Pages: 1 2 3 [4] |
61. CCP, please divert all of your resources to this issue - in Feedback/Requests [original thread]
Talos Vagheitan wrote: The idea is to have a mode for new players only. 200% SP would be a huge incentive for veterans to invade and stomp even more. I'd like to see it as a low risk game mode where rookies can earn SP and ISK at a trickle, w...
- by IZI doro - at 2014.05.02 14:33:00
|
62. CCP, please divert all of your resources to this issue - in Feedback/Requests [original thread]
Talos Vagheitan wrote: CCP, I defend you guys on most things. I think Dust is great and has the potential to be one of the best shooters of all time. But I have to be completely honest, THE NEW PLAYER EXPERIENCE SUCKS I have gotten a dece...
- by IZI doro - at 2014.05.01 07:10:00
|
63. ISK The Guide Volume 1 and ISK The Guide Volume 3 - Dust Guide has been released! - in Rookie Training Grounds [original thread]
This is an awesome Guide guys. Great Job in putting it all together! I didn't know where to post this, but since this is stickied, I know y'all will see this. The swarm launcher guide (by Fox Gaden) needs some small edits. >Under the " Sugges...
- by IZI doro - at 2014.05.01 01:35:00
|
64. Swarm Launcher: Is it still viable? - in Rookie Training Grounds [original thread]
Swarm Launchers are without a doubt a viable option. You just need to keep several things in mind: -You are on AV duty. Everything else is secondary. -You are best friends with your teams vehicle operators, especially tankers. -You WILL run out o...
- by IZI doro - at 2014.04.30 19:24:00
|
65. Why can't we jump over things? WTF - in Feedback/Requests [original thread]
Think of it this way. The gravity of the planetoids our clones are stomping on have variable g-force indexes. However, our dropsuits automatically regulate our movements to simulate walking on a planet with only 1G pressing down on us. With this i...
- by IZI doro - at 2014.04.28 20:40:00
|
66. [Request] Rifle Ammo Uniformity - in Feedback/Requests [original thread]
The following calculations are using the primary variant of the rifle at STD (Meta lvl2) *Assault "Blaster" Rifle: 300/60 = 5 -AR Ammo Skill lvl 4: 360/60 = 6 *Scrambler Rifle: 225/45 = 5 -ScR Ammo Skill lvl 4: 270/45 = 6 *Rail Rifle: 252/42 = ...
- by IZI doro - at 2014.03.30 04:45:00
|
67. Optional dropsuit command tag respec? - in Feedback/Requests [original thread]
As soon as anyone reads the word "respec," this post by Logibro will be referred to: Logibro post on respecs Sorry to hear about getting screwed on the SP, but ever update would always screw someone over.
- by IZI doro - at 2014.03.29 22:31:00
|
68. [Suggestion] Get rid of passive scan sharing. - in Feedback/Requests [original thread]
I personally think that scan sharing, both active and passive, should be shared with ALL blues within a vicinity but with certain restrictions. -Active/Passive scans are only shared with those inside your immediate vicinity: The "immediate vicini...
- by IZI doro - at 2014.03.29 20:47:00
|
69. [Request] Mentorship System For New Players - in Feedback/Requests [original thread]
A mentorship program would certainly aid in getting newberries up-to-speed on the games operation, but a large problem that I can foresee is the mentor-to-student ratios becoming horribly out of scale. If I could offer a small tweak to your sugges...
- by IZI doro - at 2014.03.29 04:20:00
|
70. NPE Feedback - in Feedback/Requests [original thread]
The original post focused solely on the first play through from character creation to after the first battle. After at least 8 hours of actually grinding out ISK and SP from playing, the NPE has a ridiculously steep learning curve. NPE on the bat...
- by IZI doro - at 2014.03.29 00:02:00
|
71. NPE Feedback - in Feedback/Requests [original thread]
To commemorate the launch of the largest update in this new year, I decided to start a new character and delete my previous character. Start the new year/update with a completely clean slate, if you will. I haven't touched a new character since 1....
- by IZI doro - at 2014.03.28 18:36:00
|
Pages: 1 2 3 [4] |
First page | Previous page | Next page | Last page |