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441. Kill All Blueberries 2 - in General Discussions [original thread]
Daddrobit wrote: Sleppy was a man with a plan A plot that contained no glitter His aim was sure His intent so clear His bumper was sure to taste bitter. The bluedots would weep on the mic The redots were sure to complain But neither with a cho...
- by J'Jor Da'Wg - at 2012.12.07 03:54:00
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442. 25 BPCs of limited edition Quafe dropsuits o.O - in General Discussions [original thread]
Do they come with a stock soda-ballcap drinking attachment, so you can put your bottles of Quafe on your helmet and drink happily from a flexible straw as you kill for money?
- by J'Jor Da'Wg - at 2012.12.07 03:33:00
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443. Christmas Truce - in General Discussions [original thread]
I-Shayz-I wrote: I like the idea, kind of. Maybe just disable weapons for a whole day? :P Or have the weapons shoot showballs instead XD Or presents! The Immortal Mercenary Santa "Claws" Cringle, who rides throughout New Eden in his clone...
- by J'Jor Da'Wg - at 2012.12.07 03:27:00
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444. The next build better be epic - in General Discussions [original thread]
After getting his aim thrown off 20 feet by a locus grenade that landed 10m away
- by J'Jor Da'Wg - at 2012.12.07 03:11:00
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445. Seems ROFL is not so confident. - in General Discussions [original thread]
Dust Goon wrote: KryptixX wrote: EVE nerd. i prefer the drama over the game... ...i like how ROFL play the big man in Dust lul Whose alt are you
- by J'Jor Da'Wg - at 2012.12.07 03:07:00
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446. Christmas Truce - in General Discussions [original thread]
lol one guy will ruin it all guarenteed. ...Why no, of course it wouldn't be me... :P
- by J'Jor Da'Wg - at 2012.12.07 03:02:00
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447. Maps for the Event this weekend - in General Discussions [original thread]
Paran Tadec wrote: J'Jor Da'Wg wrote: The "new maps" at least will inject some variety. I honestly like all 3 from the pics so far. I do agree thoug, Tony. It is a bit of false advertising. I assumed new terrain or something. I honestly hop...
- by J'Jor Da'Wg - at 2012.12.06 22:06:00
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448. A friendly reminder - in General Discussions [original thread]
Suicide is not permitted in public areas. Thank you for your cooperation.
- by J'Jor Da'Wg - at 2012.12.06 20:14:00
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449. Maps for the Event this weekend - in General Discussions [original thread]
The "new maps" at least will inject some variety. I honestly like all 3 from the pics so far. I do agree thoug, Tony. It is a bit of false advertising. I assumed new terrain or something. I honestly hope that you are wrong and it isn't 1000 varia...
- by J'Jor Da'Wg - at 2012.12.06 20:04:00
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450. How do you pass your boredom on the battle field? - in General Discussions [original thread]
I usually turn off my PS3 when I get bored of playing DUST.... just sayin'.
- by J'Jor Da'Wg - at 2012.12.04 21:48:00
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451. why unreal engine? why not killzone or crytek engine? - in General Discussions [original thread]
Daddrobit wrote: At the beginning of Dust development, Crytek 2 and much less 3 had yet to be released, and UE3 is far better than the first Crytek engine, and the Killzone engine is an in-house mod of the Havok physics engine I do believe. U...
- by J'Jor Da'Wg - at 2012.12.04 21:44:00
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452. Post Tourney Corp Power Rankings - in General Discussions [original thread]
lol everyone forgets that KEQ made it to round 2... *incoming tears detected, another round of qq artillery inbound* *ducks head*
- by J'Jor Da'Wg - at 2012.12.04 20:01:00
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453. 48 players next build? - in General Discussions [original thread]
moar playerz per math plzkthnxbai ccp
- by J'Jor Da'Wg - at 2012.12.04 11:34:00
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454. The problem with Heavies. - in General Discussions [original thread]
They need more slots, armor, and CPU/PG tojustify the cost in SP and ISK for heavy suits tbh. A general across the board buff
- by J'Jor Da'Wg - at 2012.12.02 22:25:00
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455. 48,550,000 ISK CORP BATTLE! - in General Discussions [original thread]
epic win! This thread is great
- by J'Jor Da'Wg - at 2012.12.02 14:21:00
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456. Large railguns: do they need to be so slow? - in General Discussions [original thread]
They could use a slight buff to tracking speed. But the charge time is well worth it, as tankers are finding out the true joy of railguns now that missiles are KIA
- by J'Jor Da'Wg - at 2012.12.01 03:31:00
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457. AR are op, shotguns OP, sniper rifles OP, scrambler pistols are OP, hell the waf... - in General Discussions [original thread]
BMSTUBBYx wrote: Player count is under powered! With the low player count all weapons seem OP. If anything we should be asking CCP to give us a higher player count. More people = more oppurtunities for uou to have a favorable situation! I ...
- by J'Jor Da'Wg - at 2012.12.01 03:27:00
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458. Why would anyone choose a Submachine Gun over an Assault Rifle? - in General Discussions [original thread]
Tbh they could use a buff imo. Not a huge one but a nudge upwards. That plus giving assault rifles recoil would help balance the game a lot more.
- by J'Jor Da'Wg - at 2012.12.01 03:22:00
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459. Ammar Dropships - in General Discussions [original thread]
I think it spawning would be cooler if we dropped in like the screenshot KAGE posted... at least in ambush. I don't like the appearing out of thin air mechanic, it doesn't feel gritty enough.
- by J'Jor Da'Wg - at 2012.11.30 22:42:00
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460. Do we want more progress? - in General Discussions [original thread]
I say buff the other things INTO usefulness before nerfing everything.
- by J'Jor Da'Wg - at 2012.11.30 20:20:00
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