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2241. Skinweave Heavy dropsuit - in General Discussions [original thread]
There are multiple threads on this. But because I've been lazy too. You just need to email support and they will fix it for you
- by HowDidThatTaste - at 2012.09.14 18:51:00
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2242. To: CCP [I admit when I am wrong.] - in General Discussions [original thread]
+1 yes great job! Is it wrong I still want to shoot them in the face again
- by HowDidThatTaste - at 2012.09.14 18:37:00
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2243. LAV's. I miss you. - in General Discussions [original thread]
As a lav driver cause I'm a fatty. Let's face it swarms always take out an lav no big deal drive faster or bail out same as always. I see no real difference run them over before they shoot you lol. I even have a tanked up lav for those importan...
- by HowDidThatTaste - at 2012.09.14 18:34:00
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2244. "Balance" 4 shots to kill top tier tank - in General Discussions [original thread]
Well I just tried to take down a tank with. Prot forge 3 shots and 3 AV grenades and his shields were almost to 0 before he popped me so I think we are on the right track. The guy stood still from shot one, if he was skilled he could have started ...
- by HowDidThatTaste - at 2012.09.14 17:21:00
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2245. Well, looks like the whiners won - in General Discussions [original thread]
Paran Tadec wrote: Mobius Wyvern: "Yes, if you get a group of people working together to kill one of those things, it should go down. But that's what it should require, not a single guy with a proto swarm blowing them up on his lonesome and say...
- by HowDidThatTaste - at 2012.09.14 17:14:00
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2246. Here comes your tank nerf... - in General Discussions [original thread]
Well we won't know until we try. That's what this beta s about. I am willing to sacrifice a few tanks to try to make the game enjoyable again. The splash damage reduction will go a long way in making it feel right. The forge gun back to normal is ...
- by HowDidThatTaste - at 2012.09.14 05:52:00
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2247. update new splash damage reductions announced! splash damage is so unrealistic - in General Discussions [original thread]
Alright! Just saw the update from wolf man . Looks like rail guns are being tweaked down in splash damage. Let's hope this is the fix we were hoping for!
- by HowDidThatTaste - at 2012.09.14 03:56:00
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2248. HAHAHA!!! - in General Discussions [original thread]
Cygnus Gogela wrote: I'm finally in! Yah! Welcome can't wait to shoot you in the face Buy militia gear
- by HowDidThatTaste - at 2012.09.14 03:45:00
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2249. Rails guns should Realistically have no splash damage. - in Feedback/Requests [original thread]
Then why doesn't my forge gun have splash? Enough to take out anyone I aim at? Isn't it an adaption of a mining laser from space? The rail gun at this time is the one hit wonder it does extreme damage to both infantry and to tanks. My grenades are...
- by HowDidThatTaste - at 2012.09.14 02:50:00
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2250. update new splash damage reductions announced! splash damage is so unrealistic - in General Discussions [original thread]
ICECREAMK1NG WARRIORS wrote: Yup, thought we'd get tanks to see for ourselves, and I don't think I need to say anymore than, 41 for zero. And er Xantanis, meh, sod it, can't be bothered..... Yes its funny to see the same people who abused ...
- by HowDidThatTaste - at 2012.09.14 02:09:00
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2251. If I am manning a stationary turret, I should not be outside of it. - in Feedback/Requests [original thread]
A forge gun is designed to take out turrets I think 4-5 shots is all it takes
- by HowDidThatTaste - at 2012.09.14 01:22:00
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2252. To CCP regarding Corp. -vs- Devs Battle Royals - in General Discussions [original thread]
I would play for free for ya cause I felt bad running you over.
- by HowDidThatTaste - at 2012.09.14 01:16:00
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2253. To CCP: Message From The Gallente - in General Discussions [original thread]
Average Joe81 wrote: Grit Breather wrote: Antonius Dacinci wrote: On Behalf of amarr : Sorry CCP we redlined you within 5 minutes... 5? Took us 2. it took Caladari 30 seconds The only reason it took you 30 seconds is cause we b...
- by HowDidThatTaste - at 2012.09.14 00:20:00
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2254. Dev IRC Postings 13th Sept - in General Discussions [original thread]
Shiro Mokuzan wrote: I'm glad to know that they're considering disconnecting the driver and main gunner roles. Yes after reading that thread this is the best idea I have seen to help with the one man tanker!
- by HowDidThatTaste - at 2012.09.13 23:36:00
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2255. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Patches The Hyena wrote: Seran Jinkar wrote: It got popular by LAVs and Dropships being forced to have multiple people to be effective, while the most effective weapon on the field only needs one person ? ^this Absolutely a great ide...
- by HowDidThatTaste - at 2012.09.13 23:34:00
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2256. update new splash damage reductions announced! splash damage is so unrealistic - in General Discussions [original thread]
Well I played around with splash damage both in and out of tanks today. I really think if we could tone this down it might make all the difference. First I ran proto forge hunting tanks and drop ships. (It was an expensive day) The range is the...
- by HowDidThatTaste - at 2012.09.13 23:16:00
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2257. Dev IRC Postings 13th Sept - in General Discussions [original thread]
@ iron wolf saber the link you have to the thread about hav is not working . Trenches wont solve the splash problem from the rail gun turrets and the based mechanics of splash. They will just splash the infantry trenches and we will be even easi...
- by HowDidThatTaste - at 2012.09.13 22:59:00
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2258. CCP Vs Players has now finished. - in General Discussions [original thread]
GM Grave wrote: Thanks for the battles, it was fun. If being red lined is fun we are all in trouble. Cause I hate being redlined
- by HowDidThatTaste - at 2012.09.13 20:34:00
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2259. CCP Vs Players has now finished. - in General Discussions [original thread]
Was very weak spawn camped them the whole game they wouldn't even come out. I had to suiced jeep to get any kills
- by HowDidThatTaste - at 2012.09.13 19:18:00
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2260. How to help the Devs see what needs to be fixed - in General Discussions [original thread]
STB-GoD-NoVa EV wrote: well atm tanks dont need any fixing till we see want else they bring out in the next patch. i thought i heard somewhere that they are getting slower movement speed, you guys just need to have better team work. team work i...
- by HowDidThatTaste - at 2012.09.13 19:02:00
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