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581. Official Question thread about new build. CCP Please answer when you get the ext... - in General Discussions [original thread]
Ten-Sidhe wrote: Are we still going on TQ next build? or did that plan change. we will not be going to TQ. [CCP]CmdrWang: Q: Will the next build still be moving us on to TQ at any point, and will there be another wipe after the next? [CCP...
- by Ima Leet - at 2012.09.30 18:02:00
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582. Could we not enter into fall mode... - in General Discussions [original thread]
i like when you bump in to a wall or something, your screen starts jumping as if your character was jumping a bunch of times... damn environment is really brutal.
- by Ima Leet - at 2012.09.30 01:22:00
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583. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
you still have to fit the suit with mods, guns, equipment, etc so its not completely free. just the suit is not going to cost you. i see nothing wrong with this.
- by Ima Leet - at 2012.09.30 01:09:00
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584. Avatar Derps - in Technical Support/Bugs [original thread]
lol yea, i've seen that before. everyones heads just start twitching lol
- by Ima Leet - at 2012.09.29 04:19:00
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585. Shanghai office on vacation next week? - in General Discussions [original thread]
to the exact post: https://forums.dust514.com/default.aspx?g=posts&m=328930#post328930 are they really on vacation? saying they're taking 1 week vaca and not posting for another 2 weeks doesn't add up to me. i think they're just lurking in ...
- by Ima Leet - at 2012.09.29 04:12:00
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586. Enemies sometimes don't take damage. - in Technical Support/Bugs [original thread]
yea, i think this falls back on lag and hit detection issues.
- by Ima Leet - at 2012.09.29 03:26:00
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587. a ? about salvage - in Technical Support/Bugs [original thread]
i'm pretty sure you get the salvage whether you view what it was or not. also, lately i've been disappointed with how low grade the salvage is. more people are using better stuff. why isn't salvage drops getting any better?
- by Ima Leet - at 2012.09.29 03:24:00
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588. [Resolved] Reload while running please! - in Feedback/Requests [original thread]
Bendtner92 wrote: https://forums.dust514.com/default.aspx?g=posts&m=323290#post323290 another +1 to Bendtner!!
- by Ima Leet - at 2012.09.28 17:25:00
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589. [Request] Remove PSN name from character info - in Feedback/Requests [original thread]
Bendtner92 wrote: It's nessecary so that players can be reported by their PSN ID. Just use another account to spy. yes, i have no problem with it showing my PSN. and unlike XBL the PSN is free, so you can create as many PSN's as you want. i...
- by Ima Leet - at 2012.09.28 17:23:00
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590. [Suggestion] Nanohive (R) Idea to make them identifiable - in Feedback/Requests [original thread]
Cross Atu wrote: yeah something to distinguish them would be a good call +1 yea, i'm confused as to why the mini map icon is different but the actual hive still looks the same on the battlefield.
- by Ima Leet - at 2012.09.28 17:22:00
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591. [Important] Loosing real life money to bugs. Anything planned ? - in Technical Support/Bugs [original thread]
yea, its not just game freezes that steal your money either. would i really want to pay real $$ for a swarm or forge gun when the tank could just OHK me as soon as i spawn? (i know this is not a big scenario now that tanks are nerfed). also, i bo...
- by Ima Leet - at 2012.09.28 17:18:00
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592. [QQ] LAG - in Technical Support/Bugs [original thread]
Midas Mulligun wrote: Severely agree with OP. Hopefully this gets ironed out, because at this point the game is pretty much unplayable if you're trying to be anywhere near competitive. I keep leaving for a few days and coming back to check thin...
- by Ima Leet - at 2012.09.28 17:13:00
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593. Possible problem regarding corps next build - in General Discussions [original thread]
Maken Tosch wrote: I understand what jenza is trying to say. And he has a point. jenza is a She. from the IRC QA i believe TQ move is post-poned. so, yes, creating temp corp placeholders will have to work. :)
- by Ima Leet - at 2012.09.28 17:10:00
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594. FEEDBACK: Major Latency Update!!!! - in Feedback/Requests [original thread]
i agree. and i also have my own QQ LAG thread. https://forums.dust514.com/default.aspx?g=posts&t=37911 +1
- by Ima Leet - at 2012.09.28 02:05:00
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595. Invisible nanohives. - in Technical Support/Bugs [original thread]
i've seen em do that as well. same with enemy drop uplinks, i find it best to stand still and it seems to reappear. run off, not far, turn around and its invisible.
- by Ima Leet - at 2012.09.28 01:57:00
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596. Players spawning from thin air - in General Discussions [original thread]
i must agree with this. would be nice to drop in, not saying copy other games. Ghural you have a valid point +1
- by Ima Leet - at 2012.09.28 01:49:00
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597. [Suggestion] Nanohive (R) Idea to make them identifiable - in Feedback/Requests [original thread]
Paran Tadec wrote: np, we'll be on tonight if you are around miss ya last night, i should be on tonight though. also, i have noticed the mini map, it does have a lil + under the ammo icon. now if we could just get the actual hive to stand ou...
- by Ima Leet - at 2012.09.28 00:34:00
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598. [QQ] LAG - in Technical Support/Bugs [original thread]
Chosokabe Ite wrote: Hell, I just finished a battle where one guy killed me with an assault rifle...I didn't know I was being shot at all until I died. All those shots that led to my death hit me all at once. I have problems like this with dust...
- by Ima Leet - at 2012.09.28 00:28:00
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599. Switching weapons isn't smooth - in Technical Support/Bugs [original thread]
yes, the overall smoothness really needs to be looked at and worked on
- by Ima Leet - at 2012.09.27 20:45:00
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600. just a ?idk if it is just my ps3 - in Technical Support/Bugs [original thread]
yes, holding the power button for like 20 seconds forces it to shutdown. much better than pulling the power cord :)
- by Ima Leet - at 2012.09.27 20:44:00
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