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681. Logis can't be allowed so much CPU and PG with their new skill b... - in General Discussions [original thread]
Django Quik wrote: Henchmen21 wrote: Django Quik wrote: CCP Logibro wrote: Unfortunately we didn't get a chance to redo the slots and PG/CPU for all the medium frames in Uprising 1.8. Expect those changes to come in a future update. ...
- by Henchmen21 - at 2014.03.06 23:52:00
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682. Ship painting in EVE, Dropsuit painting in DUST? - in General Discussions [original thread]
Just another way to try to entice EVE players to use Aurum which they never do. It a subscription game, I'll be damned if I am paying for micro transactions on top of that.
- by Henchmen21 - at 2014.03.06 23:44:00
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683. Logis can't be allowed so much CPU and PG with their new skill b... - in General Discussions [original thread]
Django Quik wrote: CCP Logibro wrote: Unfortunately we didn't get a chance to redo the slots and PG/CPU for all the medium frames in Uprising 1.8. Expect those changes to come in a future update. There have been 2 problems with logis up to...
- by Henchmen21 - at 2014.03.06 23:37:00
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684. I have a Physics Question - in General Discussions [original thread]
Because some light is reflected off the particles that pass though the beam. Even if the beam itself is just burning the particles it's still using up energy to do so. My question is how does the forge gun hit the broad side of a barn with such ...
- by Henchmen21 - at 2014.03.06 22:20:00
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685. Wah, wah! 1.8 will suck even though we haven't tried it yet! - in General Discussions [original thread]
You're not very good at this.
- by Henchmen21 - at 2014.03.05 23:55:00
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686. If all weapons are getting nerved equally, Will the RR still be OP? - in General Discussions [original thread]
Auris Lionesse wrote: Rail rifle isn't op, Combat rifle will still remain op. Combat rifle being 1200 rpm at 30-31 damage And rail rifle being 400 around 51-52 damage the combat rifle does 1.5 times the damage the rail rifle does. And none...
- by Henchmen21 - at 2014.03.05 23:43:00
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687. Plasma Cannon - The new shield AV - in General Discussions [original thread]
bamboo x wrote: Delta 749 wrote: It being a one shot wonder makes it a joke for practical AV purposes, its great for splatting heavies though Skill into reload speed and shield proficiency a little, and I can see it making a serious dent ...
- by Henchmen21 - at 2014.03.05 23:39:00
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688. Another AV nerf, well done CCP - in General Discussions [original thread]
I just don't see AV being anti-armor or anti-shield as being a good thing. I have no control over what tanks are brought onto the field, but I only have the PLC so I am just supposed to not bother with any armor tank now? Now if each race locked i...
- by Henchmen21 - at 2014.03.05 22:53:00
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689. Another AV nerf, well done CCP - in General Discussions [original thread]
sebastian the huds wrote: Atiim wrote: sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet. Meaning what exactly? Simply being a heavy weapon does not mean i...
- by Henchmen21 - at 2014.03.05 22:46:00
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690. Proficiency changes... - in General Discussions [original thread]
The PLC just can't catch a break, that thing needed all the damage it could get to be effective at any role. More damage vs. shields isn't going to matter vs. a dual/triple hardened gunlogi.
- by Henchmen21 - at 2014.03.05 22:29:00
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691. Two matches tonight - in General Discussions [original thread]
Two one sided corp stomps on the same map. Way to make the game fun and enjoyable to play CCP.
- by Henchmen21 - at 2014.03.05 03:22:00
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692. What are you guys getting in1.8 - in General Discussions [original thread]
The initial plan was a commando suit, but I've had a lot of fun on my dragonfly scout suit today so now I am not sure.
- by Henchmen21 - at 2014.03.03 00:59:00
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693. Officer weapons.. - in General Discussions [original thread]
Never any that I could use.
- by Henchmen21 - at 2014.03.02 23:37:00
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694. Event Idea: Redline Removal - in General Discussions [original thread]
The Robot Devil wrote: Henchmen21 wrote: If this is the best well then that's right up CCP's ally. I mean if giving one side a huge advantage or giant hills to rail gun dropships from is the best they can do well I can't say I am shocked. ...
- by Henchmen21 - at 2014.03.02 22:42:00
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695. Event Idea: Redline Removal - in General Discussions [original thread]
The Robot Devil wrote: Henchmen21 wrote: John Demonsbane wrote: Henchmen21 wrote: John Demonsbane wrote: Your idea is bad and you should feel bad. Whats the difference with the redline? You can tell the outcome of any match wit...
- by Henchmen21 - at 2014.03.02 21:47:00
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696. Event Idea: Redline Removal - in General Discussions [original thread]
John Demonsbane wrote: Henchmen21 wrote: John Demonsbane wrote: Your idea is bad and you should feel bad. Whats the difference with the redline? You can tell the outcome of any match within the first 30 seconds. Whether you win or lo...
- by Henchmen21 - at 2014.03.02 21:22:00
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697. Event Idea: Redline Removal - in General Discussions [original thread]
Zirzo Valcyn wrote: just doesn't seem feasible with 16 vs 16.. you would run around with no one bottleneck which is what the battlefield currently is- the redline makes the current battlefield a big bottleneck for 32 players. without that the t...
- by Henchmen21 - at 2014.03.02 20:09:00
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698. Event Idea: Redline Removal - in General Discussions [original thread]
Operative 1171 Aajli wrote: Great idea OP! [leaves match after match, grabs beer, watches this game slowly burn] Again please explain how that is any different then the current system?
- by Henchmen21 - at 2014.03.02 17:55:00
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699. Why Tanks are not OP ( Av ) - in General Discussions [original thread]
Slow tanks down and or buff prox mines. Problem solved.
- by Henchmen21 - at 2014.03.02 16:28:00
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700. Event Idea: Redline Removal - in General Discussions [original thread]
John Demonsbane wrote: Your idea is bad and you should feel bad. Whats the difference with the redline? You can tell the outcome of any match within the first 30 seconds. Whether you win or lose depends on what side of the stomping you are...
- by Henchmen21 - at 2014.03.02 16:25:00
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