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241. [Request] More Obstacles On Terrain - in Feedback/Requests [original thread]
Raynor Ragna wrote: Yeah. There definately needs to be more spots for cover.. Or faster deployment of LAVs. I'd really love to see deployable structures stay in fight even when they've been killed. Especially if they can stay there between ro...
- by J'Jor Da'Wg - at 2012.08.17 00:53:00
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242. Map is too big. - in Feedback/Requests [original thread]
Definetly put in the 32 v 32 battles. That would tremendously make the game more intense and immersive.
- by J'Jor Da'Wg - at 2012.08.17 00:50:00
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243. [Feedback] Dust 514 - The biggest sink ever introduced to the eve econ - in Feedback/Requests [original thread]
As people have said, proto gear is not for every battle. Standard , TII, and Advanced are all that would likely be used... Imagine fitting every soldier in an army with THE MOST EXPENSIVE gear around. Not happening. You trade off for cost. I think...
- by J'Jor Da'Wg - at 2012.08.16 17:19:00
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244. CANT AFFORD TO BUY ANYTHING - in Feedback/Requests [original thread]
Veigar Mordekaiser wrote: The goal was to make running full proto full time impossible without insane funding (ie. goonsquad mercs). This is to make it so you rely on your skills more than your wallet, proto is now for special occasions, and ad...
- by J'Jor Da'Wg - at 2012.08.15 17:38:00
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245. [feedback] The New Maps - in Feedback/Requests [original thread]
I too think the maps could use more indoor and vertical elements. Also, I would like more infrastructure to be interactive, for instance - Blast doors that can be hacked and closed, also destroyed, but used to barricade yourself in a room and hol...
- by J'Jor Da'Wg - at 2012.08.15 17:35:00
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246. My view on new patch - in Feedback/Requests [original thread]
Dante Daedrik wrote: EnglishSnake wrote: tbh auto aim needs to be removed The majority if not all of console FPS's have some form of Auto-Aim to compensate for lag, dead-zone on analogs, and other inhibiting factors. Its overdone in DU...
- by J'Jor Da'Wg - at 2012.08.15 17:33:00
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247. CANT AFFORD TO BUY ANYTHING - in Feedback/Requests [original thread]
The more I think about it, I hate to say i but yes, CCP has been breaking its promises.... Not good news
- by J'Jor Da'Wg - at 2012.08.15 04:20:00
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248. Make this game bloody - in Feedback/Requests [original thread]
I think your body should set on fire if you die to plasma weapons...
- by J'Jor Da'Wg - at 2012.08.15 01:45:00
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249. Tweaks to Dropship Controls - in Feedback/Requests [original thread]
Zero Harpuia wrote: Er, just wanted to say R1 has two settings: pushed and not pushed. Pushing it harder to make it do anything is either wasted effort or you are using a damaged input device. As for going up, tilt back a bit so that the thrus...
- by J'Jor Da'Wg - at 2012.08.14 03:54:00
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250. [Brainstorming] Breaking a spawn camp. - in Feedback/Requests [original thread]
Its hard to do anything to break a spasn camp when you are insta dead the moment you spawn. The whole thing with dropping an uplink is that you need to br able to survive more thann 5 seconds, which, is often impossible when a missile Sagaris is o...
- by J'Jor Da'Wg - at 2012.08.13 14:14:00
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251. Tweaks to Dropship Controls - in Feedback/Requests [original thread]
Hello all; One thing I have noticed with dropships is that thestrength you to have to press the R1 button to move upwards is actually kind of ridiculous. I feel like I am trying to break my controller to lift off. The pressure sensitivity thresh...
- by J'Jor Da'Wg - at 2012.08.13 14:10:00
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252. [FEEDBACK] E3 2011 Trailer... What did it do right? - in Feedback/Requests [original thread]
Looking back at the 2011 E3 trailer, I still feel a lot of excitement from watching that. Personally, I think the devs could bring back some of the features in that trailer. For instance; 1. FPS in the dropship: In the trailer, the merc was wat...
- by J'Jor Da'Wg - at 2012.08.11 00:53:00
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253. [Req] Gore. - in Feedback/Requests [original thread]
The E3 2011 trailer was pretty cool. The guy got sniped and a realistic amount of blood splattered from behind him. Honestly, I like the old dropships where you could aim out of them and would physically jump in and out...
- by J'Jor Da'Wg - at 2012.08.11 00:36:00
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254. EVE style dropsuit level and role bonuses - in Feedback/Requests [original thread]
I had similar ideas, I will post the thread link here. Essentially, it is a more visually focused version of your ideas for differentiated dropsuits. [url]https://forums.dust514.com/default.aspx?g=posts&t=24509&find=unread[/url]
- by J'Jor Da'Wg - at 2012.08.11 00:29:00
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255. [Request] Multiplayer - in Feedback/Requests [original thread]
Probably take too much RAM up on the PS3... I always loved splitscreen games, but if we can get more ingame content instead of splitscreen I would vote for that.
- by J'Jor Da'Wg - at 2012.08.07 14:30:00
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256. Vehicle spawn request - in Feedback/Requests [original thread]
On the 1st part I agree, but on the 2nd part... No. I want total freedom in games. If I am fighting in nullsec, I want to be able to place a cloaked tank on a tower and shoot a flight of enemy dropships out of the sky by surprise...
- by J'Jor Da'Wg - at 2012.08.06 00:39:00
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257. [Request] Grouping ASAP - in Feedback/Requests [original thread]
Johnny Guilt wrote: doesn't grouping usually screw up the balance of matchmaking? So starts the grouping is OP arguments... :/ On another note, can't wait to smash groups of people with my homies.
- by J'Jor Da'Wg - at 2012.08.06 00:21:00
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258. [Request] Grouping ASAP - in Feedback/Requests [original thread]
Derp derp double post
- by J'Jor Da'Wg - at 2012.08.06 00:21:00
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259. Request: Magic - in Feedback/Requests [original thread]
Its more amazing to me that people took THAT LONG to realize that it was a troll.
- by J'Jor Da'Wg - at 2012.08.06 00:16:00
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260. Awful hit detection leaves beta unplayable - in Feedback/Requests [original thread]
^ They said that last build too. I am kind of getting annoyed at the lack of info that CCP gives it's beta testers. They don't even give us info about the build dropping next week! We are all under NDA, come on!
- by J'Jor Da'Wg - at 2012.08.04 16:26:00
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