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2101. Unofficial Public Vote - BPOs: To Lock or Not To Lock [Vote In Progress] - in General Discussions [original thread]
Why were BPO's put into the game like this in the first place? Don't pretend you didn't know exactly what the outcome would be.
- by Himiko Kuronaga - at 2013.10.21 17:47:00
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2102. More MMO in Dust 514 - in General Discussions [original thread]
Meh. Not gonna lie, the core is ass. But until this game is on PS4 the core will always be ass. I wouldn't expect real MMO elements to exist in the game ever, either. Why? For the same reason there is no true ambulation in EVE. There will always ...
- by Himiko Kuronaga - at 2013.10.21 15:44:00
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2103. EVE Vegas - I'm still a little disappointed - in General Discussions [original thread]
DUST Fiend wrote: All I want is an official confirmation of the upcoming respec. You mean the one you are not getting? Yes, I can confirm that one exists.
- by Himiko Kuronaga - at 2013.10.21 15:02:00
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2104. "Laser-Focused on PS3 development" - in General Discussions [original thread]
We're not talking about other games. We're talking about this one. Those games are not using Unreal engine to support a massive environment. This game is. We're not talking about what other developers are capable of. We're talking about CCP. An...
- by Himiko Kuronaga - at 2013.10.21 14:10:00
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2105. "Laser-Focused on PS3 development" - in General Discussions [original thread]
hgghyujh wrote: Himiko Kuronaga wrote: Takahiro Kashuken wrote: Himiko Kuronaga wrote: Stop. I just explained that frame rate effects the gameplay via the physics, ability to aim and input delay, and that this would be fixed on PS4 du...
- by Himiko Kuronaga - at 2013.10.21 13:23:00
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2106. New producer wants to crank up the action! - in General Discussions [original thread]
Iron Wolf Saber wrote: As for CCP Rouge's ties with EA, I don't expect any bad behaviors wandering over at all considering his previous place of work and the current one. CCP Pokethulhu (who's now just as crazy as rest of CCP when it comes to...
- by Himiko Kuronaga - at 2013.10.20 23:40:00
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2107. "Laser-Focused on PS3 development" - in General Discussions [original thread]
I can't believe I didn't see it before, but it just now occured to me. They think they can get a re-review from all of the major media websites when they release a new version on a new console. So they are trying to make it as perfect as possible...
- by Himiko Kuronaga - at 2013.10.20 21:50:00
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2108. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Sam Tektzby wrote: Himiko Kuronaga wrote: Stop. I just explained that frame rate effects the gameplay via the physics, ability to aim and input delay, and that this would be fixed on PS4 due to the additional processing power. Hell, it woul...
- by Himiko Kuronaga - at 2013.10.20 20:22:00
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2109. New producer wants to crank up the action! - in General Discussions [original thread]
crazy space 1 wrote: Himiko Kuronaga wrote: Crank up the action? Sounds like hyperbole. It's an FPS, stuff is already dying and exploding. The statement is meaningless. He wants to make it so eve players carry us to attack a planet, that...
- by Himiko Kuronaga - at 2013.10.20 17:41:00
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2110. "Laser-Focused on PS3 development" - in General Discussions [original thread]
It all comes down to how the server reads the client data. As long as the clients obey the same rules, everything can work. There is no reason it cannot be done from ps3 to ps4 and act cross-compatible. For PC matches, you have two routes you can...
- by Himiko Kuronaga - at 2013.10.20 17:36:00
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2111. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Takahiro Kashuken wrote: Himiko Kuronaga wrote: Stop. I just explained that frame rate effects the gameplay via the physics, ability to aim and input delay, and that this would be fixed on PS4 due to the additional processing power. Hell, i...
- by Himiko Kuronaga - at 2013.10.20 17:06:00
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2112. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Stop. I just explained that frame rate effects the gameplay via the physics, ability to aim and input delay, and that this would be fixed on PS4 due to the additional processing power. Hell, it would also effect render distance. That was a gamep...
- by Himiko Kuronaga - at 2013.10.20 16:26:00
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2113. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Takahiro Kashuken wrote: Himiko Kuronaga wrote: Why would it look worse on PS4? The majority of the physics problems come from the inconsistent frame rate giving server errors. Like when you hit an acorn in the middle of the road and your L...
- by Himiko Kuronaga - at 2013.10.20 15:55:00
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2114. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Why is it the wrong move to put it on PS4? The majority of the physics problems come from the inconsistent frame rate giving client-to-server errors. Like when you hit an acorn in the middle of the road and your LAV spazzes out -- that's from fra...
- by Himiko Kuronaga - at 2013.10.20 14:32:00
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2115. New producer wants to crank up the action! - in General Discussions [original thread]
Crank up the action? Sounds like hyperbole. It's an FPS, stuff is already dying and exploding. The statement is meaningless.
- by Himiko Kuronaga - at 2013.10.20 14:23:00
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2116. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Takahiro Kashuken wrote: So OP what would you want them to do? Would you want them to port this unfinished half arsed of a game to PS4 to show the next gen on how not to release a game so CCP then makes the PS3 release blunder look like a norm...
- by Himiko Kuronaga - at 2013.10.20 13:59:00
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2117. "Laser-Focused on PS3 development" - in General Discussions [original thread]
None of the games you mentioned are attempting to run playable environments the size of what is available in Dust. The only game that actually does operate on a massive scale, MAG, was built from the ground up to be able to do that. And it is not...
- by Himiko Kuronaga - at 2013.10.20 13:53:00
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2118. "Laser-Focused on PS3 development" - in General Discussions [original thread]
The Robot Devil wrote: Himiko Kuronaga wrote: Am I the only one not buying that line? They would have to be nuts. This hardware can't run the game competently at all and is a massively limiting factor. They would have to have like no pride w...
- by Himiko Kuronaga - at 2013.10.20 13:45:00
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2119. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Rinzler XVII wrote: Right now the game isn;t good enough to be ported onto the PS4, maybe in a couple of years when it is more polished they will move it onto the PS4 but right now it's a waste of time as they will be moving the problems from 1...
- by Himiko Kuronaga - at 2013.10.20 13:36:00
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2120. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Iron Wolf Saber wrote: I rather see a test server. They can do that on ps4 due to gaikai streaming the image from another system. crashing wont hurt the users system there. They cannot do it on ps3 because it involves unstable code on retai...
- by Himiko Kuronaga - at 2013.10.20 11:32:00
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