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221. Protos In Pubs - in General Discussions [original thread]
keno trader wrote: JDEZ09 wrote: Lol soo many of these threads made. As the game continues to recieve free updates and expansions, there will hopefully be an avenue for newer players to get comfortable with Dust and its gamble-type of gamep...
- by JDEZ09 - at 2014.04.27 17:41:00
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222. Protos In Pubs - in General Discussions [original thread]
Lol soo many of these threads made. As the game continues to recieve free updates and expansions, there will hopefully be an avenue for newer players to get comfortable with Dust and its gamble-type of gameplay. PvE comes to mind when I say that....
- by JDEZ09 - at 2014.04.27 17:12:00
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223. 7 million sold PS4s so far. - in General Discussions [original thread]
nukel head wrote: Spectral Clone wrote: Dust needs to be ported ASAP. I don't think Dust will be able to compete with PlanetSide. I love the Dust concept and gameplay and I would like to see it become more, but the current pay to win mode...
- by JDEZ09 - at 2014.04.18 20:18:00
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224. General John Ripper, the type of merc to... - in The Locker Room [original thread]
General John Ripper, the type of merc that can pull out his repair tool and fix his own armor.
- by JDEZ09 - at 2014.04.09 21:54:00
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225. Something about the Cal Scout... - in General Discussions [original thread]
I typically look towards a precision enhancer here & there on my Cal Scouts, and have been able to pick up on some other nearby scouts by doing so. I hear that range amps on the scout also help out alot so I'll be messing with that also.
- by JDEZ09 - at 2014.04.07 17:04:00
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226. Finally broke my DS3 because of dust - in General Discussions [original thread]
The sprint glitch is one of the most amazingly annoying mistakes ever performed by mankind. If the button is for running, then damnit you better run if you press it. Alot of times the sprint button is the only thing I need to get off a lunge for...
- by JDEZ09 - at 2014.04.07 16:50:00
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227. Super frustrated lately - in General Discussions [original thread]
The shield extender level 5 are pretty much the only ones worth using for sure, especially on a cal scout. your gallente scout, however, is great at dampening. Get your profile dampening to at least level 3 before using dampeners, but getting th...
- by JDEZ09 - at 2014.04.07 16:44:00
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228. Something about the Cal Scout... - in General Discussions [original thread]
The Cal Scout works better as a shield tanker than an assault, given its strafing capabilities without regular armor plates. Perfect for rapid succession 1v1s, but ive even ran through entire teams with this scout cloaked without a scratch. Even ...
- by JDEZ09 - at 2014.04.07 16:26:00
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229. Discussion to find the FoTM. - in General Discussions [original thread]
Its time to fess up guys. Heres what im having fun with. Amarr Assault with a cloak and 900hp Caldari scout cloaked with nova knives and kaal magsec
- by JDEZ09 - at 2014.03.31 17:27:00
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230. Why do people run proto in pub matches? - in General Discussions [original thread]
I agree with alot of folks here. Also, running the best gear possible may even allow your squadmates to do better in matches. Logistics soldiers with nanite injectors, scanners, nanohives and repair tools can maintain squadmates health, prevent ...
- by JDEZ09 - at 2014.03.30 00:31:00
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231. Magsec SMGs do not have any attachments - in General Discussions [original thread]
pyramidhead 420 wrote: JDEZ09 wrote: The Magsec SMG currently has no attachments at any tier of operation level. It was stated that they not only would have a silencer but also a holographic sight for aiming assistance. There is not a sharps...
- by JDEZ09 - at 2014.03.28 22:11:00
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232. Magsec SMGs do not have any attachments - in General Discussions [original thread]
The Magsec SMG currently has no attachments at any tier of operation level. It was stated that they not only would have a silencer but also a holographic sight for aiming assistance. There is not a sharpshooter skill for this gun, and the recoil i...
- by JDEZ09 - at 2014.03.28 21:21:00
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233. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Hello all 1.8 has dropped and everyones digging in to the new gear. One problem that I noticed with the magsec smgs. Where are the silencer/holo sight versions? Even the prototype lack these attatchments? Are there other types being released l...
- by JDEZ09 - at 2014.03.28 17:01:00
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234. 1.8 drop suit pecking order - in General Discussions [original thread]
The Amarr assault can fit a basic cloak pretty well with 900 HP, including one complex dampener for good measure. Lots of fun popping up behind someone with a fully charged scrambler shot to set things off nicely. Ive seen how cool it looks whe...
- by JDEZ09 - at 2014.03.26 16:14:00
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235. The 1.8 Amarr Assault Suit - in General Discussions [original thread]
Yes it has less armor and more shields. The Amarr Assault will have more standard armor than a Gallente Assault, but it's not a huge difference between the two. A small thing that I noticed while using a fully tanked version of the reactive p...
- by JDEZ09 - at 2014.03.19 22:22:00
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236. The 1.8 Amarr Assault Suit - in General Discussions [original thread]
Cody Sietz wrote: Damn 150/300 base. That's like 185/375 with max skills. Over 500 base ehp! The 150/300 numbers were with the maxed out hp skills. The base HP prior to skill training is 120/240 for the Amarr assault.
- by JDEZ09 - at 2014.03.19 21:54:00
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237. The 1.8 Amarr Assault Suit - in General Discussions [original thread]
Mordecai Jakotar wrote: I just saw the posting of the the planned assault dropsuit stats for 1.8, and found myself feeling a little nervous about the changes being made to the assault ak.0. It seems that CCP is pushing amarr assault away from t...
- by JDEZ09 - at 2014.03.17 22:02:00
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238. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
CCP Logibro wrote: Unfortunately we didn't get a chance to redo the slots and PG/CPU for all the medium frames in Uprising 1.8. Expect those changes to come in a future update. Thanks for the heads up. Yea ive been Amarr Assault this entire...
- by JDEZ09 - at 2014.03.06 03:38:00
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239. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? I can definitely chime in a bit here. This sounds like a great little gamble...
- by JDEZ09 - at 2014.02.03 23:19:00
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240. [Request] Release 1.8 Medium Suit Stats - in Feedback/Requests [original thread]
I agree! Lets us see whats up.
- by JDEZ09 - at 2014.01.27 23:06:00
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