013.02.20 19:18:00
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23. Ambush Scout - in Rookie Training Grounds [original thread]
I can only add one decent piece of info to this. I've got an alt that's going for the same built, and I looooove having a bigger scan radius! It lets you see people farther away that aren't facing you and are headed in another direction. As fast a...
- by Jack Sharkey42 - at 2013.02.19 22:49:00
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24. Why Light Side Logi is more profitable than Dark Side Logi. - in Rookie Training Grounds [original thread]
There are few feelings as awesome as reviving someone, healing them, and then watching them run off and tear through 5 people. Like watching your kids go to school lol
- by Jack Sharkey42 - at 2013.02.15 20:18:00
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25. Melee Damage - in Rookie Training Grounds [original thread]
Also because I feel its necessary to say in any thread involving melee; F you Nova Knife! lol :P
- by Jack Sharkey42 - at 2013.02.15 18:50:00
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26. Melee Damage - in Rookie Training Grounds [original thread]
So I noticed that the melee damage for any suit is basically 135, and I decided to try putting some points into Hand to Hand to see if I could get that number into a really nasty range and maybe make a scout that beats people to death! Hand to Han...
- by Jack Sharkey42 - at 2013.02.15 18:41:00
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27. Vehicle Dropoff Destruction - in Rookie Training Grounds [original thread]
This is starting to sound like someone needs to do a "Drunk Bolas Compilation" video set to Benny Hill music
- by Jack Sharkey42 - at 2013.02.14 15:25:00
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28. Cancel Lock-on - in Rookie Training Grounds [original thread]
Is there a way to cancel your lock on with the swarm launcher? Sometimes I end up locking onto a supply depot or something that's behind the vehicle i'm aiming and, but instead of just pushing a button and cancelling i have to turn around and wake...
- by Jack Sharkey42 - at 2013.02.13 03:56:00
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29. Precision Strikes vs. MCC - in Rookie Training Grounds [original thread]
KalOfTheRathi wrote: Although, 99.4% of the NewB population thinks they can bring it down with whatever they have equipped, usually ARs. Dear god it drives me nuts when I see 3 people in a pub match just firing missile turrets at the MCC'...
- by Jack Sharkey42 - at 2013.02.12 18:29:00
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30. The Lone Wolf - in Rookie Training Grounds [original thread]
You'll probably want a combo of Logi and sniper, but really only go cheap militia suits till you find your pacing. Sniping will let you go wherever and shoot people, and sometimes you'll be added to squad automatically when you start up a game (if...
- by Jack Sharkey42 - at 2013.02.12 17:16:00
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31. Vehicle Dropoff Destruction - in Rookie Training Grounds [original thread]
Is there any benefit gained from shooting down the dropships that bring vehicles? I know that if they're destroyed midair the vehicle gets blown up too, but they seem to have way more hits than the vehicles themselves. So a few questions... Does ...
- by Jack Sharkey42 - at 2013.02.12 17:06:00
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32. What module makes u invisible to the enemy? - in Rookie Training Grounds [original thread]
GM Hercules wrote: Is more harder to see you in the Radar. Is more harder. Much good. You be dot for less time. Make more winning.
- by Jack Sharkey42 - at 2013.02.11 19:27:00
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33. Blast Radius - in Rookie Training Grounds [original thread]
But is there a reference for it somewhere? Like I'm looking for some sort of diagram or description that'll tell me how close i need to shoot in order for the AOE to effect them. Also is it known if damage drops off the farther from the point of i...
- by Jack Sharkey42 - at 2013.02.11 18:36:00
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34. Blast Radius - in Rookie Training Grounds [original thread]
Wondering if anyone has any visuals or good descriptions of how wide the listed blast radius's are for things like mass drivers and grenades? Tough for me to picture meters in a game. Wondered this because I wanted to upgrade my Mass Driver skill...
- by Jack Sharkey42 - at 2013.02.11 15:58:00
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35. Questions about Ambush gametype - in Rookie Training Grounds [original thread]
DigiOps wrote: When I spawn in ambush, the first thing I do is spin around like a madman. I usually get a couple easy kills. Better them then me, right? Yuuuuuuuup lol
- by Jack Sharkey42 - at 2013.02.11 15:47:00
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36. I can counter... - in Rookie Training Grounds [original thread]
To simplify, I seem to see people discussing balance in weapons in terms of whether or not individuals are able to handle them. But not how a single OP class/weapon/mod effects the balance of a full scale match. Maybe that's a bit clearer
- by Jack Sharkey42 - at 2013.02.08 15:11:00
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37. Squad Orders. - in Rookie Training Grounds [original thread]
Big Popa Smurff wrote: I posted this in the general discussion, but thought that it would be better suited here. When you first spawn into a game please check if you are the squad leader, you can check in the squad chat channel in the warbardg...
- by Jack Sharkey42 - at 2013.02.08 15:03:00
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38. I can counter... - in Rookie Training Grounds [original thread]
You know something I've seen on forum discussions? Most especially ones that are about whether or not a weapon is OP. "X isn't OP, I can take down anyone using an X with just a Y" This seems like a weird little fallacy to me, for OP discussions ...
- by Jack Sharkey42 - at 2013.02.08 14:55:00
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39. Uplink Alerts - in Rookie Training Grounds [original thread]
Woah! It's ONLY your squadmates!? I thought it was for the entire team!!!! Holy crap that's a mind blown kinda thing!
- by Jack Sharkey42 - at 2013.02.07 21:37:00
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40. Clear the firing line! - in Rookie Training Grounds [original thread]
Deal! In exchange once FF is introduced please don't do those broad sweeps I see HMG's do that I'm sure will result in an unreasonable number of FF kills
- by Jack Sharkey42 - at 2013.02.07 17:08:00
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