Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
401. Radar Detection vs Overhead map - in Technical Support/Bugs [original thread]
Jason Pearson wrote: Cooper Eudaemon wrote: I actually got run over by an LAV when I was trying to cross a road, once. Wasn't on my radar even when its wheel was flattening my helmet. The radar at close range is inexplicably useless, and I ...
- by Ima Leet - at 2012.10.23 16:43:00
|
402. [Bug] Active Scanner Not Working - in Technical Support/Bugs [original thread]
yes, i'm certain in game i've hear many people claim they do not work. they really need to start adding "known issues" back in to their patch notes
- by Ima Leet - at 2012.10.23 16:42:00
|
403. If you own a smartphone, dont have a Mic and want to squad LOOK HERE! - in General Discussions [original thread]
Sylwester Dziewiecki wrote: I have not tested this yet, but apparently it( http://www.ebay.com/sch/i.html?_stpos=25-435&_sop=15&_fcid=163&gbr=1&_localstpos=25-435&_sacat=0&_from=R40&_clu=2&_nkw=Sound+Card+USB&am...
- by Ima Leet - at 2012.10.23 16:39:00
|
404. [BUG] Victory Screen hang, people joining finished game - in Technical Support/Bugs [original thread]
04:55 GMT my group of 3 and myself completed a game of ambush. Victory Screen pops up, its hung. while we're all sitting and waiting we notice people are starting to Join this completed and finished battle. i thought this would be worth mentioni...
- by Ima Leet - at 2012.10.23 05:02:00
|
405. PLEASE TELL ME THIS IS GOING TO BE OVER SOON!! - in Technical Support/Bugs [original thread]
lag does stink. i never bought Gotham City Impostors for similar reasons.
- by Ima Leet - at 2012.10.23 04:37:00
|
406. Now the 3 and 4 point maps lag! - in General Discussions [original thread]
i too notice a correlation between tanks and lag
- by Ima Leet - at 2012.10.23 04:35:00
|
407. Has the final wipe been announced/ - in General Discussions [original thread]
fairly certain there are at least two more wipes. once when we move to TQ and then once when the game launches.
- by Ima Leet - at 2012.10.22 21:57:00
|
408. corrupted data , game options settings not saving 80029209 - in Technical Support/Bugs [original thread]
please try this: https://forums.dust514.com/default.aspx?g=posts&m=257720#post257720
- by Ima Leet - at 2012.10.22 21:53:00
|
409. Issue: "Commentator" Audio - in Technical Support/Bugs [original thread]
The Masked Overlord wrote: It's a part of the lag issue that a lot of people talk about, but it isn't just you. It seems to happen the most on the 5 point maps and when there is a lot going on in the field. This ^ +1
- by Ima Leet - at 2012.10.22 21:53:00
|
410. boycotting 5 pt maps for now - in Technical Support/Bugs [original thread]
yes, i gave up long ago
- by Ima Leet - at 2012.10.22 19:55:00
|
411. What's your sensitivity levels? - in General Discussions [original thread]
are you asking about DS3? mine is 60/40
- by Ima Leet - at 2012.10.22 19:52:00
|
412. Quick question about beta keys - in General Discussions [original thread]
i think home still gives out free keys?
- by Ima Leet - at 2012.10.22 19:51:00
|
413. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
Cyn Bruin wrote: But this particular issue has been reported... ALOT and nothing has been done. By nothing I mean, no response from CCP, no acknowledgement of an issue with it etc. Cyn, CCP did post something but its kinda hidden, https://fo...
- by Ima Leet - at 2012.10.22 02:12:00
|
414. Experiencing low FPS in Codex? Post here! - in Technical Support/Bugs [original thread]
How long have you been playing DUST before this issue appeared? 0-2 hours Which game mode it was on (corp battle/skirmish/ambush) ? skirmish instant battle Which map (as accurate as possible) ? all of the 5 point maps, even if ...
- by Ima Leet - at 2012.10.21 05:12:00
|
415. game feels considerably choppier today. - in General Discussions [original thread]
when you notice this, try to pay attention to if its the same map as the 5 point skirmish. if you look at the map and hold L2 to zoom out it is a very very large map for just an ambush that everyone only stays in the center of anyway. they need to...
- by Ima Leet - at 2012.10.16 00:44:00
|
416. [Request] Please add Known Issues to Patch Notes - in Feedback/Requests [original thread]
idk why you ever removed "Known Issues" with the patch notes but i think you should bring this back. corps were jacked up the beginning of this build, it could have been in the known issues part. active scanners not working? should be in the known...
- by Ima Leet - at 2012.10.16 00:30:00
|
417. Casual Players, Hardcore Players, and SP Reward System - in Feedback/Requests [original thread]
i think they just need to give us a sort of cool down on the SP diminishing part. dont play for a few hours and the next time you play you'll earn more SP for the first few games. there will still be a cap but it feels like your earning somethi...
- by Ima Leet - at 2012.10.15 23:51:00
|
418. Here's a Nice glitch - in Technical Support/Bugs [original thread]
i've seen an LAV look like this. never seen an objective that did this though. i've only ever seen this once. it is a weird glitch
- by Ima Leet - at 2012.10.15 23:07:00
|
419. Possible solution to the Framerate "crash" issue - in Technical Support/Bugs [original thread]
Dewie Cheecham wrote: How to get to the Safe mode: https://forums.dust514.com/default.aspx?g=posts&m=257720#post257720 thanks for linking me, i +1'd ya anytime i get an issue i perform option 3 and it always seems to help.
- by Ima Leet - at 2012.10.15 23:04:00
|
420. Blueprint Originals - in General Discussions [original thread]
Henry FitzEmpress wrote: What does "glitch inside consoles" mean? TY. you can stand inside the console hidden from everyone else. easy to murder someone who thinks they're clear for a hack
- by Ima Leet - at 2012.10.14 18:27:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |