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1101. [bug] railgun shoots gunner, dropship stops at full speed. - in Feedback/Requests [original thread]
Would you rather have the railgun shot FLING you about instead? The fact you stop mid air means something is in effect in physics I say crank it up a notch cause the dropship to spin a bit depending where it got hit at. A real railgun will go th...
- by Iron Wolf Saber - at 2012.07.14 15:28:00
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1102. (Request) about guns reloading animation. - in Feedback/Requests [original thread]
Auto Ejectors have a nasty habbit of breaking. Last thing as a soldier you need to have happen. Also your magazines contain the chip to tell nano-hives to refill me up which is why you need to reholster those. Also laser weapons have powercells...
- by Iron Wolf Saber - at 2012.07.14 15:23:00
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1103. APC module for the HAVs - in Feedback/Requests [original thread]
Why dont we get an option to replace the turret with an apc body? Increase shiedls and armor reduce speed, allow it to be an armored CRU bus without the firepower of a tank. To compensate allow people to shoot from the apc. The aft gunner will get...
- by Iron Wolf Saber - at 2012.07.14 15:21:00
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1104. 101 Bullets, List of E3's assinated annoyances. - in Feedback/Requests [original thread]
Added a few more bullets today and a new section one more thing as I sorta ran out of room and dont have time to play shuffel atm.
- by Iron Wolf Saber - at 2012.07.14 04:52:00
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1105. 101 Bullets, List of E3's assinated annoyances. - in Feedback/Requests [original thread]
Templar Two wrote: You can already delete the entry about Avatar creation. Avatar creation will arrive and UE 3 can handle that perfectly (Mass Effect) Great list anyway. Consistency is key it needs to be able to handle incarana technology ...
- by Iron Wolf Saber - at 2012.07.13 17:25:00
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1106. 101 Bullets, List of E3's assinated annoyances. - in Feedback/Requests [original thread]
Finn Kempers wrote: Erm, it says WORK IN PROGRESS on the top of my screen all the time, I don't need it that in my face thanks. I'm pretty sure when I registered every 5th word was Closed Beta. Unless they changed how you register :L That do...
- by Iron Wolf Saber - at 2012.07.13 17:22:00
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1107. 101 Bullets, List of E3's assinated annoyances. - in Feedback/Requests [original thread]
Okay another day more bullets added, feel free to add your own bullets.
- by Iron Wolf Saber - at 2012.07.13 08:11:00
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1108. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Drop ships with some strong turrets good gunners and a good pilot can be any Muraders worst nightmare. Combo with AV efforts from foot mobiles and its going to die... fast.
- by Iron Wolf Saber - at 2012.07.13 08:03:00
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1109. Grenades and Remote Explosive OP - in Feedback/Requests [original thread]
I laid down 5 remote explosives once, and a sagaris ran over them. Detonated and well.. only took like 20% off the shields and he kept on rolling... Also I think the damage radius against owner is alot shorter than damage radiugs against hostiles...
- by Iron Wolf Saber - at 2012.07.13 07:56:00
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1110. Dust Devs need to pay more attention to what the EVE Devs have learned in the pa... - in Feedback/Requests [original thread]
Well currenlty tier '5' gear is so expensive that I can only afford to lose one per fight if I lose two or more I just wiped out my profits if any that round. I say that is balance enough considering most of the people who do kill me are in mili...
- by Iron Wolf Saber - at 2012.07.13 07:53:00
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1111. Why can I snipe with a Forge gun but not a sniper rifle? - in Feedback/Requests [original thread]
Ignatius Crumwald wrote: Oh look. More Forge gun QQ. Look, the forge gun may very well hit you from far away. It's just one of those freak once a match things. Sometimes I can kill a sniper with it, other times I just shoot and shoot and hit ...
- by Iron Wolf Saber - at 2012.07.13 07:49:00
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1112. [Request] Finite ammo in vehicles - in Feedback/Requests [original thread]
correction there is damage types against shields and armor, there are some weapons much more effective aginst armor than shields and vice versa, they're at least keeping it 'simple' or basically a hidden stat. Just think of them as damage multipli...
- by Iron Wolf Saber - at 2012.07.13 07:44:00
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1113. [Request] Finite ammo in vehicles - in Feedback/Requests [original thread]
I wouldnt mind if vehicles have limited ammo stores, provided they had a means of self rearming maybe take away an armor slot (since amarrian tanks WONT have ammo as it eats capacitor instead.) Turrets I think need to have thier ammo stores built...
- by Iron Wolf Saber - at 2012.07.12 22:50:00
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1114. [Feedback/Request] The Heavy class in this build - in Feedback/Requests [original thread]
I can still kill people with the HMG just its not as reliable as it used to be heat generation is way too much and the basic skill no longer reduces the heat making it much harder to get good with the gun at first.
- by Iron Wolf Saber - at 2012.07.12 15:36:00
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1115. Naval battles - in Feedback/Requests [original thread]
Grit Breather wrote: I think you guys are missing some important points. Why are we fighting? We're fighting for resources that can be mined in EVE. These are currently mined using planetary structures dropped in from space. Before any EVE co...
- by Iron Wolf Saber - at 2012.07.12 15:33:00
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1116. Naval battles - in Feedback/Requests [original thread]
You do realize that we're only fighting on temperate planets atm. There are Oceanic planets out there that are mostly covered in water.
- by Iron Wolf Saber - at 2012.07.12 08:08:00
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1117. Campers, and OP Firearms and Vehicles. - in Feedback/Requests [original thread]
Think of the rockets as an RPG the explosion is directional thus making it a horrible anti outside of a vehicle personel weapon. Forge guns are modified mining lasers designed to crack asteriods apart If they're good enough to blow up amageddeon...
- by Iron Wolf Saber - at 2012.07.12 08:07:00
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1118. [Feedback] Logistics Dropships aren't really worth it. - in Feedback/Requests [original thread]
Cloaks are typically specialized modules in eve and very very very picky. I expect similar restrictions.
- by Iron Wolf Saber - at 2012.07.12 08:03:00
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1119. Dust Devs need to pay more attention to what the EVE Devs have learned in the pa... - in Feedback/Requests [original thread]
At the moment I will have to say no to the suits, there arent alot of suits out there and it be better off to have them 1 per level unlock for the moment until we start seeing factional symetry. I will however have to agree on vehicles, all vehi...
- by Iron Wolf Saber - at 2012.07.12 07:51:00
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1120. [REQUEST] Stand upon sprinting and PRONE! - in Feedback/Requests [original thread]
I say that prone position should have a damage multiplier added if they make a 'headshot' which then travels though the whole body. Also more detectable from air.
- by Iron Wolf Saber - at 2012.07.12 07:48:00
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