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1081. [Request] Ability to jump of ladders when you are in the middle of climbing them - in Feedback/Requests [original thread]
Lol. Just press X bro. And enjoy the fall damage.
- by Icy Tiger - at 2012.12.26 17:05:00
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1082. The DUST/EVE Link during the CSM Witer Summit (Updated) - in General Discussions [original thread]
Skihids wrote: Ultimately it's all up to CCP isn't it? They set the rules for the universe so they determine how much of an impact DUST will have on EVE. Or am I wrong about who really controls this game? You'd be surprised as to how much g...
- by Icy Tiger - at 2012.12.26 17:02:00
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1083. 2009/2012 DUST 514 Comparison - in General Discussions [original thread]
Firestorm Zulu wrote: Jayquan18 wrote: CCP already have everything designed and finished. It's just to large to implement in the beta right now. Lol man you people are a dime a dozen. Always thinking the promises of a game company will ful...
- by Icy Tiger - at 2012.12.26 16:58:00
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1084. When is everything going to be less clunky? - in General Discussions [original thread]
Firestorm Zulu wrote: Gemini Reynolds wrote: The game already has a cover system. It's put something between you and the guy shooting you. Works amazingly. Haha, good point. I'm just tired of this game looking and playing like it is a ps1 ...
- by Icy Tiger - at 2012.12.26 16:56:00
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1085. The current situation of specialisation - in General Discussions [original thread]
Cerebral Wolf Jr wrote: The dark cloud wrote: Allright the current build is out for some quite time and ive made the following observations: -Main weapon is still the assault rifle -increase of logis running around the field -massive increas...
- by Icy Tiger - at 2012.12.26 01:36:00
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1086. The DUST/EVE Link during the CSM Witer Summit (Updated) - in General Discussions [original thread]
BASSMEANT wrote: "Until Dust has any impact on nullsec" never gonn happen. sure the GAME might be able to open up a pathway... but the players couldn't do a damn thing with that pathway but wander in circles bitching that their sniper rifles ...
- by Icy Tiger - at 2012.12.26 00:03:00
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1087. A serious thread about Mass Drivers - in General Discussions [original thread]
One thing I have to point out. You say that one is "not hitting" someone yet getting the kill. However, that is the nature of the MD, the splash is what makes it powerful. Sure, the extra clip size is nice, but not all that much helpful. The MD is...
- by Icy Tiger - at 2012.12.25 23:54:00
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1088. No Milita AV or Turrets would be a fun test next build. - in General Discussions [original thread]
C'mon, you and I both know that no real vehicle driver uses militia turrets.
- by Icy Tiger - at 2012.12.25 23:47:00
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1089. A serious thread about Mass Drivers - in General Discussions [original thread]
Ydubbs81 RND wrote: Icy Tiger wrote: Yes, but your whole corp using the Laser Rifle is pretty skilled right? Also, Mass Drivers require trajectory aiming, which the majority of users struggle with. We have two guys who uses lasers and on...
- by Icy Tiger - at 2012.12.25 22:30:00
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1090. The current situation of specialisation - in General Discussions [original thread]
AR's especially Exile are everywhere. Heavy's are more common, but not all that much, you just notice them more because a few more joined to become a greater threat. There is a definite increase in Lasers, maybe 20% now, and MD is slightly more co...
- by Icy Tiger - at 2012.12.25 22:26:00
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1091. Spawn Killing - in General Discussions [original thread]
Thing is, I don't like killing someone who just spawned. I really don't and I do feel bad. But when they look at me and shoot a bullet, I have to unload a clip into them.
- by Icy Tiger - at 2012.12.25 22:23:00
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1092. A serious thread about Mass Drivers - in General Discussions [original thread]
Yes, but your whole corp using the Laser Rifle is pretty skilled right? Also, Mass Drivers require trajectory aiming, which the majority of users struggle with.
- by Icy Tiger - at 2012.12.25 22:21:00
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1093. 1.3 billion ISK bounty on ZionTCD - in The Locker Room [original thread]
Congrats then. ;/
- by Icy Tiger - at 2012.12.25 22:20:00
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1094. [Suggestion] max range depending on signature radius - in Feedback/Requests [original thread]
I disagree completely. It would throw balance off completely. Scout snipers would be invincible.
- by Icy Tiger - at 2012.12.25 20:48:00
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1095. Why are drop uplinks invisilbe? - in General Discussions [original thread]
It's on purpose I think, depending on your sign radius. Keep a lower sign radius, and your up links are less noticed unless someone knows you're setting them.
- by Icy Tiger - at 2012.12.25 15:47:00
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1096. This may be the Best Build since Replication. - in General Discussions [original thread]
I think Replication was one of the best builds in terms of diversity and the old Skirmish, but this new build is one of the Best I've seen game play and stability wise. It fixes most if not all major game breaking bugs, and feels much better now. ...
- by Icy Tiger - at 2012.12.25 04:06:00
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1097. I kinda like the new build. - in General Discussions [original thread]
Nice to hear that. This build has made the game playable and gives us a positive look at the future.
- by Icy Tiger - at 2012.12.25 04:04:00
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1098. The DUST/EVE Link during the CSM Witer Summit (Updated) - in General Discussions [original thread]
Cerebral Wolf Jr wrote: Zion Shad wrote: During the latest Episode of Podside (iTunes Podcast), we were joined by CSM member Hans Jagerblitzen to speak on what he could about the CSM winter Summit. During the discussion Hans was asked if the...
- by Icy Tiger - at 2012.12.25 01:53:00
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1099. [Request] Triage and Heavys - in Feedback/Requests [original thread]
One grenade.
- by Icy Tiger - at 2012.12.25 00:13:00
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1100. The DUST/EVE Link during the CSM Witer Summit (Updated) - in General Discussions [original thread]
When they lost a capital to orbital artillery, then these ****** will learn about what Dust Mercenaries can do o them. That'll get their attentions.
- by Icy Tiger - at 2012.12.24 18:58:00
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