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3101. HMG should boost melee damage 1000% - in General Discussions [original thread]
Let's be real here if I smash you across the face with this monster you're going full ******. If its heated up and I club you with it your skull should probably just melt.
- by Himiko Kuronaga - at 2013.05.02 15:51:00
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3102. IGN article abt jets/speeders - in General Discussions [original thread]
You can't spell ignorant without IGN.
- by Himiko Kuronaga - at 2013.05.02 15:14:00
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3103. This AFKer put the team on his back! - in General Discussions [original thread]
How else do you think we ranked so high on the "hard to kill" stat? MCC is one tough SOB to crack.
- by Himiko Kuronaga - at 2013.05.02 15:13:00
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3104. List of skills stats from Fan Fest feed - in General Discussions [original thread]
Garrett Blacknova wrote: Boomer Dues Mortis wrote: So am I correct to assume that Heavies with take 25% less damage at lvl 5? 25% less "weapon feedback damage" which probably only covers self-inflicted damage. Might only cover overheat dam...
- by Himiko Kuronaga - at 2013.05.02 14:51:00
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3105. If I were a heavy, I'd just quit... (unfair dropsuit distribution) - in General Discussions [original thread]
.... but we are getting a respec. Why do we need another? We also have not seen the base stats of the basic heavy fit. This could simply be a side-grade instead of an upgrade. And even if its a direct upgrade, then it works the same exact way a...
- by Himiko Kuronaga - at 2013.05.02 14:42:00
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3106. Who asked for the sharpshooter nerf?? - in General Discussions [original thread]
Cosgar wrote: Himiko Kuronaga wrote: XXfootnoteXX wrote: KrazyEyeKilla wrote: The SS skill seemed to add a bit of variety to game-play. I can understand ppl hating it but the new play play-style is gonna become very monotonous very qui...
- by Himiko Kuronaga - at 2013.05.02 13:08:00
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3107. New Heavy Stats: Sentinel ak.0 [Uprising] - in General Discussions [original thread]
Lance 2ballzStrong wrote: Himiko Kuronaga wrote: So here's a question. What's the basic heavy proto suit look like? Because that's the sentinel build, yea? don't know... didn't show in the vid. The advanced had the same stats HP wis...
- by Himiko Kuronaga - at 2013.05.01 21:34:00
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3108. New Heavy Stats: Sentinel ak.0 [Uprising] - in General Discussions [original thread]
So here's a question. What's the basic heavy proto suit look like? Because that's the sentinel build, yea?
- by Himiko Kuronaga - at 2013.05.01 21:29:00
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3109. Balance Methodology And The Downfall of Nerfing - in General Discussions [original thread]
Rynx Sinfar wrote: The downfall of a term I have heard and seen used since playing Planetside at release (probably existed before, but when I first saw it) is not something I imagine just happening. However I didn't read it because something t...
- by Himiko Kuronaga - at 2013.05.01 21:25:00
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3110. New Heavy Stats: Sentinel ak.0 [Uprising] - in General Discussions [original thread]
Jin Robot wrote: cheap isk-wise I am currently operating under the assumption thats simply a uniform price for the tournament event. If thats the actual price then... well damn.
- by Himiko Kuronaga - at 2013.05.01 21:17:00
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3111. New Heavy Stats: Sentinel ak.0 [Uprising] - in General Discussions [original thread]
Well, I'm excited if those are the legit, actual release numbers. Particularly if thats the unskilled value on the suit. With skills you should be looking at 1k without mods.
- by Himiko Kuronaga - at 2013.05.01 21:07:00
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3112. Balance Methodology And The Downfall of Nerfing - in General Discussions [original thread]
From a developer standpoint its fairly intimidating trying to please everybody, which is a big part of the problem. Most people when killed will initially cry "BS!" regardless of whether or not it is. Thats just the human state. Unfortunately, m...
- by Himiko Kuronaga - at 2013.05.01 20:47:00
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3113. Cazaderon's video grand tour of Uprising menus, suits, vehicules, stats etc !! - in General Discussions [original thread]
Iron Wolf Saber wrote: I would like to remind people these are the tournament builds, its likely CCP did some number farming and things could change. If so, there will be blood. My hopes were raised.
- by Himiko Kuronaga - at 2013.05.01 20:31:00
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3114. Balance Methodology And The Downfall of Nerfing - in General Discussions [original thread]
Justin Tymes wrote: Edit: Seems to be a bit more to the post than just that. Still countering broken stuff with more broken stuff doesn't make anything balanced at all. Actually, it does. It makes things more interesting, too! And it has ...
- by Himiko Kuronaga - at 2013.05.01 20:24:00
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3115. Cazaderon's video grand tour of Uprising menus, suits, vehicules, stats etc !! - in General Discussions [original thread]
Having only one slot for a damage mod hurts, but when you look at it from the big picture... That is one guaranteed slot for a damage mod, and four low slots for.... well.... there will be ideas. And these ideas will be somewhat intimidating. Ev...
- by Himiko Kuronaga - at 2013.05.01 20:11:00
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3116. Who asked for the sharpshooter nerf?? - in General Discussions [original thread]
XXfootnoteXX wrote: KrazyEyeKilla wrote: The SS skill seemed to add a bit of variety to game-play. I can understand ppl hating it but the new play play-style is gonna become very monotonous very quickly. LAVs are gonna have a field day runni...
- by Himiko Kuronaga - at 2013.05.01 18:55:00
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3117. Balance Methodology And The Downfall of Nerfing - in General Discussions [original thread]
From Eve side yes, I think they get it. Sound Wave especially seems to have a very clear vision of how awesome everything should be. Dust side, I just see tons of nerfs and really awkward solutions to problems that don't make any sense (disappear...
- by Himiko Kuronaga - at 2013.05.01 18:37:00
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3118. Balance Methodology And The Downfall of Nerfing - in General Discussions [original thread]
Sleepy Zan wrote: Scramble Scrub wrote: No fun allowed. Nerf everything. Correct! this is New Eden, it is a cold and harsh place. If thats true, you should want people to die in more interesting ways :)
- by Himiko Kuronaga - at 2013.05.01 17:20:00
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3119. Balance Methodology And The Downfall of Nerfing - in General Discussions [original thread]
Ryder Azorria wrote: I'm guessing that the words 'power' and 'creep' meen nothing to you? For future reference, power creep is incredibly dangerous for games like Dust and EVE, and the developers are right to try and avoid it. Additionally, it...
- by Himiko Kuronaga - at 2013.05.01 17:16:00
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3120. Balance Methodology And The Downfall of Nerfing - in General Discussions [original thread]
When a weapon is OP and in your hands, it tends to be fun. Why? Well look at the Viziam currently. It melts people, but has very obvious drawbacks up close. It has a weakness, but its strength is so abornally good that people dont let that get th...
- by Himiko Kuronaga - at 2013.05.01 15:55:00
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