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2321. Do you think Tanks are Overpowered? - in General Discussions [original thread]
Domingo Cervezas wrote: B I take them out with basic AV Grenades all by myself. cool story bro, 10-20k ehp, and yo think those 1k damage grenades bothers a properly fit tank? noobs in a tank with random milita mods dont count as argument.
- by Jack McReady - at 2012.08.23 07:48:00
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2322. av grenades op - in General Discussions [original thread]
what a welp... properly fit tanks have 10k-20k ehp and 1k damage grenade bothers you? really? maybe dont drive mindlessly and stop camping a single spot then?
- by Jack McReady - at 2012.08.23 07:44:00
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2323. Riot Shields - in General Discussions [original thread]
or you just fit more shield extenders & armor plates and have a weapon you can use properly
- by Jack McReady - at 2012.08.23 07:29:00
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2324. Do you think Tanks are Overpowered? - in General Discussions [original thread]
if driven properly (aka never stand still) and are properly fit (aka 15k-20k ehp) you can: 1. evade most AV weapon hits cause of the speed, remember that sharp turns makes swarms hit the ground often, or hit obstacles 2. survive alot of punishment...
- by Jack McReady - at 2012.08.23 07:23:00
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2325. ROOOOOOOOOOOOOOOOOOADDDDDD RAGE!!!!!!!!!!!!!!! - in General Discussions [original thread]
Seran Jinkar wrote: Actually roadkilling is the only way to kill people with an LAV right now. Even standard turrets needs 4 or 5 missiles to kill a militia assault suit. Maybe it's getting better with the LVL 3 turrets.. but I haven't tested t...
- by Jack McReady - at 2012.08.22 11:57:00
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2326. New Primary Weapon Fit In The Precursor Build - in General Discussions [original thread]
SoLJae wrote: Jack McReady wrote: submachines guns on the other hand are pretty good at killing heavies up close but you get owned by any assault rifle at mid range because the smg range is very short. They did buff the range of the SMG...
- by Jack McReady - at 2012.08.20 20:24:00
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2327. This build is all about RoF - in General Discussions [original thread]
Dewie Cheecham wrote: xprotoman23 wrote: slower firing weapons other than the sniper rifles are pretty much rendered useless in 1v1 scenarios. Increase the RoF or heavily increase the damage of breach weapons to compensate. inb4 breach wea...
- by Jack McReady - at 2012.08.20 20:23:00
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2328. New Primary Weapon Fit In The Precursor Build - in General Discussions [original thread]
mass drivers are still bad & bugged. the damage is low if you dont hit someone in the face which is almost impossible as the projectile speed is lower than thrown grenades, the ammo capacity is low and the mass driver projectiles do not explod...
- by Jack McReady - at 2012.08.20 13:19:00
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2329. starting profession - logistic is missing - in General Discussions [original thread]
we have professions that start with scout, assault and heavy stuff but will there be one that start with logistic suit and logistic stuff?
- by Jack McReady - at 2012.08.20 07:23:00
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2330. Are Logistics Too Diverse? - in General Discussions [original thread]
Logi cannot wield SMG + Swarm Launcher. and the speed of a Logi is considerable less then of any assault. using a speed increasing module as argument does not really hold ground as all suits can use that module.
- by Jack McReady - at 2012.08.16 12:58:00
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2331. Hate Tanks? Go AV. Here's why. - in General Discussions [original thread]
my tank can dodge swarms and forge guns wont hit me more then twice when I pass to one shot any poor infantry guy that dares to come in my line of sight. 2 seconds later I am out of sight and you cant hit me anymore while you barely scratched my s...
- by Jack McReady - at 2012.08.13 09:03:00
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2332. Are breach-type weapons better? - in General Discussions [original thread]
SoLJae wrote: Garrett Blacknova wrote: Breach weapons are more accurate, so they have higher EFFECTIVE DPS at range. Also, in CQC the regular version is technically capable of a faster kill if you can keep your aim. The BEST assault rif...
- by Jack McReady - at 2012.07.16 14:45:00
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2333. Tanks are easy to disable, here is how - in General Discussions [original thread]
William HBonney wrote: Jack McReady wrote: stop using shitfit and shitdrivers as argument. I have not lost my sagaris till yet. it has 15k effective shield hp and all I do is to move nonstop around the map and kill infantry on the fly. due ...
- by Jack McReady - at 2012.07.16 13:20:00
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2334. Cost as a balancing factor. - in General Discussions [original thread]
pretty much agree, cost is no factor. my EvE character is able to fund me more tanks then I can use in my whole life, even if they would cost 2mil.
- by Jack McReady - at 2012.07.16 12:19:00
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2335. Tanks are easy to disable, here is how - in General Discussions [original thread]
stop using shitfit and shitdrivers as argument. I have not lost my sagaris till yet. it has 15k effective shield hp and all I do is to move nonstop around the map and kill infantry on the fly. due to my speed nothing can keep up, swarms fired on ...
- by Jack McReady - at 2012.07.16 10:28:00
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2336. AV Route - in General Discussions [original thread]
shitfits and bad driving does not really count. a tank can dodge swarms in the current build. it is quite easy with the tanks speed, the pathetic swarms flying paths and all the obstacles on the map. also you need 8 full volley hits with a proto ...
- by Jack McReady - at 2012.07.16 09:58:00
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2337. Holy **** I just soloed a Sagaris :) - in General Discussions [original thread]
shitfits dont count. try to do this against a good player with high amount of sp that fits his sagaris for 15k+ effective shield hp.
- by Jack McReady - at 2012.07.16 08:59:00
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2338. AV Route - in General Discussions [original thread]
train for forge guns. swarms currently suck hard. they are easily dodged with all the obstacles on the map and their pathetic flying path. a tank driver can dodge locked on rockets like a ninja in the current build.
- by Jack McReady - at 2012.07.15 22:02:00
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2339. How to fix Remote Explosives - in General Discussions [original thread]
i love this spreading of false info yeah yeah RE can be thrown for 100 meters and have 50m explo radius. pathetic butthurt welps
- by Jack McReady - at 2012.07.15 20:10:00
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2340. New Camping Low - in General Discussions [original thread]
Hellhammer Tactical wrote: having been on both sides of this situation, all i can say is PTFO, teams find themselves in this situation when they play lone wolf and dont think "dropship = behind enemy lines" its bad players that LET themselves g...
- by Jack McReady - at 2012.07.15 20:00:00
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