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1441. Playstation Now and Dust 514 (PS3 & PS4 players together) - in General Discussions [original thread]
Soraya Xel wrote: Bones McGavins wrote: Prediction, we see this exact thing at fanfast. Double prediction, it runs like garbage because using a cloud service to stream a multiplayer game will end in disaster. Actually, it could perform a...
- by Himiko Kuronaga - at 2014.03.17 20:33:00
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1442. Worried about the HMG in 1.8 ... - in General Discussions [original thread]
Aeon Amadi wrote: Himiko Kuronaga wrote: Aeon Amadi wrote: Most notably because all rifles will have a reduction in damage to accomodate a longer TTK but the HMG will not. IMO, it's already in a pretty good place and it's only intended co...
- by Himiko Kuronaga - at 2014.03.17 20:18:00
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1443. Worried about the HMG in 1.8 ... - in General Discussions [original thread]
xSivartx wrote: I'll state this again. With the HMG prof being changed to only buff armor damage and damage mods being reduced, this will keep the HMG in line. However, I think the heavy suits and weapons need an ISK increase. Back in beta a ...
- by Himiko Kuronaga - at 2014.03.17 20:12:00
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1444. Worried about the HMG in 1.8 ... - in General Discussions [original thread]
Aeon Amadi wrote: Most notably because all rifles will have a reduction in damage to accomodate a longer TTK but the HMG will not. IMO, it's already in a pretty good place and it's only intended counters in the CQC environment are the AR and th...
- by Himiko Kuronaga - at 2014.03.17 20:04:00
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1445. Basic Heavies? - in General Discussions [original thread]
Basic heavy frames have the same slot layout as sentinel most likely, but do not have the resistence bonus.
- by Himiko Kuronaga - at 2014.03.15 16:24:00
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1446. CCP: So no new complex or maps in 1.8? - in General Discussions [original thread]
CCP Saberwing wrote: It was pulled for performance reasons and won't be making it in to 1.8 either. You should be seeing it in the future, though. Do the universe a favor and pull the laggy-ass gallente research facility while you're at it.
- by Himiko Kuronaga - at 2014.03.15 04:17:00
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1447. 1.8 - The beggining of DUST 514 - in General Discussions [original thread]
No, 1.8 is the beginning of 1.8. By 1.9 it will be a totally different game again.
- by Himiko Kuronaga - at 2014.03.14 23:50:00
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1448. [video] EoN Prime flyby 1.8 suits and 1.3 Rubicon saves PC - in General Discussions [original thread]
I just DC'd out of a PC match that was running at around 5 FPS. When that garbage gets fixed you can consider PC saved.
- by Himiko Kuronaga - at 2014.03.13 04:25:00
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1449. Amazing journalism - in General Discussions [original thread]
Plagiarism! How dare they show the same charts?
- by Himiko Kuronaga - at 2014.03.11 12:16:00
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1450. why did ccp piciku nreal engine - in General Discussions [original thread]
Careful kids. Disassociatives like cough syrup may sound like a good time, but as you can see it can really screw with your ability to perform basic functions such as the ability to spell anything or form a relevant thought.
- by Himiko Kuronaga - at 2014.03.11 12:02:00
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1451. If I was to stream Dust... - in General Discussions [original thread]
Lorhak Gannarsein wrote: I could go for some cursing. ALSO TEACH ME TO STRAFE!! This video can do it better than me, I'm guessing. http://www.youtube.com/watch?v=PYXffQMXXxM
- by Himiko Kuronaga - at 2014.03.11 10:57:00
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1452. If I was to stream Dust... - in General Discussions [original thread]
What kind of gameplay would people be most interested in? Scout? Heavy? Logi? Laser Pimp? Vehicle? Raw gameplay? Narrative cursing? PC?
- by Himiko Kuronaga - at 2014.03.11 10:46:00
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1453. Why the Heavy Will Not Be OP in 1.8 Part II - in General Discussions [original thread]
LUGMOS wrote: God Hates Lags wrote: getting in very close and out maneuvering it. Not even... You can still turn around as fast as a scout. Otherwise, good points. Actually you can't. Turning speed on the heavy was made faster, not ...
- by Himiko Kuronaga - at 2014.03.11 09:05:00
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1454. a little bit closer to Dust on PS4 - in General Discussions [original thread]
Lance 2ballzStrong wrote: why would you even play DUST if you have a PS4... Because there is nothing on the PS4 that holds any relevance.
- by Himiko Kuronaga - at 2014.03.11 03:09:00
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1455. You Can Still Make Isk Locking Districts - in General Discussions [original thread]
CCP Nullarbor wrote: We are currently discussing making 2 additional changes, would appreciated feedback: - Removing the automatic payout of 150 clones worth of biomass, instead it will only count the clones actually destroyed in battle. - R...
- by Himiko Kuronaga - at 2014.03.11 01:16:00
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1456. AV grenades against heavies in 1.8 - in General Discussions [original thread]
I'm gonna go with "no" on this one.
- by Himiko Kuronaga - at 2014.03.10 14:32:00
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1457. Why nerf damage mods? - in General Discussions [original thread]
Harpyja wrote: Himiko Kuronaga wrote: Harpyja wrote: Atiim wrote: Martyr Saboteur wrote: Shield Extenders already are mathematically better than damage mods. There won't be any reason to run Damage mods in 1.8, unless you are AV ...
- by Himiko Kuronaga - at 2014.03.10 14:09:00
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1458. Why nerf damage mods? - in General Discussions [original thread]
Harpyja wrote: Atiim wrote: Martyr Saboteur wrote: Shield Extenders already are mathematically better than damage mods. There won't be any reason to run Damage mods in 1.8, unless you are AV or Sniping. Fixed Stop QQing, it's not t...
- by Himiko Kuronaga - at 2014.03.10 13:26:00
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1459. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
The old models were really glossy, but it was kinda sexy tbh. They put a lot less strain on the PS3 as well.
- by Himiko Kuronaga - at 2014.03.10 01:16:00
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1460. Heavies in 1.8... maybe a little to much? - in General Discussions [original thread]
BL4CKST4R wrote: Himiko Kuronaga wrote: Quote: My suggestion is disallow heavy suits from driving vehicles but they can get in vehicles driven by other players. This allows for proper deployment without removing the heavies speed penalty....
- by Himiko Kuronaga - at 2014.03.09 16:02:00
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