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17321. Assault Rifles too Powerful? - in Feedback/Requests [original thread]
I think that there are a few guns that need to be brought up to par of the AR itself. ARs IMO is the hallmark example of how fast a person should go down under standoff distances and eveyr other practical gun needs to be based off its kill time. ...
- by Iron Wolf Saber - at 2012.07.16 07:16:00
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17322. Give snipers the ability to no scope - in Feedback/Requests [original thread]
I dont know anyone able to realistically swing a gun larger than themselves to acrurately hip fire unless it was a shotgun. Secondarly Quick Scoping is BY far the most lamest abuse of auto aim EVER.
- by Iron Wolf Saber - at 2012.07.16 07:13:00
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17323. gun attachments - in General Discussions [original thread]
Rorek IronBlood wrote: Omnipotent lilmamaj wrote: Lurchasaurus wrote: false. we are teaching them that COD bullshit is unnaceptable in this game. we dont need or want it. We are more than willing to teach some tricks of the trade, but som...
- by Iron Wolf Saber - at 2012.07.16 07:11:00
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17324. Oh **** moments - in General Discussions [original thread]
CCP Frame wrote: This thread just made my day. Loving it! :) Arent you supposed to be in CCP and not SAK?
- by Iron Wolf Saber - at 2012.07.16 07:07:00
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17325. Aim Assist? Update. - in General Discussions [original thread]
ETEREX wrote: Yes, there is aim assist. I have posted a thread and responded to several others concerning this. I have tested it, and this is how I have found it to work: 1. Zoom in and aim at your target, near where you want to hit them, and s...
- by Iron Wolf Saber - at 2012.07.16 05:07:00
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17326. gun attachments - in General Discussions [original thread]
Currently weapons do not have customization on parts, your suit is however the one you should be focusing on, currently the developers are just happy with providing you with a large number of guns instead of customization. Maybe in the future they...
- by Iron Wolf Saber - at 2012.07.16 02:02:00
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17327. MMOFPS by definition - in General Discussions [original thread]
You know when I run around in my proto assault the number one gun that usually kills me and annoys me to no end is the milita assault rifle...
- by Iron Wolf Saber - at 2012.07.16 02:00:00
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17328. MMOFPS by definition - in General Discussions [original thread]
for 30k isk I can kill a soon to be 1.2 million isk murader. Sometimes even your best training gear tech and awareness and positioning will not save you. let alone superior tactics.
- by Iron Wolf Saber - at 2012.07.16 01:47:00
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17329. Aim Assist? Update. - in General Discussions [original thread]
ETEREX wrote: Yes, there is aim assist. I have posted a thread and responded to several others concerning this. I have tested it, and this is how I have found it to work: 1. Zoom in and aim at your target, near where you want to hit them, and s...
- by Iron Wolf Saber - at 2012.07.16 01:41:00
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17330. Aim Assist? Update. - in General Discussions [original thread]
Okay so I am not hallucinating then it is a known bug some people have it and some don't. I fall in the have nots then... I fear for others then when that gets fixed for me as I managed well without it now....
- by Iron Wolf Saber - at 2012.07.16 01:21:00
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17331. Aim Assist? Update. - in General Discussions [original thread]
People are persistently complaining about this feature in dust 514. My question to them is... There's aim assist in the game? Am I the only one that feels that there is absolutly no artifical control or contribution of the game in assistance in...
- by Iron Wolf Saber - at 2012.07.16 01:13:00
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17332. Rules for the Magic Flying Bus (or in this case my dropship) - in General Discussions [original thread]
ROIZENGH wrote: If I find myself on your dropship or anyone elses for that matter i here pledge to honor this manual. But really this should also be read by any pilot out there i sometimes find myself wanting to go certain points of interests a...
- by Iron Wolf Saber - at 2012.07.16 00:50:00
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17333. Sticky:DUST 514/EVE UNIVERSE GUIDE FOR NEWER/CONFUSED PLAYERS - in Rookie Training Grounds [original thread]
Sticky please.
- by Iron Wolf Saber - at 2012.07.16 00:47:00
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17334. Feedback: Assault suits Type-II vs Type-A - in Feedback/Requests [original thread]
Ventis Gant wrote: I'm a scout suit driver, but I was disappointed with the Type A scout suit over the Type II. My main problem is that the Type II has two equipment slots, so I can carry a drop uplink and a nanohive, and the Type A only has on...
- by Iron Wolf Saber - at 2012.07.15 21:58:00
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17335. Feedback: Assault suits Type-II vs Type-A - in Feedback/Requests [original thread]
Jack McReady wrote: RolyatDerTeufel wrote: Assault suits are more armor then shield tankers You'll want mechanic's up to 5 for max armor and and armor rep actually its a Caldari Assault suits and Caldari favor shields over armor. I think ...
- by Iron Wolf Saber - at 2012.07.15 21:56:00
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17336. Sprinting and doing something at the same time + some other interaction problems - in Feedback/Requests [original thread]
Now if they allow sprinting and reloading at the same time I would like sprint speed reduced during the entire reload process slightly as a drawback for being preoccupied with doing stuff instead of load balancing your sprints.
- by Iron Wolf Saber - at 2012.07.15 21:52:00
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17337. Dropship Master Eject - in Feedback/Requests [original thread]
I say if you do a mass eject it will be in midair with you exiting.
- by Iron Wolf Saber - at 2012.07.15 21:50:00
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17338. For every class of vehicle, we need a Pilot gunned variant. - in Feedback/Requests [original thread]
I rather have a Vtol fighter. hard enough to aim with the lav.
- by Iron Wolf Saber - at 2012.07.15 21:47:00
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17339. physics engine vs animation - in Feedback/Requests [original thread]
Well at least they dont have ragdool extreme, I have never seen anyone get killed in such a manner that warrents pure ragdool like fallout 3 for example where thier knees touch the head. However I do have to agree there is some amount of mass miss...
- by Iron Wolf Saber - at 2012.07.15 21:46:00
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17340. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Rafgas first wrote: like has been said many times in this thread, this is not a problem with tanks, but a problem with soldiers thinking miltia or tier1 swarmlaunchers or forge guns can take out a very nice tank. That should not happen. a 30k i...
- by Iron Wolf Saber - at 2012.07.15 21:00:00
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