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221. For those that want to be relevant and actually heard by CCP.... - in General Discussions [original thread]
Takahiro Kashuken wrote: Somebody with competitive vehicle knowledge please inform this guy how utterly screwed we are. "Free lesson in goodposting" #2 - Caring so little that you outsource your feedback to others will likewise result in me...
- by Heinrich Jagerblitzen - at 2013.05.06 22:16:00
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222. For those that want to be relevant and actually heard by CCP.... - in General Discussions [original thread]
hooc order wrote: So you are advocating for bad players to get better by doing nothing, while new players with better FPS skills get stomped by those players who have been here longer.... I am advocating that Dust514 be a game where your abi...
- by Heinrich Jagerblitzen - at 2013.05.06 22:15:00
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223. For those that want to be relevant and actually heard by CCP.... - in General Discussions [original thread]
Harkon Vysarii wrote: Would really like to do that actually at some point. Though I need to sit down, play the build, talk it over in corp, and then write down a few ideas. +1 You sir, already get it. This attitude will take you places. I...
- by Heinrich Jagerblitzen - at 2013.05.06 21:24:00
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224. For those that want to be relevant and actually heard by CCP.... - in General Discussions [original thread]
hooc order wrote: So you are a hard core EvE player? Somehow i get the feeling that if i ask for the game to be more FPS friendly and less RPG leveling friendly that my words will fall on deaf ears. I think i would rather wait until we have ...
- by Heinrich Jagerblitzen - at 2013.05.06 21:22:00
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225. For those that want to be relevant and actually heard by CCP.... - in General Discussions [original thread]
Message me sometime on Skype and we'll have a chat. I need the afternoon here to play the build and check it out more myself, but I'm an open ear this week for those of you that have important stuff to say and are smart enough NOT to throw down a ...
- by Heinrich Jagerblitzen - at 2013.05.06 21:03:00
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226. CPM Round Table Vid from FF - in General Discussions [original thread]
Many thanks Zion for throwing this up! I appreciate it.
- by Heinrich Jagerblitzen - at 2013.05.05 00:17:00
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227. History Lesson from MAG - in General Discussions [original thread]
J'Jor Da'Wg wrote: MAG had some pretty epic threadnaughts back in the day, I always laugh when people say the QQ is bad here, MAG was equally as vicious a forum... And I always laugh when I see people using the same threadnought tactics, im...
- by Heinrich Jagerblitzen - at 2013.05.05 00:11:00
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228. Thanks CCP - in General Discussions [original thread]
Cat Merc wrote: The Dust 514 CCP. They're not the same people :P I stand corrected. Thankfully we have One Universe // One War so at least the "corruption" neutralizes itself out.
- by Heinrich Jagerblitzen - at 2013.05.04 15:12:00
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229. Thanks CCP - in General Discussions [original thread]
Cat Merc wrote: http://web.ccpgamescdn.com/dust/news.control/64540/1/dust_market_items.csv The plates and armor reps are still exactly the same. That means armor will be broken as ever. Didn't you say on the Q&A right before Fanfest that a...
- by Heinrich Jagerblitzen - at 2013.05.04 15:08:00
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230. Hey CCP, you want all of these threads to stop, right? - in General Discussions [original thread]
Scramble Scrub wrote: Hows about you get some answeres for the massive Forest fire that has engulfed these forums. Do your ******* job as the CPM. It is my job as the ******* CPM to tell you that you are a terrible poster and that you shoul...
- by Heinrich Jagerblitzen - at 2013.05.04 14:40:00
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231. Sticky:The future of Factional Warfare in DUST - in General Discussions [original thread]
CCP FoxFour wrote: LP or Loyalty Points This goes back to the rewards thing but to be honest, we have two currencies in the game already and we don't see the need to add a third. There are plenty of rewards we can offer in FW to incentivise ...
- by Heinrich Jagerblitzen - at 2013.05.04 12:40:00
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232. 5.14 Launch day 24 hour charity Marathon! - in General Discussions [original thread]
GoD-NoVa wrote: can we get a all star battle? you and some other CPM member can pick whichever players they want on their team and you can have one battle during your live stream. i would love to watch that There are 6 members of the CPM, an...
- by Heinrich Jagerblitzen - at 2013.05.04 11:58:00
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233. So CPM, whats ur view on.... - in General Discussions [original thread]
second to last than I fill w/ good stuff
- by Heinrich Jagerblitzen - at 2013.05.04 10:32:00
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234. So CPM, whats ur view on.... - in General Discussions [original thread]
ONE MORE, PLZ MODERATORS HAVE MERCY
- by Heinrich Jagerblitzen - at 2013.05.04 10:32:00
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235. So CPM, whats ur view on.... - in General Discussions [original thread]
Command Structure It's too early to call this a crisis yet, the current squad leader role works fine for the most part but especially as we move to Planetary Conquest and 16 vs 16 matches (or larger) we're going to need a "commander" role with ...
- by Heinrich Jagerblitzen - at 2013.05.04 10:31:00
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236. So CPM, whats ur view on.... - in General Discussions [original thread]
something like 10 pages of text to copypasta, be patient
- by Heinrich Jagerblitzen - at 2013.05.04 10:31:00
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237. So CPM, whats ur view on.... - in General Discussions [original thread]
page 6 goes here
- by Heinrich Jagerblitzen - at 2013.05.04 10:31:00
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238. So CPM, whats ur view on.... - in General Discussions [original thread]
just a few more
- by Heinrich Jagerblitzen - at 2013.05.04 10:31:00
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239. So CPM, whats ur view on.... - in General Discussions [original thread]
No need for fancy introductions or flowery speeches - you asked the tough questions and deserve solid answers. Whether or not I was elected and despite the fact that I will NOT be running for CPM1 once this is over, the community deserves to know ...
- by Heinrich Jagerblitzen - at 2013.05.04 10:30:00
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240. So CPM, whats ur view on.... - in General Discussions [original thread]
Sharpshooter Skill I'm actually quite happy to see it go away. By affecting base range of a weapon, it becomes a must-have skill rather than one that compliments a playstyle, and I abhor old-school skill systems where there's always an optimal ...
- by Heinrich Jagerblitzen - at 2013.05.04 10:30:00
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