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21. Tactical AR is OP - in Feedback/Requests [original thread]
Tryhard514 wrote: Actually I don't enjoy pub stacking... Only ppl I will group up with is fizzy, krahsyks, slap, and a few other select people when they are on. We both know we would have won that 1st match if we hadn't all d/c'ed. Your squa...
- by HowDidThatTaste - at 2013.01.31 03:22:00
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22. The Gek is OP! - in Feedback/Requests [original thread]
Lol a nerf AR weapons . Hopefully this will take the heat away from the heav
- by HowDidThatTaste - at 2013.01.31 01:42:00
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23. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
The discussion is about balance, you are trying to convince us the hmg is overpowered, the only reasoning you have given is that you emotionally feel its overpowered and conclude that because of your emotions and sensitivity to being shot by an hm...
- by HowDidThatTaste - at 2013.01.27 05:48:00
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24. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
lowratehitman wrote: HowDidThatTaste wrote: lowratehitman wrote: HowDidThatTaste wrote: So if a guy goes 30-0 oR better with an AR then we should nerf them as well? Cause I run with guys that do that plus with an Ar all day every day. ...
- by HowDidThatTaste - at 2013.01.27 05:41:00
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25. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
lowratehitman wrote: HowDidThatTaste wrote: So if a guy goes 30-0 oR better with an AR then we should nerf them as well? Cause I run with guys that do that plus with an Ar all day every day. Including in corp matches. Wait I see tanks go 3...
- by HowDidThatTaste - at 2013.01.27 05:33:00
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26. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
So if a guy goes 30-0 oR better with an AR then we should nerf them as well? Cause I run with guys that do that plus with an Ar all day every day. Including in corp matches. Wait I see tanks go 30-o all day too and guess what they are militia fi...
- by HowDidThatTaste - at 2013.01.27 05:25:00
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27. Proposed Heavy Nerfs - in Feedback/Requests [original thread]
Let's keep in mind we are talking about two different things here. the HMG and the Heavy Suit. With the flattening of all the weapons the hmg is now getting attention, but let's look at why. AR rifels lost there dead on beam with there camera sc...
- by HowDidThatTaste - at 2013.01.23 04:58:00
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28. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
KripnawtiQ Prime wrote: The MH 82 already has the lowest DPS of every weapon in the game. Even the the officer version (the Gaston) has less than a Toxin SMG. The assault and burst equivalents even less DPS. Rate of fire marginally makes up f...
- by HowDidThatTaste - at 2013.01.17 04:46:00
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29. Eliminate "Roadkill" deaths - in Feedback/Requests [original thread]
Just so we are clear this is now called the HOP N POP...... A great tactic. And makes me laugh when I toss an AV grenade to those who try to run me over..
- by HowDidThatTaste - at 2013.01.09 04:17:00
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30. CCP's New SP Cap... - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: See dude ! Told you a daily thingy would be worse This ruins : boosters, casuals, pleasure. And i'm not even talking about the "Get AFK, get SP !!!!" Guess i know what i'll be doing while cooking, cleaning, ironing...
- by HowDidThatTaste - at 2013.01.08 12:25:00
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31. Heavy suit HMG combo is dead. - in Feedback/Requests [original thread]
I wouldn't say the HMG/combo is dead. WE just lost some of the intimidation factor. I do miss those extra damage points though.
- by HowDidThatTaste - at 2012.12.19 22:12:00
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32. HMG after update. - in Feedback/Requests [original thread]
Caeli SineDeo wrote: Quick question how does the burst work in doom mode? Is it effective if you can hold the sights on someone? I am curious if I can one shot burst a proto suit by holding the sights with good aim it could be a awesome new gu...
- by HowDidThatTaste - at 2012.12.19 04:37:00
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33. HMG after update. - in Feedback/Requests [original thread]
Well I finally found a build that works, expensive but very nasty! Adapting to this new build is going to be much more about tactics for the heavy, as we have all learned to slink around the map using cover for our every move. The heavy evolution!
- by HowDidThatTaste - at 2012.12.19 03:23:00
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34. HMG after update. - in Feedback/Requests [original thread]
xMarauder wrote: Tectonious Falcon wrote: Anyone tried the burst HMG yet? Apparently there's a shorter amount of time between bursts. BURST HMG is awesome now lol better than reg imo Yep the burst has potential, the proto is decent. Bu...
- by HowDidThatTaste - at 2012.12.19 00:31:00
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35. HMG after update. - in Feedback/Requests [original thread]
Basic hmg damage 16. HP Proto boundless damage 17.6 hp
- by HowDidThatTaste - at 2012.12.18 23:30:00
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36. HMG after update. - in Feedback/Requests [original thread]
Bendtner92 wrote: crazy space wrote: damage wasn't nerfed, stop sucking It is on the advanced and proto HMG, stop lying. It went for 19 to 17. What really sucks is they had a sale on them and now they are not worth using. Nice bait an...
- by HowDidThatTaste - at 2012.12.18 19:13:00
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37. HMG after update. - in Feedback/Requests [original thread]
Yagihige wrote: HowDidThatTaste wrote: 4.)the amount of bullets to kill one person at semi close range has increased to almost a full clip What do you mean? 400 bullets to kill someone? Depends on suit but 250+ for a decent fit
- by HowDidThatTaste - at 2012.12.18 18:09:00
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38. HMG after update. - in Feedback/Requests [original thread]
It seems the HMG has been downgraded again. The damage was reduced. The new build offers some great advances but once again the heavy gets regulated to the sideline. 1.) With the adjustments in the suits CPU it is almost mandatory now to use th...
- by HowDidThatTaste - at 2012.12.18 18:02:00
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39. WP must be increased for AV roles to fix this discrepancy. - in Feedback/Requests [original thread]
It seems that a majority of us agree that wp or isk payouts for AV should be increased to help offset the expense of running the vital role of AV. Let's hope ccp reads this and will work with us to come up with a solution.
- by HowDidThatTaste - at 2012.12.13 05:56:00
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40. WP must be increased for AV roles to fix this discrepancy. - in Feedback/Requests [original thread]
The dark cloud wrote: no additional WP for AV. Its allready good enough when you kill a fully manned tank. 150WP for the tank kill itself 50WP for each dead person in the tank =another 150 WP You are aible to get in total 300WP for killing 1 ...
- by HowDidThatTaste - at 2012.12.12 17:11:00
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