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1401. Reaching 20 kills in ambush - in General Discussions [original thread]
Not that hard. Just flank around to the backside and start picking them off one by one. Trick to ambush is to stay in the back of the crowd and let the blueberries do all the dying, or get behind the enemy and place a couple of well cooked grena...
- by I-Shayz-I - at 2014.04.27 06:31:00
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1402. Best 9 and Worst 9 things about Dust 514 - in General Discussions [original thread]
My number 1 thing that I like about this game is the fact that I don't have to play it in order to get sp. I can play casually and still get a new thing to try out every 1-2 weeks.
- by I-Shayz-I - at 2014.04.27 04:18:00
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1403. Protos In Pubs - in General Discussions [original thread]
Because my proto logi has 4 equipment instead of 3
- by I-Shayz-I - at 2014.04.26 22:43:00
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1404. The rifles would be balanced if... - in General Discussions [original thread]
If you can't kill a stacked gallente assault with a SCR without overheating you haven't mastered the art of charged headshots. The SR will and always will be a skill based weapon.
- by I-Shayz-I - at 2014.04.26 14:27:00
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1405. What's the most.... - in General Discussions [original thread]
Back when the community was at its peak you'd see really good ideas and threadnaughts getting 100+ likes easily.
- by I-Shayz-I - at 2014.04.26 14:17:00
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1406. Fits before 1.8 now useless - in General Discussions [original thread]
DUST Fiend wrote: I had to ditch all my light frame / scout suit SP to afford the Sentinel SP. Why anyone ran Sentinels pre 1.8 will always be beyond me, Basic Heavies were where it was at. Two high slots FTW Although proto sentinel was pr...
- by I-Shayz-I - at 2014.04.26 10:56:00
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1407. I Can't Be The Only One... - in General Discussions [original thread]
I personally would like to see it have a damage increase, but a shorter range. Make it the deadliest rifle, but have it limited by a 40-50 meter range. That's balance. It's why the ACR isn't that OP. Sure it kicks your ass at 20-60 meters, but a...
- by I-Shayz-I - at 2014.04.26 10:41:00
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1408. [Video] RE Montage - in General Discussions [original thread]
Banjo Robertson wrote: Haha, in the beginning i was thinking "this is more like fun with shotguns" but you pulled it out in the end! I had to make it fit the song's buildup lol
- by I-Shayz-I - at 2014.04.26 06:45:00
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1409. [Video] RE Montage - in General Discussions [original thread]
Sourdough Muffins wrote: Nice multi kills and tank kill at the end. Surfs up! That tank kill was super exciting, makes me want to maybe make a swarm fit or something...
- by I-Shayz-I - at 2014.04.25 14:05:00
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1410. Your officer weapon - in General Discussions [original thread]
Officer Scrambler Rifle Same damage as proto, but overheats at 40 rounds fired instead of 20. Officer Mass Driver 10 rounds in the clip, same damage as standard, same fire rate as assault, direct damage is 500-600 Officer Laser Rifle 150 ammo in...
- by I-Shayz-I - at 2014.04.25 00:28:00
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1411. How do the vets do it? - in General Discussions [original thread]
42 million here. I just try out new things every week. First thing I always do when I get on is change up some of my fittings to try a new strategy, or go through and delete old ones that I don't use anymore. The feeling of "I wonder what I can ...
- by I-Shayz-I - at 2014.04.24 22:04:00
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1412. Oops I Did It Again~ - in General Discussions [original thread]
We once killed a tank with grenades, two mass drivers, a plasma cannon, and a flaylock pistol. The guy with the flaylock pistol blew up the tank. It was glorious. as for me, one of the most WTF moments I've had in this game was when I was climbin...
- by I-Shayz-I - at 2014.04.24 13:26:00
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1413. [Video] RE Montage - in General Discussions [original thread]
Hecarim Van Hohen wrote: 0:46 you shoot while still cloaked ((lel scouts be op yo)) Nice catch. Kinda crazy how that is, now I have video proof lol
- by I-Shayz-I - at 2014.04.24 13:12:00
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1414. [Video] RE Montage - in General Discussions [original thread]
http://youtu.be/ypZAFXZUsjU I haven't had this much fun in Dust since...well I don't even know. Ran a really good ambush, went 25/8 with remotes/shotgun...so I decided to play a bunch more ambushes and replaced my secondary equipment with remo...
- by I-Shayz-I - at 2014.04.24 08:58:00
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1415. Uplink question - in General Discussions [original thread]
Depends on where you're placing them and what game mode. No they aren't restricted to just your squad. People don't always spawn on uplinks noww because of the longer time to spawn compared to normal objectives. In ambush you have the smart depl...
- by I-Shayz-I - at 2014.04.24 07:26:00
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1416. A Serious Thought Regarding Ambush - in General Discussions [original thread]
I saw Milkman call in 6 madrugars in an ambush because 8 PEOPLE ON THE ENEMY TEAM WERE AV and wouldn't let him do anything. If you need HALF of your team to run AV just to prevent ONE tank from stomping your ass, it's proof that vehicles need to ...
- by I-Shayz-I - at 2014.04.24 06:58:00
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1417. To CCP: the veteran over 50m Sp club - in General Discussions [original thread]
My first day of 1.8: Spawns in proto minmatar logi, dies by cloaked shotgun Spawns in proto amarr heavy, dies by cloaked shotgun Spawns in proto amarr commando, dies by cloaked shotgun Spawns in proto minmatar logi, dies by cloaked shotgun Spawns...
- by I-Shayz-I - at 2014.04.23 22:39:00
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1418. Kill feed. - in General Discussions [original thread]
Only reason I don't get pissed from dying by a CR is because I don't die from them from 100+ meters away. The ACR is like a longer range HMG. Get too close to either weapon and you're swiss cheese. That's called balance. And have you ever tried ...
- by I-Shayz-I - at 2014.04.22 14:22:00
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1419. Question to the AV community about triple rep Madrugars - in General Discussions [original thread]
Armor reps are fine. But a triple rep maddy is like a heavy with 800 hp and 70 armor repair per second, and all you have to use against him is a sniper that only deals 300 damage every 4 seconds, but he can run 20 m/s away from you if you start t...
- by I-Shayz-I - at 2014.04.22 14:04:00
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1420. They're finally deploying a fix for the spawn/skill bug! - in General Discussions [original thread]
Hecarim Van Hohen wrote: I-Shayz-I wrote: Amarr sentinel There was an issue with this? I'm stupid but what was it? Amarr sentinel gets 3% resistance per level to projectile weapons, amarr sentinel gains 150 armor from passive bonuse...
- by I-Shayz-I - at 2014.04.22 13:46:00
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